Jim Sterling / James "Stephanie" Sterling / James Stanton/Sexton & in memoriam TotalBiscuit (John Bain) - One Gaming Lolcow Thread

I'm honestly surprised Jim hasn't decided to put his money where his mouth is and start a studio, reject all investor money, self fund it entirely, pay the developers all above market rates, and only make woke games with perfectly reasonable pricing structures. After all, if its so easy, you'd think it'd be a slam dunk right. He's certainly got the ego to think he could pull it off.
 
I'm honestly surprised Jim hasn't decided to put his money where his mouth is and start a studio, reject all investor money, self fund it entirely, pay the developers all above market rates, and only make woke games with perfectly reasonable pricing structures. After all, if its so easy, you'd think it'd be a slam dunk right. He's certainly got the ego to think he could pull it off.
Yeah, it truly is a wonder why a lazy, painkiller-addicted, coombrained, fat fuck never did actively anything of note with his life.

Seriously, even the Digihom lawsuit wasn't him doing anything, it was someone else doing it to Jim and Jim milking it for relevance. When was the last time Jimbo took the initiative on anything constructive?
 
When was the last time Jimbo took the initiative on anything constructive?
The early podquisition, maybe. Everything since has been inertia, new podcasts have been troonery and bullshit, but he can probably take credit for podquisition. And that was, jesus, almost ten years ago now. Hell of a length of time to just be coasting on your past success.
 
I'm honestly surprised Jim hasn't decided to put his money where his mouth is and start a studio, reject all investor money, self fund it entirely, pay the developers all above market rates, and only make woke games with perfectly reasonable pricing structures. After all, if its so easy, you'd think it'd be a slam dunk right. He's certainly got the ego to think he could pull it off.
I would enjoy a video of him bitterly celebrating his company going bankrupt because all the evil transphobes randomly decided not to support him.
 
I would enjoy a video of him bitterly celebrating his company going bankrupt because all the evil transphobes randomly decided not to support him.
That might be fun, but no, I want to see Jim try to mental gymnastics making the exact same decisions the rest of the industry has to make. I want to see his first game be a middling success, just making back enough to cover its costs, but not enough for the next project, after he's hired on a whole studio and given them a career path and future. I want to see Jim on the other side of an investor pitch meeting for a game project, having to decide between taking a few million dollars of publisher money or not. This money is attached to an expectation of a reasonable financial return within a fixed time period, and some light influence in the games creation for marketing purposes - Think asking for a cute mascot design or something a bit vibrant they can show off. Otherwise, rejecting the deal means Jim has to lay off two dozen people he knows and cares about to some degree, fully aware that they have families, mortgages, and lives they want to live, and they just want to make games.

Will he take the sane business decision of working with a financier, like everyone else does, and the expectations that brings? Or will he let his personal ego and crusade tear everything down? It would be so much more fun to watch than a dying youtube channel.
 
There's something so depressing to me watching internet relics like Jim who I used to watch, still putting out content like they're still relevant. I'm not quite sure how to put it.

Like remember earlier this year when huge YouTubers announced their retirement, not because they didn't like YouTube but because they were just exhausted with it all? I'm sure people like Jim hate that they are dependent on YouTube, but they can't retire because there's literally nothing else they can do.

I'm sure Jim would claim he's doing other stuff like his lame wrestling, but he doesn't make enough money off of that and he knows it so he's stuck making the same weekly shows like he was 10 to 15 years ago still.

I hope this makes sense, but every time I see a Jimquistion pop up, my first thought is, "Wtf are you still doing here?" and I say that knowing that the answer is, "Because I can't leave."
 
Bit busy so I haven't watched it but it looks like the usual "capitalism bad" episode.
Maybe the worst youtuber named jim would'n be 2 weeks late on topics he wants to discuss, had he wasted only a single weekly release to bitch and moan about Elden Ring being hard, instead of 3, or better yet, stop bitching and moaning in general...
 
What is that Fish Monster guy, that Jim always portays himself as in all his videos?
Is that a ThunderCats villain?
 
It's sad the Arlo of all people made a better Jimquisition. First Yong "I Read It So You Don't Have To" Yea, now Arlo the Muppet. All we need now is for Yahtzee to have a successful wrestling-related endeavor.
Wow, he's pretty entertaining. He mixed up former and latter. but i can look past that. I love the tone of this vid, i also agree with the undercut bit lol.
 
It's sad the Arlo of all people made a better Jimquisition. First Yong "I Read It So You Don't Have To" Yea, now Arlo the Muppet. All we need now is for Yahtzee to have a successful wrestling-related endeavor.
I'd say BigfryTV and SidAlpha are other good examples of providing industry criticism, (they do focus more on smaller projects and cleaning up shovelware producers) but don't really have as much of a comedic side to them compared to early Jim.
 
New Jim Review: Killer Klowns From Outer Space: The Game (a). Jim gave it a 5/10, Metascore is 65, User Score is 7.2, Steam is 78%. This review, at first glance, seems to be a follow up on his recent crusade against licensed horror asymmetrical multiplayer games.

I also somehow missed posting about his Star Wars: Hunters (a) review. Jim gave that one a 0.5/10, Metascore is 48, User Score is 5.8, No Steam release as it is mobile trash that is also, for some reason, on Nintendo Switch.
 
Before a comprehensive breakdown of his Killer Klowns review is posted I'd just like to snipe in and complain about one thing, the first thing from the review
It’s another one.
With the way he's describing it you'd think he was talking about back in the 2000s when you had Halo and CoD killers, or the boom of survival crafting games when early access happened. There have been a few that have come and gone but its still a fairly niche genre with not much competition. This was all mentioned back when he first bitched about the game in a JQ but he really is trying to make a mountain out of a molehill here.
 
Before a comprehensive breakdown of his Killer Klowns review is posted I'd just like to snipe in and complain about one thing, the first thing from the review

With the way he's describing it you'd think he was talking about back in the 2000s when you had Halo and CoD killers, or the boom of survival crafting games when early access happened. There have been a few that have come and gone but its still a fairly niche genre with not much competition. This was all mentioned back when he first bitched about the game in a JQ but he really is trying to make a mountain out of a molehill here.
I haven't had time to do the Puppet Masters review review (only a month late, but that's just because I'm emulating Jim), but because this one is also a tie-in to the same JQ I might try to sit down and rip into both of these at once.

It really fascinates me that he sees this as such a big thing when it's not even enough of a trend for me to really recognize it as a genre yet. I think the biggest thing you could complain about with this is if it makes poor use of the source material when adapting into the genre.
 
While we wait for Tree Rat to review a review (and Jim Sterling doing something, I guess), I want to make good on my promise - Is Mario Hoops: 3-On-3 a good game, or a glorified minigame stretched out to a retail release? How weird is it that the White Mage Mario design predicted Rosalina's final look? Who should have been playable? Would Final Fantasy 7 characters have made this game a household name, or would it have been seen as desperate? Could extra modes have been added with DS (and more importantly, Nintendo's weird file size) limitations? And above all house, how criminal is it that the OST never got referenced or used in Smash Bros?
 
When was the last time Jimbo took the initiative on anything constructive?
Probably when he created the 'copyright deadlock' which just meant having his editor put two songs from different copyrighted sources in a video so no one could collect the money (pretty sure YouTube later easily overcame this by just splitting revenue).
Wow, he's pretty entertaining. He mixed up former and latter. but i can look past that. I love the tone of this vid, i also agree with the undercut bit lol.
Arlo is great, although I feel a bit weird watching a puppet as a grown man. Since I like to use Jim's thread to give a spotlight to creators actually doing his job I'll take this time to plug Luke Stephens and KnowledgeHusk.
Luke is a pretty middle-of-the-road commentator but I find him useful for consistent updates on whatever the live service trash fire of the moment is, and he gets invited to the type of corpo events Jim used to until being such a caustic cunt nobody wanted anything to do with him any more (note Luke still gets invites despite shitting on studio's games frequently because he doesn't just blindly insult them).
KnowledgeHusk is a much more broad techspace channel, but I really enjoy his relatively level-headed analysis of the actual impact things like AI are going to have on the world (spoiler: it's going to be kind of shit, but not the apocalypse. Go figure).
 
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