KF Guide to Woke Games

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Since we're being nitpicky with the mild rating, let me give it to Fire Emblem Three Houses for making you select a "form" instead of choosing your character's sex. The game tries to avoid using third person pronouns on your character like the plague, but when it does it uses "they", which is quite jarring as the forms are very obviously male and female.

Also, at the end of the game you and your surviving units can choose to romance each other and some can form gay pairings, but that's about it.
 
Game: Soulmask
Rating: None
The Character Creation has a "Male/Female" body type. This also extends to animals, since there is animal breeding in this game.
Description: It's a survival game, like Arc/Conan Exiles. You build base and you get thralls and you attack others.
 
Since we're being nitpicky with the mild rating, let me give it to Fire Emblem Three Houses for making you select a "form" instead of choosing your character's sex. The game tries to avoid using third person pronouns on your character like the plague, but when it does it uses "they", which is quite jarring as the forms are very obviously male and female.

Also, at the end of the game you and your surviving units can choose to romance each other and some can form gay pairings, but that's about it.
I'm going to play the devil's advocate on the 姿 (appearance - form) because the two gendered characters are predefined with no personal customization from the player like it was the case in previous titles, especially the 3DS ones. This is reinforced due of story spoilers and the two "Byleth" being named differently in Japanese (Male is ベレト - Bereto while Female is called ベレス - Beresu).

The game also has specific lines being triggered depending of the gender of the MC, but this is something that can only be seen in moonrunes.
FE3H-TL023.jpg FE3H - TL07.jpg

Three Houses in English is very much a fanfiction, a whole rewrite, but this is the usual hack-job from "professional translators" in Japanese games for +30 years.

I also would like to encourage in separating current-day american culture/politics from the foreign Japanese media, if anyone want to judge something in that field to be "woke".
 
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I'm going to play the devil's advocate on the 姿 (appearance - form) because the two gendered characters are predefined with no personal customization from the player like it was the case in previous titles, especially the 3DS ones. This is reinforced due of story spoilers and the two "Byleth" being named differently in Japanese (Male is ベレト - Bereto while Female is called ベレス - Beresu).

The game also has specific lines being triggered depending of the gender of the MC, but this is something that can only be seen in moonrunes.
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Three Houses in English is very much a fanfiction, a whole rewrite, but this is the usual hack-job from "professional translators" in Japanese games for +30 years.

I also would like to encourage in separating current-day american culture/politics from the foreign Japanese media, if anyone want to judge something in that field to be "woke".
I was thinking about the Byleths being their own character instead of an avatar for the player, where form would make more sense, but I saw other people being quite nitpicky in this thread so I thought that was worth mentioning. Also I had no idea the changes in FE3H were big enough to be a rewrite, I'm skimming through Teaspoon Translations and most of the changed lines are just rephrasings. But in those three examples you gave it's very clear that the translators are trying to avoid having different lines for the two Byleths (just like the use of "they" that I mentioned), but they don't always do that, like Ashe's A support has gender-specific dialogue in the English version (and then there's Sylvain's entire character lol).

I know this isn't fair for the game or its developers, but the wokeness being added by translators still makes the game woke for English players as the translation will be what most of them will be familiar with. We should make a distinction between woke elements that exist in the original game and those that are added by translations, updates, DLC and the sort.
 
Anyone have any thoughts on Dead Island 2? I've heard on this site that it's apparently a pretty solid game, but I does anyone here know the amount of woke crap that undoubtedly got crammed into the plot?
 
Anyone have any thoughts on Dead Island 2? I've heard on this site that it's apparently a pretty solid game, but I does anyone here know the amount of woke crap that undoubtedly got crammed into the plot?
I picked it up in the current Steam sale ($30 right now) and started playing it because I'm a fan of the first two games.

Despite it taking place in contemporary Los Angeles, which is a real-life Woke Singularity, it isn't QUITE as woke as I expected it to be. Don't get me wrong, there's definitely wokeshit in the game, as all but one of the playable protags are some kind of tattoo-covered dyed-hair girlboss or mystery meat mutt, and the one white dude protag is a male stripper who freaks out at everything (at least at first).

Instead of extolling the virtues of LA, the game takes the piss out of it like GTA V: almost everyone you meet is a vapid self-absorbed moron, and the game constantly pokes fun at how useless these people are not just in a zombie apocalypse, but in general. I also heard remarkably little dialogue about Fucking White Males™️ or race or gender, or class warfare or whatever. Dialogue is largely either said airheads complaining about how they cannot adjust without modern conveniences, or the protags who are justifiably focused on surviving and escaping LA, or the occasional comment about how the government has basically left everyone in LA to die.

Another surprising thing is that the only couples I've seen so far on-screen are heterosexual, which given it's LA you'd figure they might as well make everyone gay. Most of these relationships are interracial, one of which is between a black man and white woman, but said black man is Sam B from the previous game and I have a soft spot for him ("Who Do You Voodoo Bitch" is so bad it's good). I'm also happy to say they didn't rewrite his personality to suit any agendas, he's the same character from 1 and Riptide, just not the protagonist anymore.

Gameplay wise, I'm enjoying it. Where Dying Light 2 went in the wrong direction and got way too bloated for its own good, this game stays true to the formula of the original game and gives you a smaller, but more tightly-designed world. The real attraction of the combat is the EXTREME gore; I'm pretty sure it's procedurally generated, as you can strip skin in multiple places, bash brains out of skulls, spill intestines and more with the zombies in this game to a level of detail I haven't seen in any other game. You can have a lot of fun just wailing on zombies and watching them get ripped to shreds in many different ways (that said, the counterattacks only have one animation per weapon type, so they will get repetitive pretty quickly).

So yeah, there's no parkour or fancy combos like in Dying Light, but that's fine. It also isn't the least bit scary, unlike Dying Light, and while I'm nowhere near done with the game I have a feeling the combat loop will start to get samey after a while. For $30, I can't complain about zombie smashing.

Additional note: when the game says you need an Epic Store account, you can just skip it and it won't bother you again about it.

My woke rating would be a low Medium.
 
Can I make a review request? I need to make sure this game is 100% woke free before I buy it!
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Make it a double, I was about to spend my hard earned shekels on this game during this years summer sale but I'm afraid there would be nothing but wokeness in this game.
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Make it a double, I was about to spend my hard earned shekels on this game during this years summer sale but I'm afraid there would be nothing but wokeness in this game.
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This game is completely chudpilled. It makes fun of cuckolds and libshittery in general and thus earns its Chudpilled status with flying colors.
 
I find none of these games woke at all personally, but I'm giving ratings based more on how they might get perceived.

Faith: Unholy Trilogy
Developer: Airdorf
Publisher: New Blood
Description: Retro as all fuck adventure game with just one interaction button that makes you raise a cross to repel demons. Pseudo-rotoscoped cut scenes that are legit unnerving at times. Bit crushed vocal lines right out of the magnetic tape age of games. Story driven, very interesting horror/mystery about a disgraced priest losing and regaining his Faith (title drop) while single handedly battling a satanic cult and finishing an exorcism he left undone years before. Might warrant a Mild rating for some pro LGBT tweets Airdorf made, but game it'self is apolitical.
Rating: Mild

We Who Are About to Die
Developer: Jordy Lakiere (and a couple of other people)
Rating: None.
Description: Gladiator hack n slash'ery, some resource management and rogue-lite elements in a fantasy not-Rome. Gladiatrixes are not even present.

Cruelty Squad
Developer: Consumersoft Products
Rating: Mild
Description: Surreal tactical shooter/immersive sim. Deus Ex on acid. Murder assigned targets in open levels at the behest of a redneck meatball with the aid of hideous bio-mechanical implants. Gender issues and related are not present in any way and frankly pointless considering how freakishly altered the player and NPC's all are. Earns a Mild, however, as both the game and the artist behind it are extremely anti capitalist and consumerist as well as portraying the main character as a depressed, soulless, fucked up loser.
 
Like a Dragon Infinite Wealth should be bumped to at least medium with how girlbossy the female party members act and how much they butchered the returning characters, especially Ichiban. Whyyyyy is he more mature at 42 than at 46?
Most games in the franchise would at least be mild. They really try desperately hard at almost every turn to make cabaret club hostesses seem like noble workers and a wholesome and invaluable job. Instead of just, you know, women that talk drunk men up so they'll get money and gifts and is arguably sex work in a sense. Funny how almost every host in the series is a scumbag.
 
Cruelty Squad
Developer: Consumersoft Products
Rating: Mild
Description: Surreal tactical shooter/immersive sim. Deus Ex on acid. Murder assigned targets in open levels at the behest of a redneck meatball with the aid of hideous bio-mechanical implants. Gender issues and related are not present in any way and frankly pointless considering how freakishly altered the player and NPC's all are. Earns a Mild, however, as both the game and the artist behind it are extremely anti capitalist and consumerist as well as portraying the main character as a depressed, soulless, fucked up loser.
I have to disagree with this one being a mild, and would bring it up to a none. Anti-consumerism, absolutely, it was the one of the main points of the game, but I find it more anti-corporatism and -monopolism rather than anti-capitalism and by the end of the game it shifts away from economics in general to the importance of death and how it gives meaning to life.

After the first ending the game reveals the 3 driving forces behind the game's world is malice (representing life), metabolism (representing consumption and death), and raw transactional power. The balance of these three were thrown off years before the events of the game with the introduction of technology that makes people effectively immortal. In order to restore this balance, it's mandatory that the main character of the game (and you by extension) has to master the game's methods of making money, The second ending shows the growth of the MC and congradulates them on climbing to the top of the ladder. Despite his successes, the MC is still unhappy, since he recognizes the world is corrupt to the core and has absolutely no meaning, and the final, true ending of the game involves him restoring death to the world and ushering in a new golden age where life once again has meaning due to it's restored scarcity.

The fact the MC is a soulless fuck up is extremely important to the game's story because it provides both context as to how far the MC progresses by the end of the game as a result of his talent and effort, and a motivating factor to the MC's choice to destroy the world as it existed at the end of the game. Capitalism isn't blamed as a whole for the state the game's world is in; the blame is targeted towards the corporations that own everything, since there is brief mentions that the world was functional before they took over. Furthermore, a large part of the game is cheating the systems they created to progress, and breaking free from their economic model (completing missions, or wage-slaving for a corporation) to find your own preferred way of making money (free-market or anarcho-capitalism). I'll let everyone else judge the game and decide what it deserves, but I don't think I could be conviced the game is any level of woke in any sense of the word.

I fucking love Cruelty Squad if you couldn't tell.
 
Quick question; how far back should we look for woke games? I was planning on doing a review on Night in the Woods (2017), but it's not exactly a recent or popular game these days, so...? Otherwise, I've got a review for Remnant 2 (2023) in the works.

Also curious; anyone have any thoughts on Call of Duty: Vanguard or Suicide Squad: Kill the Justice League? I mean, they're both really heavy on wokeshit, no questions asked; I was just curious if anyone wanted to review them anyways.
 
Like a Dragon Infinite Wealth should be bumped to at least medium with how girlbossy the female party members act and how much they butchered the returning characters, especially Ichiban. Whyyyyy is he more mature at 42 than at 46?
How about heavy? The Englih localization also altered some dialogues for "modern audiences".

Note: Edited.
 
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