Not Just Bikes / r/fuckcars / Urbanists / New Urbanism / Car-Free / Anti-Car - People and grifters who hate personal transport, freedom, cars, roads, suburbs, and are obsessed with city planning and urban design

An urbanist encounters an unapproved opinion and runs to the echo chamber to make sure that he doesn't wrongthink:
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The article (archive):
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Most of the comments say to ignore it because it's written by someone outside the cult:
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Any claims to contrary are propaganda:
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Some economists who should have their degrees revoked:
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Citing the usual debunked papers:
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GOV.UK (Archive)
SpringerLink (Archive)

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The genius redditors totally debunked the Big Oil shill:
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Source (Archive)
 
If you ever hear anyone mention induced demand, ask them if adding an additional bike rack outside of a workplace building would cause twice as many people to bike to work or if that new rack would be empty.

It's actually a trick question because it's true either way.
A second bike rack installed outside your work will attract double the amount of Niggers looking to steal bikes.

Checkmate carbrains
 
Most of the comments say to ignore it because it's written by someone outside the cult:

Everyone plays the "NGO I don't like involved was this, ergo there must be an ulterior motive" game (I mean, I do it for their shit) but if it's your ONLY argument it sucks. Most of their counter-arguments boil down to "I read an article that says differently".

Also the "Texas is an example of induced demand" is absolutely retarded because the state's metro areas are growing; Houston has increased its highway capacity appropriately while Austin has not. Even if what they're saying is correct, it would be admitting that the mere act of expanding freeways creates economies and brings in growth, which would make freeways pay for themselves many times over, and there would be no reason to not expand freeways unless you were deliberately trying to stunt growth (Austin tried the "no freeway expansion, no growth" plan for a while—it failed miserably).

Speaking of Houston, while the light rail expansion seemingly made Midtown turn into a hip, happening hipster area, they haven't been able to recreate that magic in the run-down Northline/North Main area that they expanded the line to...almost as if the light rail didn't actually have anything to do with Midtown's revival.
 
He edited his replies to the request post
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Do guys think he browses this thread?
I'm not familiar with how sub reddit creation works; but can't these people just make "notjustbikes2" or "notjustbikesdiscussion"?
My guess the only reason as to why not, is they want to lord over the pre-built community or to just piss of Jason.
 
If you ever hear anyone mention induced demand, ask them if adding an additional bike rack outside of a workplace building would cause twice as many people to bike to work or if that new rack would be empty.

It's actually a trick question because it's true either way.
Just one more bike lane!

I'm not familiar with how sub reddit creation works; but can't these people just make "notjustbikes2" or "notjustbikesdiscussion"?
My guess the only reason as to why not, is they want to lord over the pre-built community or to just piss of Jason.
I don't know if adding a 2 could still cause the impression that the second one is the official one because the first one is not accessible to normal people. But guaranteed it will make Jason seethe that people are talking about him without his permission so I like it.

Just a thought maybe they could call it notnotjustbikes.
 
I don't know if adding a 2 could still cause the impression that the second one is the official one because the first one is not accessible to normal people. But guaranteed it will make Jason seethe that people are talking about him without his permission so I like it.

Just a thought maybe they could call it notnotjustbikes.
They could call it /r/not_just_bikes which looks official.
 
If you ever hear anyone mention induced demand, ask them if adding an additional bike rack outside of a workplace building would cause twice as many people to bike to work or if that new rack would be empty.

It's actually a trick question because it's true either way.
it's on a par with the belief that building more hospitals, or improving the existing ones, will make more people get sick - clearly nonsensical

the first real life counter-example I can think of is A74(M), the main road between Scotland and England, upgraded in the 1990s to a 3-lane motorway from a hairy/downright dangerous 2-lane dual carriageway with frequent right turns through the central reservation, bus stops, farm accesses, and residential driveways
and yet, 30 years on, it remains fairly quiet at all times of day - where are all these extra car users that these types claim will be drawn onto it?
the fact it runs through a sparsely populated rural region, and traffic conditions on a given high-speed road depend on how it interacts with the local network, would probably cause their brains to stop, divide by zero and reboot
 
Checkmate carbrains
Pretty sure I posted this before but not on this thread. Vice did an interview from the creator of the largest city in S3k (6 million, oh vey) without roads who became an architectural student irl. He talks about some of the real life issues it would cause by subway only transport.
Vice: I think most people's natural inclination after watching your video would be awe, followed by fear.
Vincent:
I am in agreement. That was part of the intent of the video, for those that know, play, and love the game.

Not to presume you didn't have fun building and developing Magnasanti, but your approach to Sim City doesn't seem like you really treat it as a game anymore.
For me, SimCity 3000 is more than just a game. It has evolved to become a tool or medium for artistic self-expression. While most games today are focused on destroying things and killing other players, Sim City instead allows one to exercise the imagination to create, and express. Many people say, "Oh, it's just a game!" But they are mistaken.

Godfrey Reggio's Koyaanisqatsi seems to have been a big inspiration.
It very much was--I first watched it in 2006. The film presented the world in a way I never really looked at before and that captivated me. Moments like these compel me to physically express progressions in my thought, I have just happened to do that through the form of creating these cities in SimCity 3000. I could probably have done something similar--depicting the awesome regimentation and brutality of our society--with a series of paintings on a canvas, or through hideous architectural models. But it wouldn't be the same as doing it in the game, because I wanted to magnify the unbelievably sick ambitions of egotistical political dictators, ruling elites and downright insane architects, urban planners, and social engineers.

I've a quote from one of your Facebook status updates here: "The economic slave never realizes he is kept in a cage going round and round basically nowhere with millions of others." Do you feel that sums up the lives of the citizens of Magnasanti? (And you might want to set your Facebook to private by the way.)
Precisely that. Technically, no one is leaving or coming into the city. Population growth is stagnant. Sims don't need to travel long distances, because their workplace is just within walking distance. In fact they do not even need to leave their own block. Wherever they go it's like going to the same place.

Heavy.
There are a lot of other problems in the city hidden under the illusion of order and greatness--suffocating air pollution, high unemployment, no fire stations, schools, or hospitals, a regimented lifestyle--this is the price that these sims pay for living in the city with the highest population. It's a sick and twisted goal to strive towards. The ironic thing about it is the sims in Magnasanti tolerate it. They don't rebel, or cause revolutions and social chaos. No one considers challenging the system by physical means since a hyper-efficient police state keeps them in line. They have all been successfully dumbed down, sickened with poor health, enslaved and mind-controlled just enough to keep this system going for thousands of years. 50,000 years to be exact. They are all imprisoned in space and time.

Why did it take a year-and-a-half just to complete the theory behind Magnasanti?
During the planning stage of the city I was also busy constructing other large-scale cities, which laid out much of the theory for Magnasanti. New ways of doing things were not yet developed until experiments were done within the game to verify ideas, and notes had to be taken down in conjunction with each new experiment, as well as devising new experiments to find out if there were better ways of solving the problem. Building cities and doing in-game experiments to obtain the results desired takes time. Additionally, I had other things to do, and only worked on it in my spare time, so it was a gradual development, not something I was working on 24 hours a day, 365 days a year.

You say Magnasanti's design is based on the Bhavacakra, the wheel of life and death in Buddhism. Are you a practicing Buddhist?
Former Buddhist. The Wheel of Life, also known as the Wheel of Time or the Wheel of History, can be found in many religions, philosophies, and cultures which regarded cyclical notions of time consisting of ages that essentially repeat themselves. I'm particularly fascinated with sacred geometry. The city symmetry uses a modified version of the symbol to represent the sinister intent of enslaving all of its citizens for all eternity. But with regards to what I believe, today I simply consider myself to be a freethinker.

Do you play any other games apart from Sim City? I hate to imagine what you would do to a family in The Sims.
I used to play other games back in my school days such as Populous, Age of Empires and a few MMORPGs like Galactic Conquest. As for The Sims, I enjoyed that too, although sims usually turn insane and die horribly under my hands after a few minutes. As of today, I no longer play such games. I really don't see the point anymore.

According to Magnasanti's graphs, none of its citizens seem to live past the age of 50.
Health of the sims was not a priority, relative to the main objective. I could have enacted several health ordinances which would have increased the life expectancy, but I decided not to for practical reasons. It shows that by only focusing on one objective, one may end up neglecting, or resorting to sacrificing, other important elements. Similarly, [in the real world] if we make maximizing profits as the absolute objective, we fail to take into consideration the social and environmental consequences.

Anything else you'd like to add?
If anyone's wondering, I am not autistic, or a savant, nor suffer from OCD, or suffer from any other form of clinical mental disease or illness for that matter.
OK, thanks.
 
If you ever hear anyone mention induced demand, ask them if adding an additional bike rack outside of a workplace building would cause twice as many people to bike to work or if that new rack would be empty.

It's actually a trick question because it's true either way.
Ever notice in all those pictures the urbanists post that decry there's only ONE bike rack for an ENTIRE 500 space parking garage, the rack is always empty?

Until that one is full or near-full a majority of the time, there's no need to add another.

Unless you believe in the bullshit that is induced demand. I.E. - Everything in society that I don't like, yet remains popular, is because of a deeply-rooted psy-op.
 
This fucking pathetic liar. Of course small roads like these exist in Japan but they're usually placed vertically to 3-lane (that is- 3 in every direction) roads with additional lanes dedicated for garbage trucks, delivery vans and parking spaces.
yeah I mean aren't we looking at an alley here?
 
From what I've moused around in Google Earth for, the tiny alleyways are almost exclusively residential, and they don't really have much pedestrian traffic, they're alleyways, so you can walk there, but any cars will basically take up the entire width of it, and you can't share space like that easily.
 
Jason's last Japan video will be upon us soon.

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He also plugs a fellow Nebula urbanist, but what I find funny is he does so with his own affiliate link, he really doesn't miss a beat when it comes to grifting.

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Source 1, 2
Archive 1, 2
Paying any amount is too much to watch these videos. I barely want to watch them for free.

No there's actual induced demand. It's done under the barrel of a firearm (by the government).
Barely, the government wants to push for you to not have a car, that's why they try to make it as difficult as possible by passing laws that make ownership more expensive and inconvenient. They're trying to induce it the other way from what fuckcars thinks, but it's not working how they hoped because people still want to drive.

This fucking pathetic liar. Of course small roads like these exist in Japan but they're usually placed vertically to 3-lane (that is- 3 in every direction) roads with additional lanes dedicated for garbage trucks, delivery vans and parking spaces.
yeah I mean aren't we looking at an alley here?
But guys...
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