Sony hate thread

I mean, it was so bad that Sony delisted it from their storefront and offered refunds, so I doubt they had a hand in it.

You have it backward. Sony found it acceptable, or the game would have been denied cert. They delisted it because CDPR thought that Sony weren't fuckwads and would have a reasonable refund policy like GOG has.
 
Sony had a history of basically asking ps3 versions of crossgen ps4 games to be sabotaged to promote ps4
Fucking disgusting. The PS3 was a fantastic little piece of equipment, well ahead of its time. They'd already sabotaged it enough by providing developers a substandard dev kit and nearly zero decent documentation, but this takes the cake.

It doesn't compare to today's hardware, but the combination of high-bandwidth memory between the GPU and vector units (with insane amounts of high-speed cache) with a dual-core PowerPC CPU made that thing a fucking monster when it was in its prime. It's such a shame most devs couldn't grok the architecture and Sony apparently didn't support them anyway (and seemingly sabotaged it later on).

Why can't cool hardware be made, sold and supported by cool people who are proud of their work? Why do corporate stooges always end up in control of the cool stuff competent engineers create?
 
As a big GTA-head I want to share one of my favorite retarded Sony+Microsoft moments involving IV:

Originally GTA IV was going to be a PS3 (timed) exclusive, which would've massively bumped up that console's launch. Microsoft not only spent 75 million to ensure it came to Xbox, not even exclusively just concurrent with the PS3 version, but that ended up getting the whole game delayed to work on releasing both versions simultaneously and the PS3 version ended up being the worse performing version both financially and technically

However that ended up being a massive L for Microsoft because they put up a good chunk of this money to fund the Episodes TLAD and TBOGT, to make them temporary exclusives, but because they were exclusive to Xbox for a year they ended up performing poorly and Rockstar didnt do singleplayer DLC after Undead Nightmare partially because this deal made them lose money they wouldve made if the DLCs were multiplat

And as @Broseph said, The Agent game was an attempt at consolation for Sony
 
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As a big GTA-head I want to share one of my favorite retarded Sony+Microsoft moments involving IV:

Originally GTA IV was going to be a PS3 (timed) exclusive, which would've massively bumped up that game's launch. Microsoft not only spent 75 million to ensure it came to Xbox, not even exclusively just concurrent with the PS3 version, but that ended up getting the whole game delayed to work on releasing both versions simultaneously and the PS3 version ended up being the worse performing version both financially and technically

However that ended up being a massive L for Microsoft because they put up a good chunk of this money to fund the Episodes TLAD and TBOGT, to make them temporary exclusives, but because they were exclusive to Xbox for a year they ended up performing poorly and Rockstar didnt do singleplayer DLC after Undead Nightmare partially because this deal made them lose money they wouldve made if the DLCs were multiplat
Guess that would explain why Sony was so desperate to moneyhat Rockstar's "Agent" game so it would be a permanent PS3 exclusive only for that go to absolutely nowhere :story:
Makes you wonder how many millions they wasted on that.
 
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You have it backward. Sony found it acceptable, or the game would have been denied cert. They delisted it because CDPR thought that Sony weren't fuckwads and would have a reasonable refund policy like GOG has.
cert is first and foremost the game doesn't blow up the hardware, and isn't a vector to break out of the walled garden. how it runs is secondary, if it matters at all.
also sony is notorious for no refunds, "but we didn't know" or some other excuse doesn't work, especially when you're trying to be some big-boy dev. this is all on those polish tards, not sony.
 
Astrobot looks like a decent enough 7/10, LEAGUES ahead of anything else sony is doing, but that's just the thing, literally 100% of the buzz it's getting is solely because sony has NOTHING ELSE
A solid exclusive has them playing it up. A 6 or 7 looks like a 9 or 10 when up against Concord, which is also PC anyway I think.
 
Guess that would explain why Sony was so desperate to moneyhat Rockstar's "Agent" game so it would be a permanent PS3 exclusive only for that go to absolutely nowhere :story:
Makes you wonder how many millions they wasted on that.
I'm still convinced the PS4 Brack Friday Bunduru and probably the weird GTA Online PS5 benefits were somehow concessions to abandoning Agent.
 
Astrobot looks like a decent enough 7/10, LEAGUES ahead of anything else sony is doing, but that's just the thing, literally 100% of the buzz it's getting is solely because sony has NOTHING ELSE.

Sony had a history of basically asking ps3 versions of crossgen ps4 games to be sabotaged to promote ps4, so I could very well see it being the case here. Or, cyberbunk was just that poorly coded and optimized.
The Astro pack in game was really fun, and that alone I would give more than a 7/10 to. Think people really enjoyed that game as well and are hyped for a more meaty version of it, rather than being Sony having nothing else for this year.

But really speaks toward most sony games putting being cinematic over gameplay.
 
Concord, like it's name-sake is dead as fuck and not coming back. It hit 1000 players during the open beta, which was available to any PS5 owner with PS+ (Roughly 20-30 million users).

In other news, the console industry is dying in EU just like in NA, so the sonyggers coping about Sony doing well is just that, cope.

Cope article by Chris Dring

Please read the full article, it's worth it for the journocope and a man who knows his days are limited for the cash is nigh.

Sony bits:

Across tracked markets (missing certain countries, including Germany and UK. UK data is available here), just over 300,000 games consoles were sold across Europe in June. Compared to the same four-week period in 2023, that's a drop of 24%. All three platforms are down, although PS5 is proving the most resilient with a year-on-year sales drop of 10% in June.
24% drop across the board for hardware, when they should be picking up momentum with a price drop and a flurry of exclusives and an impressive library.

For the first six months of the year, the games console hardware market is down 24% with 2.2 million units sold. PS5 is down 16%, Switch down 32% and Xbox Series S and X down 37%. The console market is struggling when put against strong 2023 numbers, a weaker software line-up and the ageing Nintendo Switch platform.
this is comparing to 2023, which was a terrible year. How is Sony failing to sell consoles when they have 0 competition? MS are dead, Switch is EoL and yet SOny can't move numbers? That Pro is going to bomb.

The biggest cope of all?

Just under 80 million PC and console games have been sold across Europe for the first six months of 2024, GSD data reveals.

That's a unit sales drop of 1.6% over the start of 2023


The PC is carrying the console industry. Only 2 games in the top 10 were released in 2024; TLoU2: remastered and Helldivers 2.

It's over Sony, your mobile/pc/cheapskate attempt failed. Your hardware too expensive and your software too little.
 
>For the first six months of the year, the games console hardware market is down 24% with 2.2 million units sold. PS5 is down 16%, Switch down 32% and Xbox Series S and X down 37%. The console market is struggling when put against strong 2023 numbers, a weaker software line-up and the ageing Nintendo Switch platform.

this is comparing to 2023, which was a terrible year. How is Sony failing to sell consoles when they have 0 competition? MS are dead, Switch is EoL and yet SOny can't move numbers? That Pro is going to bomb.
I'm honestly surprised it's down the least amount. Still though, in an era of $400 grocery bills, it's astounding it's selling as well as it is, even at such a terrible rate. Comparing it to Switch is pretty silly, too, considering that platform had over a three and a half year head start. It's getting to be a very old platform.

The PC is carrying the console industry. Only 2 games in the top 10 were released in 2024; TLoU2: remastered and Helldivers 2.
That's pretty funny, but it makes sense. PC's the only place where exciting things are happening. Normie kids love RGB. The generation that grew up with Minecraft, a game about building things, are now old enough to build their own PCs. Steam Deck and its clones are really popular. Prebuilts are finally worth their cost. Even new laptops with integrated graphics are nothing to sneeze at. And PC's getting everything that's not Nintendo! And all those random free games from assorted services.

PC just has everything going for it now, and consoles have never been more boring. The release of the PS5 & Xbox Series X got completely overshadowed by COVID, and with E3 dead, there's just no big exciting hype moments that helped make the whole console experience feel substantial. There's an ever-encroaching sense of futility with collecting physical releases with how much games rely on updates and content downloads, and the ever-lingering threat that your game collection could be locked to current systems just doesn't exist on PC. And if you want a console-style experience, you can always just DIY one with a PC and Steam Big Picture. Or one of those other all-in-one game GUIs out there.
 
I'm honestly surprised it's down the least amount. Still though, in an era of $400 grocery bills,
And it's only going to get worse, as most here can probably see in their own budgets. Food alone is getting kike'ing retarded. Microshaft and Soyny are essentially perma-banned from my shekel purse at this point. Too many better games elsewhere, or emulate-able. And Metal Gear, the only thing that made me buy the PS3(MGS4)/PS4(MGSV) back in the day, is coming out on steam now... so commiefornia-based Sony can frankly eat a bullet for all I care.
 
I'm honestly surprised it's down the least amount. Still though, in an era of $400 grocery bills, it's astounding it's selling as well as it is, even at such a terrible rate. Comparing it to Switch is pretty silly, too, considering that platform had over a three and a half year head start. It's getting to be a very old platform.

Sony are lucky that MS are fucking up hillariously bad and that Nintendo are coming to the end of the life of their handheld, otherwise sony would be screwed. Imagine PS5 going against SNES or Mega Drive or Xbox 360? It would be a massacre.

That's pretty funny, but it makes sense. PC's the only place where exciting things are happening. Normie kids love RGB. The generation that grew up with Minecraft, a game about building things, are now old enough to build their own PCs. Steam Deck and its clones are really popular. Prebuilts are finally worth their cost. Even new laptops with integrated graphics are nothing to sneeze at. And PC's getting everything that's not Nintendo! And all those random free games from assorted services.
You've nailed it. The industry screwed up by rushing 4k, because it added another tier to the low, medium, high, ultra tiers of a PC. You can now play 1080p games with ultra settings and bells and whistles for the price of a PS5. If you choose to not want 4k or RT (which add nothing to a game) your prebuilt PC or Laptop can be dirt fucking cheap. (its what I've done)
PC just has everything going for it now, and consoles have never been more boring. The release of the PS5 & Xbox Series X got completely overshadowed by COVID, and with E3 dead, there's just no big exciting hype moments that helped make the whole console experience feel substantial. There's an ever-encroaching sense of futility with collecting physical releases with how much games rely on updates and content downloads, and the ever-lingering threat that your game collection could be locked to current systems just doesn't exist on PC. And if you want a console-style experience, you can always just DIY one with a PC and Steam Big Picture. Or one of those other all-in-one game GUIs out there.
100%. Print that post out and mail it to Sony. The console landscape is dead and like you say, boring. It's al grey, generic slop. I'm using my PC to play some old school games from the PS2 and PS3 era. Running DA with mods with no load times and quick, fluid movement is quality. There's 100,000+ games on PC vs 2 for PS5. lol, lmao even.
 
Concord, like it's name-sake is dead as fuck and not coming back. It hit 1000 players during the open beta, which was available to any PS5 owner with PS+ (Roughly 20-30 million users).
Concord is pretty much Sony's version of Bleeding Edge (Ninja Theory/Microsoft). Soulless game with ugly characters. I'm not shocked that it's dead on arrival.
 
And if you want a console-style experience, you can always just DIY one with a PC and Steam Big Picture. Or one of those other all-in-one game GUIs out there.
Or get a handheld PC. My entire gaming time is strictly on Steamdeck now. I haven't even so much as touched a Sony controller, let alone a Sony console since Death Stranding first released.
 
Only 2 games in the top 10 were released in 2024; TLoU2: remastered and Helldivers 2.
>TLOU2 Remastered in the Top 10 sales for 2024
Yeah, I'm calling a huge doubt on that. He even stated in his article that the Palworld data was missing and it's guaranteed that it outsold TLOU2:R. Considering It Takes Two, which came out in 2021, is at 8th and fucking Rainbow Six Siege is at 9th, there's probably A LOT of PC sales they're not counting because they're not from major publishers. Enshrouded, Manor Lords, Supermarket Simulator, and Balatro were all in the top 10 Steam sales from January to May this year and they don't have a major publisher reporting the sales to GSD.

Numerous random indies/small devs have been popping off incredibly hard because people are tired of AAA delivering trash every year.
 
i'd like to know this too, you can order good 3rd party xbox controllers by the shitload but it takes way too much to replace a PS5 and i dont know a good repair guy
8bitdo has one with the same layout. hall effect sensors too iirc. rest is usually xbox layout.


repairing a ds4/5 isn't that hard, just a pain in the ass thanks to sony cramming it full with pointless gimmicks. I really wish steam would just do a steam controller v2 that can be modified and is easily serviceable...
 
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