Sony hate thread

I'm of a similar mind, in retrospect it is clear Sony was putting a lot of momentum behind No Mans Sky, treating this experimental indie game as a full priced AAA title, and thus I can see how Murray felt the pressure to fib a little, perhaps talk about desired features as if they're already implemented and generally Peter Molyneux it a bit. But when looking at the totality of the circumstances it is clear that this was an indie studio making an ambitious but undeniably indie scope game, their last game was Joe Danger 1&2.

Sony is massively responsible for the launch of NMS, not that Murray is completely off the hook. They are the ones that gave a indie game the AAA marketing pitch, Murray simply stupidly went along with it.
I understand Murray 's position. His studio landed the best deal of his life. Combined with his ackward and shy personality and you get what we got. He could not say no to Sony or to anyone for that matter.

Damn right! If the Switch 2 is as powerful as they say, PS will be done as a brand in more than one place. Maybe not everywhere but there will not be anyone who wants to make exclusive games on it, even timed exclusives (apart from 1st and 2nd party studios of course).

Here is how things are: If a game releases exclusively on the Switch, there is a very good chance it will succeed. Same goes for PC exclusivity. If it releases only on either PS5 or XBSX/S, it might be fucked (more on the X-Box than on PS5). If it releashes on both the PS5 AND the XBSX/S it might do decently enough.

Overall, the next generation will be a bloodbath. Things are going to be really interesting. I always say this on console generations: For one console to win, it is not enough to just do a lot of things right. The other two must make a lot of mistakes too. Let us look at the PS1/Saturn/N64 war. PS1 was an amazing console and had a ton of games. The Saturn had a horrible launch, was underpowered and had fewer games. The N64 had great first party games, a good controller but was held back due to not using CDs. The PS1 won but not only because it was really good. The mistakes the competitors made also contributed to the outcome quite a bit.
 
It's funny that the casual, normie market, which Microsoft and Sony chased over their traditional, hardcore, fans, are now saying they don't give a monkey's fart about graphics. To the surprise of no-one.

MS and Sony should have seen this coming and IMO they got lucky last gen. The Wii gamer jumped to consoles probably because X1/Ps4 was a netflix machine that also played games and they were relatively cheap.

Now that consoles are £500, 4 years into a gen and not getting cheaper, the casual market that usual adopts consoles - because their library is large and their price is small, have opted to buy a Switch and to stick with that instead. What' s funnier, is that these casuals, who have for once in their purchasing history being wiling to open their wallets a little bit, are being told to fuck off by Sony and MS - because they refuse to lower the price of their consoles, and are now waiting to pay £400+ for Switch 2 on launch.

If MS and Sony want to stop themselves from going under, then they need to reduce the price of their consoles to <£299 by Xmas. Otherwise, come Switch 2 launch, they'll struggle to sell another game and the devs will abandon ship in favour of Nintendo.
 
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As we all know "Playstation has no games" is the meme we all use to make fun of Sony's console but I was very curious as to what exactly people are using their PS5s for, (also with the recent massive flop of Concord on Steam with less that 700 concurrent players, I wanted to know if it was doing better on the console side since it is a Sony title.) I found this page that tracks the most played games across all Playstation hardware on a monthly, weekly and daily basis.

PS-Timetracker

This is what it shows as the top played games in the last 7 days as per accumulated hours:

PStimetracker_top20_week_2024-08-29.jpg

If you check previous months you'll notice that "Fortnite" is on the number 1 spot continuously and then stuff like Roblox, COD, Apex Legends, Genshin Impact, Rocket League, Overwatch 2, etc just stay consistently bobbing up and down in that Top 20. Basically the entire purpose of the PS5 is to be an idiot-proof box for people to play all the esports, gatchas and popular single player games that are on PC and are paying a premium for that privilege,

I had to go down to spot 28 to find a multiplayer exclusive (Gran Turismo 7) and 34 for Bloodborne.

That's literally it. Sony's entire business strategy relies on costumers that find the PC too complicated to play games on. .... Wow!

The list registers the Top 100 most played games, Concord does not make the list at all, not even in the daily tracker, That game has to be the most catastrophic failure Sony has ever had in its entire history.
 
Apologies for the low hanging fruit, but I saw this and it made me laugh harder than it honestly should’ve

IMG_0483.jpeg

Sony spent how much on this again? Cause while I joke about games bombing harder than Hiroshima, this one might’ve actually done it.

That's literally it. Sony's entire business strategy relies on costumers that find the PC too complicated to play games on. .... Wow!
Full disclosure, before building a PC started becoming relatively cheap (we all know that one guy who’s spent excessive amounts of money making sure his PC is always Top of the Line), that strategy made some amount of sense - nowadays though, while a decent PC is still likely to cost more, its not the arm, leg, and kidney leap in price that kept people out.

The only “draw” that modern consoles have is that they’re Mid-Tier PC’s out of the box, but that draw is countered hard by the fact they’re a closed ecosystem, and the sheer customizability PC offers - to say nothing of the library of games you get access to on PC being nigh infinite.
 
Please rate me late if this resource has been used or mentioned before.

As we all know "Playstation has no games" is the meme we all use to make fun of Sony's console but I was very curious as to what exactly people are using their PS5s for, (also with the recent massive flop of Concord on Steam with less that 700 concurrent players, I wanted to know if it was doing better on the console side since it is a Sony title.) I found this page that tracks the most played games across all Playstation hardware on a monthly, weekly and daily basis.

PS-Timetracker

This is what it shows as the top played games in the last 7 days as per accumulated hours:


If you check previous months you'll notice that "Fortnite" is on the number 1 spot continuously and then stuff like Roblox, COD, Apex Legends, Genshin Impact, Rocket League, Overwatch 2, etc just stay consistently bobbing up and down in that Top 20. Basically the entire purpose of the PS5 is to be an idiot-proof box for people to play all the esports, gatchas and popular single player games that are on PC and are paying a premium for that privilege,

I had to go down to spot 28 to find a multiplayer exclusive (Gran Turismo 7) and 34 for Bloodborne.

That's literally it. Sony's entire business strategy relies on costumers that find the PC too complicated to play games on. .... Wow!

The list registers the Top 100 most played games, Concord does not make the list at all, not even in the daily tracker, That game has to be the most catastrophic failure Sony has ever had in its entire history.
This has been common knowledge since at least the PS3, but it’s still good to see actual numbers for it.
The only “draw” that modern consoles have is that they’re Mid-Tier PC’s out of the box, but that draw is countered hard by the fact they’re a closed ecosystem, and the sheer customizability PC offers - to say nothing of the library of games you get access to on PC being nigh infinite.
I wonder what will happen when Valve finally makes the “Steam Deck but it’s TV-only and cheaper”.
 
Japanese devs have no longer any choice but needing Switch SKUs to hit the wider and casual userbase.
They need it to hit the base of gamers paying money for games.
If you check previous months you'll notice that "Fortnite" is on the number 1 spot continuously and then stuff like Roblox, COD, Apex Legends, Genshin Impact, Rocket League, Overwatch 2, etc just stay consistently bobbing up and down in that Top 20. Basically the entire purpose of the PS5 is to be an idiot-proof box for people to play all the esports, gatchas and popular single player games that are on PC and are paying a premium for that privilege,
I have had several people in the zoomer age cohort circa age 20 tell me they will only play "Free to Play" games. Guess thats who ended up buying PS5s.
 
nowadays though, while a decent PC is still likely to cost more, its not the arm, leg, and kidney leap in price that kept people out.
Last year I bought a second hand PC for £450. I'm playing Kingdom Come Deliverance 1440p@60fps in ultra settings, 4k@30fps in ultra, which isn't far off PS5 spec. The PC only has 16gb of ram (until I buy more).

Pc is just the better option.

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Astrobot 2 has ruled out a PSVR2 option, but may bring a VR option to PC in the future. How fucking retarded are Sony to let PSVR2 die like that? I hope I can pick up a brand new headset in a few years for £250. It's a cracking piece of kit. I hope someone jailbreaks a PS5 because I'll jump on both when they do.
 
I understand Murray 's position. His studio landed the best deal of his life. Combined with his ackward and shy personality and you get what we got. He could not say no to Sony or to anyone for that matter.
started a bit earlier before that, sony just jumped onto the hype. look up the first mention at VGX a decade ago, he looked like the only guy who actually wanted to be there and not just shill shit.
that hype also got way out of hand. yeah he did molyneux it up, but damn you had people comparing it to star citizen and more, from a studio that did some little racing games before. it doesn't work like that.

If you check previous months you'll notice that "Fortnite" is on the number 1 spot continuously and then stuff like Roblox, COD, Apex Legends, Genshin Impact, Rocket League, Overwatch 2, etc just stay consistently bobbing up and down in that Top 20. Basically the entire purpose of the PS5 is to be an idiot-proof box for people to play all the esports, gatchas and popular single player games that are on PC and are paying a premium for that privilege,

I had to go down to spot 28 to find a multiplayer exclusive (Gran Turismo 7) and 34 for Bloodborne.

That's literally it. Sony's entire business strategy relies on costumers that find the PC too complicated to play games on. .... Wow!
that has been the case for well over a decade if not more, it's just an idiot-proof box for normalfags to play cod/fifa/gta etc. it's one of the reasons sony had such tremendous butthurt about MS picking up COD. even last of us 1 "only" sold 10 million after a few years, after being bundled etc.

for the same reasons consoles will always have an audience, same way fisher price does.
 
I genuinely have no explanation for game sizes these days. Lets go back and look at some games from 2015. Witcher 3 37 GB Fallout 4 33 GB Metal Gear Solid 5 27 GB

God of War Ragnarök is 193 GB on PC it's not even an open world game and it's more than five times bigger than the Witcher 3. I don't think GOW even looks all that much better than TW3.

What the fuck is going on?
 
I genuinely have no explanation for game sizes these days. Lets go back and look at some games from 2015. Witcher 3 37 GB Fallout 4 33 GB Metal Gear Solid 5 27 GB

God of War Ragnarök is 193 GB on PC it's not even an open world game and it's more than five times bigger than the Witcher 3. I don't think GOW even looks all that much better than TW3.

What the fuck is going on?
I just assume that everyone who knew how to Optimize worth a damn has retired over the years, and between Diversity Hires and ‘Jeets on Contract, things like File Optimization or Compression are dead arts.

Add in the pursuit of stupidly high graphics - when a low poly model for something that’ll be seen as a background detail at best would do the job just as well - and you have Modern Vidya File Bloat. No wonder PS5 has no games, it legitimately doesn’t have the storage for more than 2 AAA titles at a time.
 
I just assume that everyone who knew how to Optimize worth a damn has retired over the years, and between Diversity Hires and ‘Jeets on Contract, things like File Optimization or Compression are dead arts.
It's almost always uncompressed audio (for countless languages) that takes up the most space, followed closely by needlessly high-resolution textures (usually also poorly -- or not at all -- compressed). And we're talking 48 kHz PCM audio here, often in stereo (which is doubly hilarious for voice lines since they're likely to be downmixed to mono and "positioned" into the scene by the engine anyway).

For 16-bit mono sound, that's 11MB per minute. For a game with just one hour of spoken dialogue, that's 660MB of audio data by itself (not including music). If a game is dubbed into a total of six languages, that's 4GB of space just for spoken dialogue. Expect at least a couple hours of music (recorded in stereo at a minimum, so 22MB per minute), so 1.3GB just for that. 24-bit is more common, so multiply all those figures by 1.5. So for this hypothetical game, we're looking at 9GB for an hour of dialogue and two hours of music. Factor in sound effects of all kinds (explosions, gunshots, UI beeps & bloops, doors, cars, ambience, etc.) and you can easily add another gigabyte, so in just audio data alone we're already at 10GB.

How many games can you think of where there's only one hour of voice dialogue or only two hours of music? How much dialogue is in GoW Ragnarök? A few hours' worth? How many languages did they record? Let's say 5 hours and 8 languages. That's 40GB of raw audio data uncompressed. A few hours of music too? Add another 6.6GB for that. You're looking at 46-50GB of space chewed up just with audio.

Now for those textures. A 4k texture is 16,777,216 pixels (4,096 * 4,096). Each pixel is at least 24-bit, so uncompressed/raw you're talking about 50MB of data. The minimal digging I've done for this post (lol) says a common encoding format for textures is DXT1, which provides a 6:1 compression ratio, so a single 4K texture, used on a single fucking rock in one spot on one map that's visible for maybe a quarter of a second in a cinematic, will chew up 8.3MB of disk space (at least) unless they compress it with something better. Note all modern GPUs support much more aggressive compression methods.

So just audio and texture data? That can explode to 100GB easily if they don't bother using FLAC or Opus for audio (easy 50% savings, or more), and even something as stupid as TGA or even fucking PNG for textures (easy 60-70% savings).

And yes, diversity hires are largely responsible for this, although even red-blooded 'murican developers don't bother learning how to add compression to their pipelines these days either. The explosion of available disk capacity and (finally) reliable high-speed broadband has made them decide to just not bother. It goes well with incompetence, laziness and crunch.
 
That's literally it. Sony's entire business strategy relies on costumers that find the PC too complicated to play games on. .... Wow!
I've been a PS console buyer since the PS2 days. I do have a PS5 that I barely ever touch, and I'm mostly playing PS4 titles. I too bought a PS5 because I figured it'd have great games that didn't require any sort of end-user work that PCs do. Sony being fucking retards showed me I'm a retard for not simply piecing together a gaming rig. It makes no sense to me that they wouldn't want to cater to the demographic that made them a lot of money for decades.

It's not as if I'm missing out on any great games.
Last year I bought a second hand PC for £450. I'm playing Kingdom Come Deliverance 1440p@60fps in ultra settings, 4k@30fps in ultra, which isn't far off PS5 spec. The PC only has 16gb of ram (until I buy more).

Pc is just the better option.
I agree now, PC is the better option if one wants to game going forward.
 
started a bit earlier before that, sony just jumped onto the hype. look up the first mention at VGX a decade ago, he looked like the only guy who actually wanted to be there and not just shill shit.
that hype also got way out of hand. yeah he did molyneux it up, but damn you had people comparing it to star citizen and more, from a studio that did some little racing games before. it doesn't work like that.


that has been the case for well over a decade if not more, it's just an idiot-proof box for normalfags to play cod/fifa/gta etc. it's one of the reasons sony had such tremendous butthurt about MS picking up COD. even last of us 1 "only" sold 10 million after a few years, after being bundled etc.

for the same reasons consoles will always have an audience, same way fisher price does.
Pretty sure the Insomniac games leak included normal Sony info where they treated the threat of COD's acquisition as a nuclear level event for them. The FTC trial revealed that Sony makes all their money from having 3rd party GAAS on their platform so they can take a cut when whales and retarded zoomers spend a gajillion dollars on in-game shop shit, same reason why Apple went ballistic when Epic tried to bypass the store cut with Fortnite.

All these huge AAA games are just there to lure normies to get on their platform instead of their competitor. We shit talk them for barely making any money with Spider-Man 2 because of the enormous development and marketing costs but that's part of the plan. It's not a game made to make money (which they would prefer if it did), it's just one big advertisement to get people onto their platform. However the problem now is that the Xbox is effectively dead as a competitor, so they're only trying to convince people to play on PS5 instead of PC but that crowd is going to be on console no matter what because a computer is too terrifying for those retards. Blowing a couple hundred million dollars on another exclusive that hopefully makes a 2% ROI isn't generating any more money by bringing people to the PS5. Raising console prices is ruining their argument that "console is cheaper than PC!", especially after they raised the cost of PSN subscriptions.
 
If the PS3 is any indication, they'll get fucked because the economy is so shit that they can't do price reductions.
If they hadn't have invested close to $1 billion in flop software (flopware?) They could have afforded to trim the price on the PS5.

I wouldn't be shocked if they quietly discontinue the PS5 and only make the PS5pro to squeeze maximum sheckles out of the niggercattle.
 
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