I think the real question is “How much more is there like Concord in the pipeline?”
A
lot. This stuff takes years to crank out. There are probably dozens of projects in the oven at a variety of mid-to-large-sized companies who are staffed and led by people who've wallowed and marinated for nearly a decade in the woke soup that's contaminated an overwhelming number of developers and publishers in the industry. They're either true believers or heads-down-collect-the-paycheck types, and the "toxic positivity" culture the Concord devs allegedly had internally is undoubtedly widespread within the industry as a result.
Corporations are not nimble. They're slow and stupid. So is their leadership and their internal culture. Even if there are people at the top (either in the boardroom or at the shareholder meetings) screaming that they need a course correction, all these projects are
years in, and practically nobody has the balls to kill a project that's getting close to launch. Shareholders hate seeing money spent on a project only to see it strangled in the crib. It was a very big deal when Sega just straight up said "yeah, Hyenas isn't gonna work, we're killing it a few months from launch, sorry." That shook the industry pretty hard because nobody really ever does that.
That and thanks to the corporate culture shift in the past ten years, woketards have heavily infiltrated it and wield disproportionate political power within these companies and on social media. Journalists suck their cocks and will lap up any rumor or leak and report it as gospel, which can cause major problems for companies. Not to mention none of these retards have any ethics or morals and won't hesitate to leak everything they have if their pet project gets killed, especially if it means they get laid off as their project shuts down.
It's going to take at least 5 years for the worst of this dogshit to "shake out" of the pipeline and another five after that for retarded woke culture to finally wither and die as it becomes undeniable even to the dullest of executives and investors that this shit, whatever they thought it was, and for better or worse, just doesn't work. It used to be that "unprofitable" was enough to kill off a corporate philosophy, but with shitheads like Fink deciding to just keep cash rolling endlessly to spread a "message" that became a lifeline. Now even that's falling apart and it's a double whammy for companies who are losing money (angers the investors) and losing face (by pissing off practically everyone outside their bubble).
We're in for a hysterical few years. The industry isn't going to "crash" like it did in the 80's (there's just too many developers out there now and the barrier to entry in game development is miniscule now compared to when Atari was king), but we're going to see a lot of high profile projects (that nobody wants) produced by arrogant assholes (that nobody respects) fall flat on their face. Each time, the developers will call people names on social media pre-launch then fall silent as the game's actual quality and performance speaks for itself. Then they'll lock their accounts, everyone will point and laugh, journalists will call people names and (hopefully) the studio will be killed as the publisher "reorganizes."