Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
Oh, it's got a voice, has it? It's just normally you just content yourself by negrating every single one of my posts like the butthurt little faggot you are.

Cool.
I don't know who you are or what you post, all I'm pointing out is this failed pretend act of hovering over the issue, as if you're not personally deeply concerned with people's perceptions on the matter stemming from a deep feminist grudge you exhibit, is tiresome

you'd get some respect if you were forthright about it and properly announced yourself as the representative fat woman defense force
 
the whole anti-SJW 'Anita Sarkeesian and the feminists are going to take away my vidya gaems!' retardation was in full swing,
Lmao, you mean the factual thing that happened, you wretched seething cunt? Eg, Bioware went from big titty sexy designs (Isabela in DA2 or a bunch of characters in ME3) to turning desire demons (bootleg succubi in DAO) into dudes (DAI) within 2 years of that grifter blowing up.

You must be fat as fuck to feel so butthurt for Hamburger Helper, cause she exposed herself as a massive cretin during DA2 as already described by other posters. Yet you're coping out fanfiction blaming moids for some reason (chieftly cholesterol). Bitch used to squee about Merril being heckin cute on Bioware forums, she's renowned as a retard because she's a retard.
 
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I don't know who you are or what you post, all I'm pointing out is this failed pretend act of hovering over the issue, as if you're not personally deeply concerned with people's perceptions on the matter stemming from a deep feminist grudge you exhibit, is tiresome

you'd get some respect if you were forthright about it and properly announced yourself as the representative fat woman defense force

Lmao, you mean the factual thing that happened, you wretched seething cunt? Eg, Bioware went from big titty sexy designs (Isabela in DA2 or a bunch of characters in ME3) to turning desire demons (bootleg succubi in DAO) into dudes (DAI) within 2 years of that grifter blowing up.

You must be fat as fuck to feel so butthurt for Hamburger Helper, cause she exposed herself as a massive cretin during DA2 as already described by other posters. Yet you're coping out fanfiction blaming moids for some reason (chieftly cholesterol). Bitch used to squee about Merril being heckin cute on Bioware forums, she's renowned as a retard because she's a retard.

You know what, lads, I'll hold my hands up, you have me bang to rights.

I actually love Jennifer Hepler and I've read all her books, especially the ones about superheroes bumming or whatever it was.

How foolish of me to think I could pull the wool over your eyes. I thought I was being stealthy, as I time and time again, for an entire two posts gushed breathlessly over how great I think Jennifer Hepler's writing is, but you saw through me and I am embarrassed.

Truly, the only people fit to write for fantasy role-playing video games are men who look like this, and it was shameful of me to impugn their honour by suggesting otherwise.

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I was just being oversensitive about my weight, you know how us girls can be.
 
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You know what, lads, I'll hold my hands up, you have me bang to rights.

I actually love Jennifer Hepler and I've read all her books, especially the ones about superheroes bumming or whatever it was.

How foolish of me to think I could pull the wool over your eyes. I thought I was being stealthy, as I time and time again, for an entire two posts gushed breathlessly over how great I think Jennifer Hepler's writing is, but you saw through me and I am embarrassed.

Truly, the only people fit to write for fantasy role-playing video games are men who look like this, and it was shameful of me to impugn their honour by suggesting otherwise.

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I was just being oversensitive about my weight, you know how us girls can be.
You couldve just hit em with the "lol calm down" you know...
 
In the mage route, it was either become a Gray Warden or get send to azkaban.
I played through both routes of snitching to Irving and helping Jowan without snitching. It's implied you either would have gotten magically lobotomized (tranquility) or executed.

but liberal and tranny circles seem reticent and are moving away from the idea that sexuality is deterministic by genes.
If sexuality is biological, that means it is based on biological sex and not gender identity. You can see why this upsets straight men who want to be hecking cool lesbiabs.

Saw a screenshot of one of the character saying being straight is "old fashioned". Not surprising considering the people who made this.
Ironically enough, this line would be considered homophobic if Rook is a man. They were too eager to dunk on the straights to realize that.
 
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People who don't procreate, and therefore have no future, telling others that they're "outdated" for being normal?
Say it ain't so, there is absolutely nothing "normal" about this game. This is going to be a flop of massive proportions, and the crater it will leave on Bioware's reputation will never be erased.
 
My read of Bioware writers is they are totally immersed pozz libtarded nerd culture spaces. Like the dead center. They were always liberals, of one sort or another but what they really are is deeply conformist and impressionable.

What do these people see in their twitter feeds, what news do they listen too, what cultural and political events are the foundation of their thinking, what is a source of shame amongst their peers?

Its kinda of a weakness of the White male nerd archetype-even at his best when he is creative, sensitive and introspective, this makes him easily bullied by appeals to grievance and social conformity "you're not an evil nazi chud are you" and deeply afraid of self assertion.

In some sense, its probably always been the weakness of artists and creative types-they tend to derive their self respect from both the respect of their peers, and the feeling their work is meaningful and has intellectual or artistic value. Conservatives aren't artists precisely because conservatives aren't as interested in storytelling, derive their self esteem from more simple metrics(wealth and family), and they don't deny their own instincts for the sake of moral vindication or the like.

TLDR: sensitive liberal artists and nerds are deeply vulnerable to current day poz precisely because they are in some sense more "emotionally intelligent" and have a deeper appreciation for the nuances of the human experience than conservatives do.
 
She wrote a lot of stuff for Star Wars: Knights of the Old Republic, apparently, which is interesting, because I've never played it (I don't really care about Star Wars) but people consistently tell me it's one of the best Bioware games ever made, so it's odd that until Dragon Age nobody had a problem with her writing... 🤔
Ackshually she didn't write on Kotor but the mmo that came out much later. but yes she got too much hate especially compared to Mac Walters who fucked up Mass Effect more than she ever could.
 
Conservatives aren't artists precisely because conservatives aren't as interested in storytelling, derive their self esteem from more simple metrics(wealth and family), and they don't deny their own instincts for the sake of moral vindication or the like.

Conservatives aren't artists because the entire arts establishment is full of screaming puritanical faggots like the people who write BioWare games.

You should check out the indie publishing scene sometime.
 
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Conservative aren't artists because the entire arts establishment is full of screaming puritanical faggots like the people who write BioWare games.
this. there are many conservtive poets, novelists etc. Conservatism is simple: if it works, why change? Every story that warns you about doing something that the community does not like will eventually gonna end badly is a conservative story. Homeros is conservative for example.
 
ME3 punishes inconsistency more than a specific morality choice. You can actually get more war assets if you sabotage the cure, but you must have saved the council in ME1. You have to basically commit to being a total paragon or renegade, especially for later game speech checks.

No. Numerically and in reality, every pragmatic choice is punished. You can ONLY get the Salarians if you kill Wrex, otherwise the frog people decide to reveal the Genophage wasn't cured, though only if Wrex is leading? Funny that.

ME3 punishes you for doing 'renegade' or pragmatic choices. It provides a DEGREE of morality effecting outcome. That's both unrealistic and defied the fucking point. Your choices don't matter if all the not nice ones lead to bad outcomes...

For fucks sakes, the Rachni queen doesn't blow up in your face. They went crazy last time. But now? Well, they don't want to so they won't. You free her and keep her alive nothing bad happens. Why? What's changed? Nothing.

Don't get me started on the game's shitty rewrite of the mythology. The second act completely negates the moral question of the final act. It's the literal opposite of what the Reapers are saying always happens. Which isn't an issue if they'd executed the actual ending the series was planned for back in ME1. But that would have involved actually allowing real choice without moralistically limiting choice.

In Jade Empire you can have a freaking threesome if you play your cards right. Unfortunately it doesn't translate into a "mini-harem"

None of it is shown though. At most it's a cutscene with some implication of you three standing there and some vague lines. Mass Effect showed some blue ass and that was the ball game.
 
What is the name of that troon/pooner praising the character creator and does it have a thread?
 
No. Numerically and in reality, every pragmatic choice is punished. You can ONLY get the Salarians if you kill Wrex, otherwise the frog people decide to reveal the Genophage wasn't cured, though only if Wrex is leading? Funny that.
You have to kill Wrex in ME1 and trick Wreave. The game telegraphs this pretty explicitly. Wreave is stupid and also implied to be bad news, for the future, so tricking the Krogan is viewed as the best choice in terms of war assets-you can actually convince Mordin to go along with the trick if only Wreave lives.

If Wrex is alive in ME3 and you sabotage the cure-he finds out and you kill him in a scripted shootout scene. And you lose Krogan support. (Again consequences part of choices and consequences). The Salarians never reveal it was fake, so your memory is just incorrect here.

ME3 punishes you for doing 'renegade' or pragmatic choices. It provides a DEGREE of morality effecting outcome. That's both unrealistic and defied the fucking point. Your choices don't matter if all the not nice ones lead to bad outcomes...

For fucks sakes, the Rachni queen doesn't blow up in your face. They went crazy last time. But now? Well, they don't want to so they won't. You free her and keep her alive nothing bad happens. Why? What's changed? Nothing.
You either get Grunt's commando squad or the Rachni workers. And Grunt regardless, so long as you did his loyalty mission. Its basically the same if you kill the Rachni queen or save her in terms of war assets.
 
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The defences of the new origins on the DA subreddit are hilarious. It's either 'Well, the origins that are clearly trying to frame Rook as a heroic rebel who prioritizes saving the innocent above all else are totally going to give the player the option to roleplay them as more selfish or evil reasonings for them', or 'Well, of course your guy HAS to be a heroic goody-two shoes. Varric wouldn't hire the player if they were evil.'

A) Varric still holds Hawke in high regards even though Hawke can do shit like sell a slave back to his master and take advantage of a traumatized elf to make her their slave, or side with the Templars and watch Meredith execute their sister.

B) It's the fucking end of the world. Varric is pragmatic enough to work with lesser evils for the greater good.

C) No one forced the writers to make the plot hinge on Varric recruiting the Player. Solas is a big deal, you could easily argue why a slew of factions would hire the Player to gun for him, allowing the Player to inadvertently stumble into Varric's mission while chasing their own leads on Solas.

(all 6 origins happens simultaniously, but it is the one you choose, your character that survives. maybe it is divine providence, maybe it is luck or maybe it is full talent that let you survive until Duncan saves you.)
I always how it's such an ominous opening choice in a meta context, your first choice in the game is to decide which one of six people Duncan saves from a terrible fate while the rest are left to be killed/raped/transformed/lobotomized.
As if I needed more reasons to love it, I adore DAO for its origins idea. Nothing annoys me more in cRPGs than meeting all the companions/NPCs with great backstories while my character is blank state that could as well be born yesterday. Origins anchored you to the world and showed a piece of it before you even took your first step on the actual adventure.
It's something I admired about Origins and Kotor 2, how they allow your character enough backstory to give them something to actually talk about with their companions, making it less of a one-sided trauma dump session. Kotor 2 especially excelled in having your character explaining their role in the Mandalorian wars, what they've done, why they did it and how they look back on those decisions.
A Grey Warden "stepped away"?
Remember when Duncan shanked a dude for trying to back out of the Grey Warden initiation ceremony? God, I forgot how pussified the Wardens had become. They're supposed to be a ruthless organisation championing 'Ends justify the means' to the point that they'd willingly recruit scum on death row because their mission is just that important.
ME3 punishes you for doing 'renegade' or pragmatic choices. It provides a DEGREE of morality effecting outcome. That's both unrealistic and defied the fucking point. Your choices don't matter if all the not nice ones lead to bad outcomes...
I swear I remember someone actually calculating all the War Assets you can amass and proving that, prior to the Extended Cut, it was actually impossible to get enough War Assets for any of the endings' 'good' versions, without touching the multiplayer, if you didn't go full paragon throughout the trilogy.
Don't get me started on the game's shitty rewrite of the mythology. The second act completely negates the moral question of the final act. It's the literal opposite of what the Reapers are saying always happens. Which isn't an issue if they'd executed the actual ending the series was planned for back in ME1. But that would have involved actually allowing real choice without moralistically limiting choice.
The ending for ME3 was doomed the moment the writers decided to save it for a monologue in the last five minutes where Shepard just stands there nodding along and taking everything at face value with little to no curiosity. Whether they went with the dark matter idea or the 'Organics will always come into conflict with one another. Making them all cyborgs will somehow fix this.' idea, nothing could save the ending when none of it or it's themes has any real build up in the story (the dark matter problem being briefly hinted at in a side tangent in ME2 does not count as legit build up). An ending should be the culmination of a journey, of themes and questions that have been pervasive in that journey. You don't get to the end of a story and then tell the audience that the story was actually about all this shit that happened off screen and was never mentioned until now.
 
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