- Joined
- Oct 31, 2021
It's not a system-wide mechanic but PF1E had something like that with swashbuckler and investigator.damage-style roll to skill checks for things like luck or degrees of success?
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It's not a system-wide mechanic but PF1E had something like that with swashbuckler and investigator.damage-style roll to skill checks for things like luck or degrees of success?
I never found roll for initiative that burdensome.Though I think probably like every round initiative, great numerically but utterly impractical to implement.
ITs not rolling for initiative that seems to break everything, its the potential reordering of who goes when. It is that everyone has to engage higher brain functions about "what order do I take" vs. "Skeles than bon than mary than dragon then me" so they know when their turn is and when they need to be ready.I never found roll for initiative that burdensome.
We've been rolling initiative on a side-by-side basis every turn for a while now and it's been working well for us. The players get to set the initiative order among themselves, and the GM does the same among NPCs. It cuts down on "I wanted to buff Gorethius the Barbarian but my spell is touch only, he's too far away, and my turn comes before his" situations. Yes, most systems offer readying actions these days, but they can break flow pretty hard if you're triggering them on the NPCs' turn.ITs not rolling for initiative that seems to break everything, its the potential reordering of who goes when. It is that everyone has to engage higher brain functions about "what order do I take" vs. "Skeles than bon than mary than dragon then me" so they know when their turn is and when they need to be ready.
ITs not rolling for initiative that seems to break everything, its the potential reordering of who goes when. It is that everyone has to engage higher brain functions about "what order do I take" vs. "Skeles than bon than mary than dragon then me" so they know when their turn is and when they need to be ready.
Wouldn't be surprising. "It's MY up to sit on and do nothing with."don't they just want to get it out the door and then abandon the IP? vaguely remember some recent news about that.
This wasn't in New York was it? Had the same exact thing happen.I got kicked out of a group once because of drama with a troon that wasn’t even part of the game.
"Oh hey, an X card. Yeah we don't do that here, in fact get out my table before I give you another thing you can't X card out of."If I ever see anybody doing the cross X hand signs of any of my tables I will literally punch them in the face
I don't know, fixed initiative always struck me as a way rules retards could rig things. Good luck doing that when your minimax plan relied on acting in a certain order, something that would never happen in "reality" even in a fantasy scenario.ITs not rolling for initiative that seems to break everything, its the potential reordering of who goes when. It is that everyone has to engage higher brain functions about "what order do I take" vs. "Skeles than bon than mary than dragon then me" so they know when their turn is and when they need to be ready.
Jihad on X anything cards. Oh, you're triggered? Well, we'd best protect you from yourself. Get the fuck OUT of here NOW.If I ever see anybody doing the cross X hand signs of any of my tables I will literally punch them in the face
Nope. It was a discord game with people I shared a server with. At this point, I was questioning the troon narrative. This was what finally tipped me over the edge.This wasn't in New York was it? Had the same exact thing happen.
I don't know, fixed initiative always struck me as a way rules retards could rig things. Good luck doing that when your minimax plan relied on acting in a certain order, something that would never happen in "reality" even in a fantasy scenario.
Jihad on X anything cards. Oh, you're triggered? Well, we'd best protect you from yourself. Get the fuck OUT of here NOW.
Yeah sounds about right.discord
Was this the first time you interacted with one directly?At this point, I was questioning the troon narrative.
I had for long before this. I met these people over tumblr, mind. The constant troon spergouts and failures from other troons had me thinking that maybe something is wrong with them, and I already had an account on the Farms at this point. It was this moment here that pushed me from “there are some good troons” to “there’s no such thing as a ‘good’ troon”.Was this the first time you interacted with one directly?
It really depends. Is it somehow central to the scenario? I certainly wouldn't countenance this kind of thing in a game like CoC where disturbing content is kind of the point.If a player comes to be and says "I can't handle seeing abusive parents in a game," I can accomodate that.
It really depends. Is it somehow central to the scenario? I certainly wouldn't countenance this kind of thing in a game like CoC where disturbing content is kind of the point.
Is it released or something? I heard nothing about it at all.6E underperformance.
Masks of Nyarlathotep, a boxed campaign set, has as a central event in the timeline a woman who is impregnated by Nyarlathotep, goes insane and dies giving birth to a monstrous and vastly oversized spawn. That's just one example. I really don't think you should probably be playing CoC at all if you're bothered by Lovecraft's kind of horror, and I really wouldn't be interested in turning it into Call of Fluffy Bunnythulhu.True, but even in CoC it's possible to not use some kinds of disturbing content. And if a potential player has enough sense to try handling it in advance, then I can either not have eldritch wizards hijacking the bodies of their children or I can tell the player that sorry, but I can't avoid that scenario.
Is it released or something? I heard nothing about it at all.