Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

I never found roll for initiative that burdensome.
ITs not rolling for initiative that seems to break everything, its the potential reordering of who goes when. It is that everyone has to engage higher brain functions about "what order do I take" vs. "Skeles than bon than mary than dragon then me" so they know when their turn is and when they need to be ready.
 
ITs not rolling for initiative that seems to break everything, its the potential reordering of who goes when. It is that everyone has to engage higher brain functions about "what order do I take" vs. "Skeles than bon than mary than dragon then me" so they know when their turn is and when they need to be ready.
We've been rolling initiative on a side-by-side basis every turn for a while now and it's been working well for us. The players get to set the initiative order among themselves, and the GM does the same among NPCs. It cuts down on "I wanted to buff Gorethius the Barbarian but my spell is touch only, he's too far away, and my turn comes before his" situations. Yes, most systems offer readying actions these days, but they can break flow pretty hard if you're triggering them on the NPCs' turn.

With the whole party acting as a block, it's easier to coordinate our actions as needed for whatever teamwork we want to do. "Okay, so Gorethius is going to move up to me, get buffed, and then go do his usual blender thing on those orcs."
 
ITs not rolling for initiative that seems to break everything, its the potential reordering of who goes when. It is that everyone has to engage higher brain functions about "what order do I take" vs. "Skeles than bon than mary than dragon then me" so they know when their turn is and when they need to be ready.

We roll a d6 every round, and I just start counting down. Works fine.
 
don't they just want to get it out the door and then abandon the IP? vaguely remember some recent news about that.
Wouldn't be surprising. "It's MY up to sit on and do nothing with."
I got kicked out of a group once because of drama with a troon that wasn’t even part of the game.
This wasn't in New York was it? Had the same exact thing happen.
If I ever see anybody doing the cross X hand signs of any of my tables I will literally punch them in the face
"Oh hey, an X card. Yeah we don't do that here, in fact get out my table before I give you another thing you can't X card out of."
 
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ITs not rolling for initiative that seems to break everything, its the potential reordering of who goes when. It is that everyone has to engage higher brain functions about "what order do I take" vs. "Skeles than bon than mary than dragon then me" so they know when their turn is and when they need to be ready.
I don't know, fixed initiative always struck me as a way rules retards could rig things. Good luck doing that when your minimax plan relied on acting in a certain order, something that would never happen in "reality" even in a fantasy scenario.
If I ever see anybody doing the cross X hand signs of any of my tables I will literally punch them in the face
Jihad on X anything cards. Oh, you're triggered? Well, we'd best protect you from yourself. Get the fuck OUT of here NOW.
 
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If I ever see anybody doing the cross X hand signs of any of my tables I will literally punch them in the face
Unless you are playing a Sentai game and are posing.
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I don't know, fixed initiative always struck me as a way rules retards could rig things. Good luck doing that when your minimax plan relied on acting in a certain order, something that would never happen in "reality" even in a fantasy scenario.

Once again Pendragon does it the best with simultaneous resolution. Things in a combat round all happen at once and the order they're resolved in is purely for organization. The knight with the most glory goes first and they have no forewarning on what the situation is. Tough luck, they're the most famous and should be able to handle themselves. Less famous knights have time to think and can tacticize.

Jihad on X anything cards. Oh, you're triggered? Well, we'd best protect you from yourself. Get the fuck OUT of here NOW.

I can sympathize with not being able to handle seeing something in a game. But it's up to you to be upfront and say that you can't deal with something. If something triggers you so much you can't even say what it is, you're not someone who should be playing in a game with other people. If a player comes to be and says "I can't handle seeing abusive parents in a game," I can accomodate that. If a player just stops the game for a reason they don't want to or can't talk about, they're not mentally healthy enough to participate.
 
Initiative is simpler and easier to get shit done with in my experience. The Runequest stuff I've been playing uses this cyclical 12 step system where each action you declare determines when things occur, and the time taken depends on your stats and what said action entails.

It likely is more 'logical', since you have people operating faster or slower based on their inbuilt qualities, but it honestly felt pretty clunky IMO. Not the biggest fan of it. The high lethality inbuilt in is pretty neat tho; you are very likely to get dropped the moment a good hit gets put in. Vice versa too.
 
Was this the first time you interacted with one directly?
I had for long before this. I met these people over tumblr, mind. The constant troon spergouts and failures from other troons had me thinking that maybe something is wrong with them, and I already had an account on the Farms at this point. It was this moment here that pushed me from “there are some good troons” to “there’s no such thing as a ‘good’ troon”.
 
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If a player comes to be and says "I can't handle seeing abusive parents in a game," I can accomodate that.
It really depends. Is it somehow central to the scenario? I certainly wouldn't countenance this kind of thing in a game like CoC where disturbing content is kind of the point.
 
It really depends. Is it somehow central to the scenario? I certainly wouldn't countenance this kind of thing in a game like CoC where disturbing content is kind of the point.

True, but even in CoC it's possible to not use some kinds of disturbing content. And if a potential player has enough sense to try handling it in advance, then I can either not have eldritch wizards hijacking the bodies of their children or I can tell the player that sorry, but I can't avoid that scenario. Either way, it's handled before the game proper starts and it's less likely someone will bring the game to a screeching halt.
 
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Does anyone else here notice that WOTC is ahead of the curve when it comes to new Woke shit that gets pushed by journalists and progressives? Dungeons and Dragons banned race mixing to combat racism long before BLM brought back segregation in public schools to fight racism. Speaking of Dungeons and Dragons, Hasbro is already doing lay-offs at WOTC over 6E underperformance.
 
True, but even in CoC it's possible to not use some kinds of disturbing content. And if a potential player has enough sense to try handling it in advance, then I can either not have eldritch wizards hijacking the bodies of their children or I can tell the player that sorry, but I can't avoid that scenario.
Masks of Nyarlathotep, a boxed campaign set, has as a central event in the timeline a woman who is impregnated by Nyarlathotep, goes insane and dies giving birth to a monstrous and vastly oversized spawn. That's just one example. I really don't think you should probably be playing CoC at all if you're bothered by Lovecraft's kind of horror, and I really wouldn't be interested in turning it into Call of Fluffy Bunnythulhu.
 
Is it released or something? I heard nothing about it at all.

Player's Handbook was released ~a month or two ago, the DMG is supposed to come out sometime next month. I don't think they've released sales numbers or anything, but I doubt the reception for 6e (sorry, OneDnD) is anywhere near what 5e got when it came out because of all the shit WOTC has pulled over the past 18 months or so. Sending the Pinkertons to harass that MtG streamer, the shitshow which was the OGL crisis, etc. Even Critical Role, arguably the biggest draw to the hobby for the past few years, tried to quietly distance themselves from WOTC in the wake of the OGL scandal. I think even a lot of the hardcore consoomers realised that actually you don't need to buy everything WOTC puts out to play DnD, and I think the new edition might be seeing poor sales because of that.
 
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