- Joined
- Jun 28, 2021
I'd also like old games to get new official content, like the e-Reader stages for SMB3, it's kinda crazy to me that's not a more common practice. Didn't they add a new dungeon in LttP for GBA too? Nintendo did a lot of that kind of stuff back then.as shitty as most modern games end up at this point I'm more interested in just getting more shit playable in English that isn't now. most of the companies who historically have made my favorite games have no interest in doing anything but remaking or repackaging those for whatever retards are willing to pay for them again and I'm just over here hoping more studios licence out and translate random shit fans haven't gotten to.
It could also be a unique way to revitalize interest in dormant franchises with minimal investment. NSO could offer "DLC" for more Star Fox or F-Zero stages, stuff like that.
Absolutely, exploration felt hollow in BotW. Plus I think RPG mechanics of some sort are necessary to incentivize combat, otherwise you just generally avoid it to preserve your resources. So you don't get substantially rewarded for exploration nor combat, what's left? Not much of a story or interest in boring lookalike shrines, so I guess it's a pretty game that sounds nice but forgettable (I can't remember a single song from it).They also need to figure out a way to actually make their wanderlust design for the open world worthwhile. When every single end result is either a korok seed, a shrine, or a weapon, the mystique disappears. They were trying so hard to emulate Skyrim's wanderlust with BOTW but failed to understand what drove people to explore at all.
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