- Joined
- Feb 2, 2023
Conquest is as cool as it looks, if not cooler.I love TRPGs so that actually looks cool, also I remember loving the Pokemon Dungeon games as well.
The game kills your save after you beat the main story and then offers a bunch of stories for side characters, though, so don't go in expecting something especially story-driven. There is a story, and it's half-decent, but it acts more as an extended tutorial and is nowhere near as prominent in any other part of the game.
Every single other story is maybe 80% as long as the initial main story, mostly due to less dialogue + less story-specific events + less stopping the game to introduce new mechanics/kingdoms.
Every single other story is maybe 80% as long as the initial main story, mostly due to less dialogue + less story-specific events + less stopping the game to introduce new mechanics/kingdoms.
PMD2 is lauded as the series' peak by the degenerates and sex pests who call that fandom home, but it really is quite good. Explorers of Sky specifically fleshes out a lot of story characters with huge side missions and extra features and is well worth giving a look. Darkness/Time have the same story but have less hero/partner choices, dumb version restrictions, less features and less postgame. The only advantage they offer over Sky is that they're like 20 bucks instead of 120 on the secondhand market. (Just emulate Sky.)
PMD3 is controversial, for good reason, as it makes a lot of gameplay blunders that make the pretty decent story a bit hard to get through. I can personally look past these blunders and appreciate what it was trying to do so I'd recommend it with the caveat that it is a genuine downgrade to its predecessor in some aspects and Axew breaks the game's difficulty so badly that it basically makes the entire story able to be autopiloted. At least it isn't Super though. Don't play Super.
RE: everyone recommending ORAS, I'd genuinely recommend against it. It's an okay remake if you somehow look past the horribly mangled story, lack of postgame, and barren side content now that Online is no more. Everyone always talks about the lack of Frontier, but why does nobody ever mention the game forcing a mega-evolving Legendary onto your team past the fifth gym and how many times the story interrupts you to ask you if you want the game to play itself (Mauville warp, Brendan's constant "do you want to heal"s before Fallarbor or slightly difficult sections, etc.)? Nothing of the gimped New Mauville or Sky Pillar, both of which are now just singular rooms (with bonus cutscene for the latter)? The downgraded soundtrack that replaces gen 3's awesome trumpets with apathetic synths or woodwinds?
The soundtrack isn't bad, don't get me wrong, but I find it far inferior to the originals' and don't get all the praise. Am I the only one who liked that trumpet soundfont. lol.
PLA is also okay if you want a change of pace but it's a Switch Pokémon game. This means it still has:
- a very poorly-written and intrusive storyline interrupting gameplay
- little-to-no depth in its exploration and graphics
- a severe lack of meaningful content past the barren main story
- a lot of glitches