Sweet Baby Inc. and the Steam Curator Group Conspiracy - The company that is responsible for the diarrheic video game writing.

I feel like there's multiple ways to interpret the celebration, pre-mature or warranted.
1. Morale. If it feels like nothing has been achieved, or you tell your followers there's still a lot more to do, people might wind up thinking 'What's the point?' and engagement might decrease. If you tell people 'We're winning!' then it'll keep spirits up and keep people invested. If you tell people progress is slow, or actually non-existent, then what's the point in attacking people for putting this shit in media?
2. Grifting. To some people, if you tell them 'the fight's not over' whilst you have donation links plastered to your page, it could be read as 'We're winning, but we haven't won yet - give me shekels to keep up the effort!' Inversely, the victory calls could be seen as the same thing I.E. 'We're winning! See, the money you're giving me is making a dent in DEI - give me more'. This isn't mutually exclusive with the first example.
3. Earnest ignorance. People who see the numerous flops, cancellations, developers coming out as being anti-DEI and not know anything deeper about the subject, so they'll see the win as a win and have no ulterior motive to it. This is probably the case for a the followers of the larger accounts who make a living off of calling this shit out.
I'm also seeing right wingers crawling out of the woodwork too early as well, deciding they have the power to censor games when they clearly don't.
Who?
 
To the contrary.
In the 2013 reboot, she looked like she has a few chromosomes too many:
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In Rise she is ok:
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And Shadow is peak:
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I don't see it, she just looks generic to me. My bigger issue with the rebooted Lara Croft was what a piece of shit person they made her.

It felt like how they tried to make Brie Larson's Captain Marvel the female Tony Stark, but only used the negative aspects of the character so she always came across as a patronising asshole with no redeeming qualities (i.e. every Disney Girl Boss character).
 
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It felt like how they tried to make Brie Larson's Captain Marvel the female Tony Stark, but only used the negative aspects of the character so she always came across as a patronising asshole with no redeeming qualities (i.e. every Disney Girl Boss character).
In 2013, they rush a hardening arc, plus daddy issues
In Rise, the plot goes nowhere, and the actual protagonist is Siberian Jesus Lara thirsts over, plus daddy issues.
In Shadow, she fucks up in the beginning, resolves her daddy issues and works on fixing the mess she created.

None of those depict a girl boss, especially taking accountability, apologizing to allies/friends and growing up.
By the way, because otherwise nobody could tell, the first two games are written by a woman (Rhianna Pratchett) and the third game mostly by a man.

I don't see it, she just looks generic to me.
I take generic over mongoloid every day.
They even tried to fix her appearance in the next gen port but made her Bri'ish:
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None of those depict a girl boss, especially taking accountability, apologizing to allies/friends and growing up.
In the first game she gets almost her entire crew killed because of her naivete, but we can chalk that up to her being young, dumb and ambitious. In the second game she wants to expose the secret society she discovers, ignoring the villagers pleading with her to leave them the fuck alone. In the third game she gets dozens of innocent people killed because of her own hubris to the point the one surviving member of her original crew finally has enough of her shit and abandons her at the end of the game.

Her character arc throughout the trilogy is her becoming more irrational and selfish to the point she's getting scores of innocent people who have nothing to do with her vendetta killed. The only times she ever takes accountability are when her other, actually sane allies browbeat her into realising what a psychopath she's being, and even then she still usually does whatever the fuck she wants because the game has to happen.

The original Lara Croft wasn't a particularly deep character, but she didn't have to be because those games were meant to be schlocky action. Trying to make her more realistic was a terrible idea, but at least the first two games were fun to play.
 
I feel like there's multiple ways to interpret the celebration, pre-mature or warranted.
1. I think would be true if they told people to hold steady and that this wasn't the end but its a show they're afraid. They don't do this though they act like its a victory.
2. Its definitely grifting. Do the bare minimum stir up some faux victories and ask for a dollar in the box. Probably a bit of 3 combined because they're not really paying attention just claiming victories where it looks apparent.

Melonie Mac, That one comic book guy, and a few others are coming out talking about how over sexualized characters in games are sinful or some shit.
 
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The original Lara Croft wasn't a particularly deep character, but she didn't have to be because those games were meant to be schlocky action. Trying to make her more realistic was a terrible idea, but at least the first two games were fun to play.
Agreed, but original Lara also wasn't a paragon of morality either, though with the original character that was intentional, while NuLara is a victim of bad writers.

I'd argue none of the games were written with the usual Marxist malice behind them, they weren't trying to make Lara a girlboss, paint men as evil or own the chuds, it was just a poorly done attempt to reinvent the character to ride on the wave of YA trash (chiefly Hunger Games) that was making waves back then.

Also, they didn't make her ugly on purpose, except decreasing her boobs, they just botched the end result.

Melonie Mac, That one comic book guy, and a few others are coming out talking about how over sexualized characters in games are sinful or some shit.
Oh boy, more retards that didn't get the memo that you don't fight human nature, you always channel in a direction that is beneficial for you or your cause.
 
Melonie Mac, That one comic book guy, and a few others are coming out talking about how over sexualized characters in games are sinful or some shit.
I know it'd be easy for me to say "I have no idea who those people are" and have that be my argument, but I think the difference between the Left and Right when it comes to censorship is that it really depends on the demographics of the audience on whether such calls are effective. Someone like Matt Walsh has gone all biblical on video games and shit like anime, but the sort of people who consume that content and nod their heads in agreement tend not to actually participate or consume the content they want to censor. This is somewhat true on the Left, but unlike the Left, the Righties who do want to censor media but slanted in their perspective, don't occupy authorative roles in these fields or communicate with people in those fields in any significant way. The closest thing to this occurring to my knowledge was with Bioware on two occasions: 1. They made it difficult to access Kotor's sole same-sex option, either out of fear of conservative backlash or because Lucasfilm would've interjected - possibly both. 2. Mass Effect 2 removed Jack's same-sex option due to fear of similar backlash earnt during Mass Effect 1 with Liara. As a minor aside, with the limited precedence of Right-wing influence and the longer time spent with Left-wing influence, the notable differences with how content is not just censorship (removal of content, nothing said about X-topic) but also the inclusion of overt Left-wing messaging, my experience with the Left's stranglehold over media is far more obnoxious.

I'd start worrying about them if they actually had an impact. Just as you highlighted with the reply to comment regarding the interpretation of these people's celebrations, their ultimate goal is to grift and the 'we should censor shit actually' is somewhat untapped - I honestly doubt it's a large market however.
 
See also Genshin Impact and Hoyoverse games in general.

Anyone claiming that isn't one of if not the biggest factors in those games' success is kidding themselves.
At least genshin has actual effort put into it despite having gacha shit tacked on and isn't actually horny but more focused on cool adventure shit despite having anime women (and men) people simp for in it.
I'm not a coomer so I don't have like expert experience here but Vidya porn shit especially has a weird stench about it. I think the reason vidya porn has never done anything for me aside from mild shock or agitation is because the characters never actually act like themselves in it. It's always roped in with some other fucked up shit too. I'm not going to ever be turned on by some really cool badass character from a video game stripped down naked and giving a glazed over lobotomite look or that one fucking smug face like they're about to like do something else but are instead like holding their genitals in some fucking gross awkwardly positioned way. I'm not ever gonna be turned on by art of them shitting their pants or whatever. it's always the same. ALWAYS THE SAME SHIT. I dunno maybe it's just me but fuck man Only time vidya porn ever "worked" was super hornio bros and that was because it was so hilariously badly made and the legal shit surrounding it made it perfect meme fodder.

talking about how over sexualized characters in games are sinful or some shit.
Back in the day if you didn't like over sexualized characters in vidya you just said "this is stupid I don't like this" Depending on what grift these types do it's always either "oh this is exploitation/dehumanizing racist/secretly pedophillia" or "oh it's SINFUL/DEMONIC/secretly pedophillia BUT ALSO GAY". The end result of both of these isthe same, and the people involved will fucking chameleon into any spot they can on either side at any time till it's like 5 to 10 years later and they get revealed as having an actual real child porn stash or something else horrific going on in their house.
 
In 2013, they rush a hardening arc, plus daddy issues
In Rise, the plot goes nowhere, and the actual protagonist is Siberian Jesus Lara thirsts over, plus daddy issues.
In Shadow, she fucks up in the beginning, resolves her daddy issues and works on fixing the mess she created.

None of those depict a girl boss, especially taking accountability, apologizing to allies/friends and growing up.
By the way, because otherwise nobody could tell, the first two games are written by a woman (Rhianna Pratchett) and the third game mostly by a man.


I take generic over mongoloid every day.
They even tried to fix her appearance in the next gen port but made her Bri'ish:
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Isn't she British?
 
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Agreed, but original Lara also wasn't a paragon of morality either, though with the original character that was intentional, while NuLara is a victim of bad writers.

I'd argue none of the games were written with the usual Marxist malice behind them, they weren't trying to make Lara a girlboss, paint men as evil or own the chuds, it was just a poorly done attempt to reinvent the character to ride on the wave of YA trash (chiefly Hunger Games) that was making waves back then.

Also, they didn't make her ugly on purpose, except decreasing her boobs, they just botched the end result.


Oh boy, more retards that didn't get the memo that you don't fight human nature, you always channel in a direction that is beneficial for you or your cause.

Exactly this!... i remember all the hate the first game got, and it was mostly about the missing cartoon boobs. Nu-Lara games is not perfect but the games was ok for what it is. If you want unlikable female character you can go look up the biatch Nadine Ross and Drakes whiny girlfriend Elena Fisher in Uncharted4.
 
Nu-Lara games is not perfect but the games was ok for what it is.
I was mostly apathetic about the games because they were the poor man's Uncharted. Funnily, the second and third game actually walked back on the woke, since the first game was leaning heavily towards making Lara a dyke.

Also, I think someone on the dev team of the first game had a guro fetish, the death animations in that game were borderline voyeuristic.

I did like the premise of the first game though, I just wish they had leaned more into the survival (horror) and exploration aspect, and less into mowing down hundreds of guys hiding behind cover.
 
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I was mostly apathetic about the games because they were the poor man's Uncharted. Funnily, the second and third game actually walked back on the woke, since the first game was leaning heavily towards making Lara a dyke.

As i see it, its Uncharted that is the poor mans Tomb Rider, but i dont mind what game did come first or last since i liked both settings and characters, for me it was just more of what i like. Anyway its been a while since i played the first game, i cant remember any moment in the game where the developer was trying to make Nu-Lara lesbian. Was that not just some journo and tumblr made up shit online at the time?..
 
I'd argue none of the games were written with the usual Marxist malice behind them, they weren't trying to make Lara a girlboss, paint men as evil or own the chuds, it was just a poorly done attempt to reinvent the character to ride on the wave of YA trash (chiefly Hunger Games) that was making waves back then.
Yeah I agree with this, I think the focus was on the bigger trend at the time which was 'X but gritty now'. Same with the Turok, Bionic Commando and DmC: Devil May Cry....I'm sure there are plenty of others I'm forgetting.

I'm sure the next proper reboot of Tomb Raider will be embarrassingly bad though, she's definitely gonna have the trans pin on her coat and bitch about colonialism.
i remember all the hate the first game got, and it was mostly about the missing cartoon boobs.
It was a bit more nuanced than that, but yeah there were people unhappy she was no longer equipped with ballistics.

Most people just didn't see the point when Uncharted had already taken the Tomb Raider formula and done it better, plus the fetishistic level of brutalization Lara goes through was really weird and off-putting. I'm surprised they kept it in the subsequent re-releases.
 
Apparently studios (particularly Ubisoft) know that the Activist crowd are literal dead weight, but are unsure how to fix the problem.

Hey, guys. I have a solution. FIRE THE FUCK OUT OF THEM. They literally contribute nothing to the company, their ideas are literal cancer, and they're a huge liability for employees who just want to do the work and are actually passionate about games.
 
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Felt like how they tried to make Brie Larson's Captain Marvel the female Tony Stark, but only used the negative aspects of the character so she always came across as a patronising asshole with no redeeming qualities (i.e. every Disney Girl Boss character).
Because Tony was a patronizing asshole narcissist, but every movie was him suffering the consequences of his actions and/or hubris, which is why his death at the end of Endgame is so powerful. He spent a dozen movies trying to fix his mistakes, and ultimately sacrifices himself in the most selfless act he could have possibly performed.

Captain Marvel just girlbosses from front to back in the most smugly annoying way possible.
 
I'm sure the next proper reboot of Tomb Raider will be embarrassingly bad though, she's definitely gonna have the trans pin on her coat and bitch about colonialism.

After the shitty Tomb Raider cartoon on Netflix, i guess we can expect the next reboot of Tomb Raider will go extremely woke.
 
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