Grand Phoenix
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- Joined
- Oct 6, 2021
It reached 1.5 million players. Not sure if that means sold or it’s counting those free versions given away (with a graphics card?)
Either way, lol
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So they missed their goal of 3,000,000. Even if we ignore the various free promo copies given out(which didn't necessarily get played) that means they wanted 180 million in revenue to cover the cost of the game because it sat in development hell for a fucking decade running up the production costs. The reality is that even with the 1,500,000 players they did get, a bunch of those were discounted sales in addition to the free copies of the game passed around through nvidia and shit.
It reached 1.5 million players. Not sure if that means sold or it’s counting those free versions given away (with a graphics card?)
Either way, lol
LOL, the marketing that didn't happen, kind of. Someone earlier in the thread mentioned a lack of marketing for this shitty game, they must have forgotten that some genius at gamestop convinced EA/Bioware to invest most of their marketing dollars into fucking Game Informer that of course folded causing most of the marketing campaign to disappear overnight.1.5 million copies is a complete disaster for a 250 million dollar game. Probability 300 million with marketing.
In the U.S. and Canada you are allowed to count promotional and heavily discounted copies as sales. Even worse is that promotional and free copies given out through redeemable codes count even if the code is never redeemed. So if you sign up for a service like a Walmart shopper's card that comes with a free ad-tier Paramount+ subscription, even if you never redeem the code for the streaming service, you are still counted as being a Paramount+ subscriber. Microsoft still counts all of its employees getting free Game Pass as being part of the subscriber base.It reached 1.5 million players. Not sure if that means sold or it’s counting those free versions given away (with a graphics card?)
Mass Effect 5 will likely be an even bigger bomb.1.5 million copies is a complete disaster for a 250 million dollar game. Probability 300 million with marketing.
Mass Effect 5 will likely be an even bigger bomb.
It reached 1.5 million players. Not sure if that means sold or it’s counting those free versions given away (with a graphics card?)
The game has had a 5 hour trial on EA play (their paid sub service) since early December. These trials are not demos, it's literally the full game it just it locks you out when the time is up. If you decide to buy the game you'll pick up right where you left off.Their 1.5 million sales figure is certainly not full price copies.
Everyone always says they have a source and I think this is the first time it's actually been true.Now EA confirms 1.5m players. SmaahJT already saying 1.5m sales figures since like december. More and more likely he has source within bioware. He leaked tranny director leaving before mainstream media confirm it. Can't wait for bioware to be shutdown next.
That pre-rendered image made them at least a few extra million selling to microsoft.Presented, for your consideration:
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It's gaslighting at the end of the day. The North American games industry is not really any different from Hollywood, you can directly translate their problems onto these game companies. For the last decade the people who are supposed to have their pulse on what gamers want have just been lying to the higher ups. Telling them that they can make more money by "appealing to everyone." Of course their version of "everyone" is strictly the kind of people who want a game where "top scars" are an option in the character creator.Couldn't they just make money?
Veilguard bros...we were supposed to own the chuds, Jason Schreier even risked his neck out for us!
But that's literally all Bioware knows how to do. Just dumping characters into existing settings and hoping it lands. It's literally all Dragon Age is.The biggest problem for ME is Shepherd's story(what ME is about) is done. Like his story is over, the reapers are defeated. You either bring back the reapers or introduce a "bigger badder" threat-both of which completely undercut the trilogy.
One thing I've always liked about ME3's endings beyond their content is...they decisively and cleanly end the story. No sequel bait or endless releases. Stories have to end, and when a story ends-it shouldn't be continued.
The problem is though some middle manager decided to put a random tranny in the director's chair. Emphasis on random. This guy went to college for art and only ended up at EA entirely on a whim. He started out doing art on various licensed games before working his way up to a game designer on... Sims 3 expansion packs. Basically: Some random ass person at EA decided a guy with no game design experience should be put in charge of a long running dark fantasy RPG series. Probably cause he was a tranny I assume (I mean that's just my speculation, but I don't think it's out of the realm of possibility.)