- Joined
- Jan 16, 2021
I'd say "Bad but better than most modern quirky RPGs about depression and trooning out".so the game is bad
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I'd say "Bad but better than most modern quirky RPGs about depression and trooning out".so the game is bad
*deltaruneUndertale - faggot earthbound romhacker who read too many SP00KY creepypastas tries to make "muh deep and edgy" ripoff of his favorite game, and makes absolutely sure to force his gay and faggy worldview onto the player
My older brother had this game. I bet the disc is still in its original box somewhere at my parents'.
Well, can't argue with that. I would like to add that his response to the backlash was basically "filthy gaijin loves shooters", but guess what? His Uber Eats simulator has shooting and it fucking sucks!
I am not sure it can qualify. Don't get me wrong, it is
Daikatana
Yeah, I forgot that one. But you know what? At least he learned from that. Fuck it, if John Romero ever launches Kickstarter to get money for proper Daikatana, I am in. He should do it right after the documentary about making of the original though.The good thing we got from it is that John Romero said it made him very humble after his ego got massive after Doom.
Oh, God, yes! I forgot this one, because Neil wasn't a novice, he had several games under his belt. But still imagine treating your team so badly that they leak the entire plot just to get back at you and then openly asking people to not buy your game if they hate dykes. I am surprised Cuckman wasn't at least demoted after this.
For some reason I thought "well, at least Phish is a competent developer", but after this... Yep, this is basically Anonymous Agony, only as a platformer and stolen. Only thing it lacks is a self-insert. Didn't Phish basically said he would off himself if Fez fails?Fez
Fits almost all the criteria of the OP.
- Author is obviously an egomaniac or at least terribly narcissistic.
- Check
- Had no previous experience in the field and just one day decided to crush it with his marvelous never seen before idea.
- A 2D platformer that can rotate in 3D. Followed by having a ARG. Check
- Usually takes a role of an idea guy behind the project, but can also do some stuff for it.
- The game was allegedly stolen from his co-dev, and lacks the ability to make the promised sequel alone, so cancelled it. Check
- Refuses to actually learn or take criticism to heart due to the reasons listed above.
- Threw a big tantrum and cancelled the sequel, along with other tantrums on social media. Check.
- Lots of drama, fights and departures behind the scenes thanks to constant clashes between author's ego and the voice of reason from the team.
- Was the premise of Indie Game: The Movie, of which his co-dev was edited out where possible, and censored when not. Check
- All of the above leads to the end product being rushed, underdeveloped or sometimes just canceled.
- Fez 2 was cancelled. Check
- If it gets released and meets a wave of criticism, the author either goes DFE or most likely starts slapfight tournament with his critics everywhere he can.
- Massive social media tantrums, before leaving the internet 4 evar! Only to quietly return as a musician to see if anyone would notice before disappearing again.
I think, John made this one just to prove that he is a developer. Well, I'd say he failed.
To this day I have no idea what people are referring to when they keep saying this. My reference point for indie RPGs being crosscode or lesser budgeted CRPGs like Encased, Age of Decadence or Underrail"Bad but better than most modern quirky RPGs about depression and trooning out"
I still get angry about this game because I think that's a really cool title for a psychological horror game, wasted on some dude's shitty Newgrounds project he only made so he could hang out with real game devs.I Get This Call Every Day
All those are high quality games that can easily rival Infinity-era classics. I meant stuff like YIIK, Heartbound, Actual Sunlight or one I can't remember but was one of the most pretentious things I've seen on Steam.To this day I have no idea what people are referring to when they keep saying this. My reference point for indie RPGs being crosscode or lesser budgeted CRPGs like Encased, Age of Decadence or Underrail
What about Tell of Tales? For sure they inserted their worldview into their trash games, but what about ego? I think, they quit making games during Gamergate, but did they have slapfights over their quality?
Ego in the sense their games are pretentious trash. Doing the usual fake "smart people" thing of name dropping certain authors and including certain themes.What about Tell of Tales? For sure they inserted their worldview into their trash games, but what about ego? I think, they quit making games during Gamergate, but did they have slapfights over their quality?
The examples given here usually are of mediocre games with dogshit stories ruined by the Author. Terra Invicta's vanity is found not just in the narrative but the gameplay. And not in something as simple as stitched together gameplay features that don't belong. It is found in a more insidious way.
Checks out. I never like Long War 1 or 2. I never got them to work, and spamming dozenes of guys and hoping for RNG to not screw you over is not my idea of fun.Prior to making this game the devs made the Long War 2 for XCOM 2 War of the Chosen and Long War 1 for XCOM Enemy Unknown(the remake). I don't know why but mod makes are always the biggest piss babies when they turn devs
Sunset isn't even the worst, it at least has some semblance of narrative which makes it a generic walking sim. I remember "The Graveyard" which is an old lady walking through a graveyard and then sitting on a bench. If you played free version, that's it. If you paid for the game, the lady can randomly die.Ego in the sense their games are pretentious trash. Doing the usual fake "smart people" thing of name dropping certain authors and including certain themes.
I mean, that would be OK if the games were good, but what do they have? A Red Hood game where you get assaulted, a game where you pretend to clean and cry over politics and a game where you walk, sit and die. Fuck, I cannot call these games even.Ego in the sense their games are pretentious trash. Doing the usual fake "smart people" thing of name dropping certain authors and including certain themes
And that might be deliberate. I don't know if it was Tale of Tales or some other company, where it came out they were making these "games" to farm money from arts grants, which is why they dried up the moment those programs were cut.Fuck, I cannot call these games even.
I also remember @Jaimas stating something about Steam's 2-hour refund policy introduction killing them all.And that might be deliberate. I don't know if it was Tale of Tales or some other company, where it came out they were making these "games" to farm money from arts grants, which is why they dried up the moment those programs were cut.
I haven't really noticed particularly but if you go on somewhere like itch.io and type in RPG a lot of weird kinda gay looking shit pops up.To this day I have no idea what people are referring to when they keep saying this. My reference point for indie RPGs being crosscode or lesser budgeted CRPGs like Encased, Age of Decadence or Underrail
Juan but Not Forgotten said:I also remember @Jaimas stating something about Steam's 2-hour refund policy introduction killing them all.
Oh, that reminds me. Goodbye Volcano High.Speaking of which, I don't know if it counts, but there is a visual novel called Everlasting Summer that was made by the volunteers from the russian imageboard called 2ch.
It has really high production quality and ad budget for what is essentially a bog standard visual novel. They even had the budget for animated cutscenes, and were promoted by Sony during E3.Goodbye Volcano High is a cinematic narrative adventure about love, change, and the end of the world. Guide Fang through their final year of high school as they try to make things right before time is up.