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- Mar 5, 2021
Making the mob or the hood "racially and culturally diverse"
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Making the mob or the hood "racially and culturally diverse"
The GTA series is a good example of it being done correctly. GTA 4 in particular is diverse as shit on a grand scale and no one threw a fit over that. My main point was that it needs to be done intelligently or else it comes off as artificial, because the real world gets less diverse the more you zoom in on one part of it. You're pointing out factions that are typically associated with one race, and violating that for the sake of inclusivity would obviously be retarded.No, they aren't. GTA:Vice City was a better game because the mob was all Italian guys. SA was better because the hood was pretty much all niggers. Making the mob or the hood "racially and culturally diverse" would have been a bad thing.
The problem is not how they convey this idea. The problem is it's a stupid fucking idea, and its stupidity becomes obvious when somebody pulls some retarded shit like making a Steam Age game set in a London that is mysteriously full of black women wearing top hats and monocles.
The hood scenes in GTAV were especially effective because they had real live hood niggers do their hood nigger jive speak, I believe even to the point the white liberal producers were uncomfortable, conveying a meaty realism that you simply can't if you buy into the fiction that all people are the same. There are only two kinds of people who would write a character like Lamar Davis, racists and hood niggers.
White people aren't like this (this is the guy who voiced Lamar):
We haven't had cool black people in media since the 90s and this disturbs me greatly.View attachment 6959565
It’s the global market!
I think you're missing the point. Vice City and San Andreas had a diverse supporting cast for the protagonist to interact with. Not just race, but personalities and motives. The diversity helped those games as it expanded on their open worlds. Vice City had a rich area, downtown area, poor area, tourist area with some unique peds to set the stage. San Andreas went further in scope with the countryside, city, casino strip, industrial areas each with their own unique biomes and ped density.No, they aren't. GTA:Vice City was a better game because the mob was all Italian guys. SA was better because the hood was pretty much all niggers. Making the mob or the hood "racially and culturally diverse" would have been a bad thing.
Unforgettable characters. You’ve got your Woozy, your Johnny Sindacco, your Sweet, your Catalina.I think you're missing the point. Vice City and San Andreas had a diverse supporting cast
Now if it takes place in an American city right now, then the absence of commonly known groups like gays, blacks and even trannies would imply that these people do not exist
The GTA series is a good example of it being done correctly. GTA 4 in particular is diverse as shit on a grand scale and no one threw a fit over that.
Right. It needs that regardless of setting.A game having an urban setting doesn't automatically mean one of the focal cast members needs to like having sex with men.
Jack saying what we’re all screaming every time Nomura writes dialog. What the hell even is this nonsense?Strangers of paradise has the best dialogue. We've all thought this.
the vast majority of video games come from arcade games balanced around having just enough resources to complete the game while also not giving too many that it becomes easy. role playing games come from a different pedigree, they're tabletop games. there is an entirely separate game system underneath the "game" that meshes with it, that dictates far more about the player's gameplay experience than what monsters you put into a level.The joy of realizing mid-game that the build you spent all that time perfecting is useless. You get your face kicked in and it hits you "Oh this game doesn’t care if I have a life."
an entire generation of writers grew up as broadcast media started dying off so the people who grew up starry-eyed at the thought of coming up with the next disney movie or a hit television show all got pidgeonholed into the video game industry. the vast majority of them were people who had never really been interested in anything more than finding an audience for their stuff but then video games became the biggest entertainment industry on the planet. if neil druckmann can get praised for his chops then hell maybe they can tooTerminal Yapping Syndrome has afflicted action games just as badly. Playing things like Hades or RE4make or literally anything by Squenix is grueling and feels like playing Ghostbusters 2016 because nobody ever stops yapping and quipping. Then if you play faster than their Kojima ass script can keep up, the characters cut themselves off and jump ahead just to keep up with you and maintain the constant flow of yapping. That is, assuming the game doesn't just stop you wholesale so it can catch up. It shatters my immersion, leaves nothing to the imagination, and creates an absolutely miserable aural cacophony when combined with today's dogshit audio mixing and design sensibilities. Oh, you like soundtracks with prominent melodies? Well too bad, because that would be too distracting and get in the way of the constant fucking yapping. Lowest common denominator design for the overly socialized with goldfish imagination and comprehension.
This is a generalization of course, but my impression of people who play video games for the words first and foremost is that they want a book club and a community more than they want a video game, and video games have more of a community than other word-based entertainment because the barrier of entry is considerably lower and it's where the porn is.
Jack makes the Nomura dialogue work.Jack saying what we’re all screaming every time Nomura writes dialog. What the hell even is this nonsense?
"Having a diverse cast isn't diversity." I think we disagree on what that word means. Because I'm seeing a game with a lot of ethnic backgrounds shown off in the main story and you're seeing the same thing but apparently that isn't a diverse cast.No, the GTA series isn't "doing diversity."
The only problem is that bing bing wahoo slop is all there is on the Wii U. At least the Switch has all of that plus the much larger game library. IMO the Wii U is a much more interesting console than the Switch but there's no fucking games on it unless you like CoD or UbislopA modded Wii U can run almost all of the bing bing wahoo slop you play on the switch but way cheaper, the only reason why i could consider buying a switch instead is because it's portable it has some good exclusives that the Wii U doesn't have, and because certain models can be modded too so i don't have to pay 60 euros or more for an "enhanced version" of the same game i played years ago on an older system.
Also, the gamepad is comfy as fuck.
It goes on forever, and ever, and ever. Also, once you are about 3 hours in, you will likely have played all their is to play. Its just that same loop for about another 15 hours of "story". Its the classic "lets just hit the road and leave......after this" that plagues television shows and games alike. Even books get that shit, where you can tell they are wanting to turn it into a 13 book series of never ending story.Days Gone is an incredibly mediocre and boring 5/10 game that only got attention because the MC was a grizzled white dude and everyone was incredibly fucking sick of girlboss protagonists.
You also have a decent catalog of indie games and some good third-party ports, and not to mention emulation, in that section the possibilities are almost infinite.The only problem is that bing bing wahoo slop is all there is on the Wii U. At least the Switch has all of that plus the much larger game library. IMO the Wii U is a much more interesting console than the Switch but there's no fucking games on it unless you like CoD or Ubislop
I was under the impression Days Gone only got attention from Sony fanboys. To everybody else it was a generic open world zombie game after the open world zombie game fad had dried up.Days Gone is an incredibly mediocre and boring 5/10 game that only got attention because the MC was a grizzled white dude and everyone was incredibly fucking sick of girlboss protagonists.
"Having a diverse cast isn't diversity." I think we disagree on what that word means.
Because I'm seeing a game with a lot of ethnic backgrounds shown off in the main story and you're seeing the same thing but apparently that isn't a diverse cast.