- Joined
- Feb 18, 2017
Speaking of which, in the early part of that Twitch stream he answered some questions about his schedule that change the perspective on what his real schedule is like. Based on that information, I made some new charts.Also just a note but he explicitly said in last night's stream that the patreon is entirely a "tip" for him and not actually directly funding the game(to pardon his freedom to use the money however he sees fit).
So here is one of the schedules he showed in his first What's Taking So Long?! video,

But this is what his schedule looks like according to what he said on stream,

In the Youtube video, he showed that he only gets 6 hours of sleep when in reality he gets a standard healthy 8 hours. (Not listed above but he also only eats two meals a day, a "breakfast" at noon and a dinner at 6 pm.)
I then made the more detailed twitch schedule description into a pie chart.

Then using this chart he made himself about how he spends his working time, I filled in the yellow work space with how he counts his time spent, color-coding and all.


So in reality he only spends about 4 hours of actual coding/Unity-related work on the game per day, and the rest is him either using YanSim social media or conversing with others. The "judgement call" time was previously used for when YanDev would decide whether he wanted to keep working until he got to a certain point or if he'd just call it a day and leave it at that, but currently he's using that 12am to 4am timeslot to casually stream video games because of the 90% "Chill fan" poal. From the looks of it he will continue to use that poal as a justification for this behavior until further notice.
You could calculate his "tip" wage for his 28 hours/week work schedule to see how much he's making for such minimal work, but regardless it's obvious that he isn't using that money to speed up progress in any way. If anything, he's egotistical enough to say he's going to spend it on more vacations.