- Joined
- Sep 17, 2015
Calling it:
1) Resource collection somehow manages to be even more awful than Mass Effect 2. I'm wagering it will be since crafting is a key part of the mechanics and that means lots and lots of fun grinding.
2) Credits will be strictly finite unless farming strats are used, meaning the game will kick you in the teeth for not buying things in the optimal order.
3) Nearly all gear will be total dogshit except for a few highly specific late-game combos. The guns shown in the gameplay footage were pathetic and odds are that's the cooler mid/late-game kit they trotted out for style, which leads me to...
4) Biotics will be ruinously overpowered. Bioware has been refocusing ME away from guns and toward powers since ME2 because they wanted to stand out from other shooters. By ME3 it was sheer fucking madness - if you ever played a fully built Adept class in MP, you know what I mean. Tech has always been a wet paper bag because Bioware prefers space magic from a design and marketing standpoint.*
*Not that I have anything against biotics, but gunplay is the only thing that distinguishes Mass Effect's combat from Dragon Age.
1) Resource collection somehow manages to be even more awful than Mass Effect 2. I'm wagering it will be since crafting is a key part of the mechanics and that means lots and lots of fun grinding.
2) Credits will be strictly finite unless farming strats are used, meaning the game will kick you in the teeth for not buying things in the optimal order.
3) Nearly all gear will be total dogshit except for a few highly specific late-game combos. The guns shown in the gameplay footage were pathetic and odds are that's the cooler mid/late-game kit they trotted out for style, which leads me to...
4) Biotics will be ruinously overpowered. Bioware has been refocusing ME away from guns and toward powers since ME2 because they wanted to stand out from other shooters. By ME3 it was sheer fucking madness - if you ever played a fully built Adept class in MP, you know what I mean. Tech has always been a wet paper bag because Bioware prefers space magic from a design and marketing standpoint.*
*Not that I have anything against biotics, but gunplay is the only thing that distinguishes Mass Effect's combat from Dragon Age.