I really noticed this with Junji ito: the weak spot in uzumaki and tomi is the exposition and hence the dialogue and vice versa.
And there it is. Exposition, by far, is the #1 killer of any interest I might have in animanga. They don't ever shut up, even when they're in the middle of fighting. It's like this everywhere across every genre. Certain movies, especially modern slop, have an exposition problem too but there are at least other movies spanning decades that abide by the rule of "show, don't tell". The Japanese don't understand that and it's because the primary function of animanga is to get otakufags and consoomer cattle both local and abroad to model their lives after it and shout obnoxious dialogue like retards so the companies' line goes up, not to utilize the medium for art. Also ties back in to how Japan has a serious problem with preserving their old stuff and usually throw them out or leave them to rot (see: Tokyo Lab, Discotek needing to get a laserdisc capture of Project A-ko from a fan so they could release it on blu-ray, and arcades shutting down). They have no concept of longevity or appreciation, they only think about how they can serve themselves now and fuck everything that came before which is
also why their copyright laws are unbelievably draconian - they want you to submit to the will of the corporation for the privilege of watching, reading, listening to, or playing
anything. And if that means they destroyed all the old shit, then sorry, you don't get to have it. Tough luck. Japanese culture is unbelievably cucked in countless ways. Their copyright law is so draconian that
you can't even make cakes featuring copyrighted material or they throw you in prison.
As far as how commercialized animanga is and how everything seems to follow the exact same formulas and cliches and how it's
celebrated for doing so, it can be something better than that but they never wanted it to be and they left ones that tried in the dirt. Not just Cowboy Bebop, but others like Trigun or Hellsing which did feature good writing and more mature/thought provoking themes completely bombed there whereas they found success in America. Any "artfulness" anime may have had visual-wise completely died once it went all digital. At least early digital anime still followed cel conventions (compare FMA 2003 to Brotherhood) but ultimately that declined into the 3D CGI AI slopfest with no end in sight that we are seeing now.