The Elder Scrolls

Elder Scrolls lore is full of fucking crazy shit that the games often fail to do justice. Just off the top of my head:

- the sun and stars not being big balls of plasma, but tears in the fabric of this dimension created by gods trying to escape Mundus
- Pelinal Whitestrake screaming the name of Emperor Reman Cyrodiil 2500 years before he was even born while chewing on the neck veins of some Ayleid aristocrat
- shit, just everything about Pelinal Whitestrake in general, like how he's a time-travelling cyborg... maybe
- the fact that the Empire had a space program and visited Nirn's moons (which are also the bisected corpse of the dead god Lorkhan, who did nothing wrong)
- the Empire for a time was ruled by a vampiric snake-man from Akavir, part of a race known as the Tsaesci (pronounced "say-es-see")
- Akavir being this entirely seperate continent with it's own people, cultures, history and conflicts that we never get to see directly

I could go on.
I think this is what the TES lore and setting does really well. It presents you with a fantasy setting that is 100% functional at a surface level. The Average player or even those a bit interested in setting can fully engage with the setting. There is a sun and stars, shadows, planets, the thalmor are altmer supremistis, yokunda is african atlantis, the Imperials got their start from a slave revolt. All of these things are true and work with the setting. But you can keep digging if you want to and it gets really bizarre and esoteric. People who want an interesting and easy to understand setting get it and are happy and people who want the crazy shit get it too without putting of the previous group.

The Stars and Sun are holes in the fabric of reality, Shadows are reflections of infinite possible realties, planets are the Aedric Gods who are also Infinite dimentions and the mortal mind just perceives them as planets, the Thalmor may want to unmake reality to undo the work of Lorkhan and thus ascend the Altmer to godhood, yokunda was sunk by a nuke caused by the Redguards using their souls as swords which they can do because they stepped sideways through time suggesting they are from a previous reality (Kalpa) Alessia was fucking a flying bull man and got help from cyborg from a future where the Ayleids ruled over man, and also is himself a Shezzarine, an incarnation of the dead god of creation who is bound to his creation and he needed to go back because the white gold tower is a metaphysical object called a tower which likely pins the fabric of the dream of the godhead together which ties it to Chim seeing the wheel sideways to see a tower, and might tie into the Redguards stepping sideways, and the seeing sideways might reflect the nature of reality being a wheel and have you noticed the Imperial city also is a wheel and happens to be built around the tower at the center of creation and how it matches up with the mysterium xarxes and CODA, don't get me started on CODA
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I think with Bretons they are more based on the Bretons of Brittinay, France, just with a bit more pan-celtic flavouring thrown in. The Reachmen lean more into the celtic stuff.
Dunmer are a weird Egypt, Japan, Arab, Mesopotamian, Indian mish-mash
Altmer are a Japan, renaissance Europe, roman , Indian mish-mash.
Heartland Imperials are more Roman
Nibenesse are more Etruscan
Colovians are more Italicised germans (lombards etc
One of the weird things Skyrim did was introducing some Slavic/Baltic names to the Nords.
 
One of the weird things Skyrim did was introducing some Slavic/Baltic names to the Nords.
One of the changes that makes me the most annoyed is the is the removal of The Nord Pantheon. Sure there are still references in dialogue, place names, the end of the main questline, the guy that lives in the woods, but why do 99% of Nords (even the hardcore trad nords) worship the imperial gods? It adds nothing, makes the nords less interesting and made it so they have put more more work into handwaving the old gods aside and makes all the aforementioned references to old gods feel really messy and weird.
 
One of the changes that makes me the most annoyed is the is the removal of The Nord Pantheon. Sure there are still references in dialogue, place names, the end of the main questline, the guy that lives in the woods, but why do 99% of Nords (even the hardcore trad nords) worship the imperial gods? It adds nothing, makes the nords less interesting and made it so they have put more more work into handwaving the old gods aside and makes all the aforementioned references to old gods feel really messy and weird.
Talos is the true god of man o algo
 
I’m conflicted. I made a imperial female, started with red eyes. They are the dark elf or elf of any kind eyes. It seems like the red eyes were meant for dark elf’s, but I seen other elf’s with red eyes. I picked them because they looked like vampire eyes. But the vampire guy you meet in the dark brotherhood he has yellow eyes. My eyes turned yellow instead of red when I turned into a vampire. I have a save game right before I turned into a vampire and turned it off after I became one. I like the red eyes better than the yellow eyes! But I gave my imperial red elf eyes because I wanted to become a vampire! What should I do? Just keep the red eyes or be a vampire with yellow eyes? My brain!

this is insane to me! On Skyrim, if you become a vampire you get cool glowing red eyes. On Morrowind you get white eyes if you become a vampire. on original oblivion your eyes stay the same if you become a vampire. But on oblivion remaster your eyes become yellow! Instead of red! My brain does not comprehend!
Become a werewolf.
 
  • Horrifying
Reactions: mongrelmuch
One of the changes that makes me the most annoyed is the is the removal of The Nord Pantheon. Sure there are still references in dialogue, place names, the end of the main questline, the guy that lives in the woods, but why do 99% of Nords (even the hardcore trad nords) worship the imperial gods? It adds nothing, makes the nords less interesting and made it so they have put more more work into handwaving the old gods aside and makes all the aforementioned references to old gods feel really messy and weird.
Luckily Bloodmoon does a better job portraying nords as interesting.
 
  • Agree
Reactions: The News Crews
>Wacky game gets remastered
>Probably one of the best remasterings done so far, yet also not trying to make waves or be a major player in any way
>...
>"OBLIVION REMUSTARD IS BAD ACTUALLY? END OF GAMING??? #AD"
It's just so tiring. Bro it takes 40 hours to 100%. It was less than $90. Move on to that french persona clone if you wanna force political discourse about the newest game. Oblivion has to be the most boring game to try to make a clickbait video out of.
>no art style besides muh realism
>50 dollars for 20 year old game
>unoptomized 120 gigabyte slop
>faggot shit inserted in game

Kill yourself
 
One of the changes that makes me the most annoyed is the is the removal of The Nord Pantheon.
They massively simplify each province so ironically provinces have the most depth and variety when not featured in a game. Colovia became nothing and instead of a jungle you got a forest in oblivion except iirc some southern parts, I think along the borders the terrain became flavored by neighboring provinces iirc.

Eso might be an exception I was having fun with it until a boss and I realized I can't just breeze through all the mmo combat unless I have buddies
 
I feel like some people have too much of a rose-tinted glasses on to see that most of the faults of the remaster comes from the fact that it is a remaster of oblivion and not because it is new.
This doesn't make any sense. The problem is that a game with the bugs and performance of 2006 Oblivion is unexceptable for a 2025 release. It would be one thing if it was just a resolution improvement with some other overall patches, but they've reskinned the game entirely to look as if it's actually a brand new game without fixing the bugs. People accepted Oblivion the way it was in 2006 because it had so much going on with it besides the bugs even if it didn't look the best (faces are the only things that look bad on the og Oblivion, everything else looked fine for the time). It was a reasonably ambitious game for 2006 and people respected it even if it wasn't perfect, the game is much less ambitious as a 2025 game when it still has all the same issues and bugs. It's not the og Oblivion's fault that none of it's problems were fixed in a "remaster" that's supposed to modernize the game. It's not that "the issue is it's Oblivion", the issue is that the team behind this "remaster" put in the bare minimum amount of effort into actually improving the game and they instead went out of their way to make everything look hideous and shit stained. What they did is turn Oblivion into a Frankenstein's monster of a game that only people with Frankenstein radio controls in their brains can enjoy.
 
  • Agree
Reactions: The News Crews
Protip: Nexus mods *had* a way to revert the woke ‘politically-correctly’ changes for Oblivion remastered. i.e.The whole male & female removed in favor of "Body Type 1/2" and blah, blah, blah. NexusMods have already banned mods trying to fix it, so someone should upload it elsewhere for the rest of us; away from the woke-police.

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You're a week late, they caved after people just kept re-uploading it, and it got the attention of someone who wasn't one of the tranny mods protecting the community from people who might disagree with them. Probably cause they started losing paypigs.

But yes, diversifying the community from Nexus is fucking vital. Apparently there's a replacement for Nexus's mod manager called MO2 or something similar which most of these mods for Stellaris I've been fucking about with use.
 
Protip: Nexus mods *had* a way to revert the woke ‘politically-correctly’ changes for Oblivion remastered. i.e.The whole male & female removed in favor of "Body Type 1/2" and blah, blah, blah. NexusMods have already banned mods trying to fix it, so someone should upload it elsewhere for the rest of us; away from the woke-police.

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I got your dox btw
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There's like a thousand mods for Oblivion Remastered and it's all slop.
Just stat changes, 8k AI generated textures, and so many fucking meme thumbnails
 
There's like a thousand mods for Oblivion Remastered and it's all slop.
Just stat changes, 8k AI generated textures, and so many fucking meme thumbnails
Almost like you need to pass several hurdles to get the original CS to work with it.
I have several mod ideas but there's no retardproof tutorials I could find for modding the remaster safely, all of them are "just pray this clicks". I'm not doing shit until I'm sure it won't brick either of my Oblivion installs.
 
  • Feels
Reactions: StacticShock
There's like a thousand mods for Oblivion Remastered and it's all slop.
Just stat changes, 8k AI generated textures, and so many fucking meme thumbnails
It's not even been a year and there's no CK. Give it time.
Meanwhile, I'll be screwing around in my fully moddable Todd Viking Game, Polish Cyberjank, and Gmod.
 
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