Unpopular Opinions about Video Games

Every single aging millennial nostalgia post that I ever see on social media that involves OG Xbox is *always* about Halo.
Love me some Viva Piñata. It's absurd they never put it in modern consoles. It'd be cool if it was put on other consoles now that Xbox is putting games on stuff now.
 
Splinter cell is more associated with ps2 I feel.
No way. It was a timed exclusive for Xbox and heavily advertised for it back in the day. And I seem to recall, at least for the first two, there was a big deal made about how it was the best looking and running version by media outlets.

More people probably ended up playing it on PS2, but it was definitely associated with Xbox back in 2002.
 
I never see posts about Splinter Cell.
Splinter Cell is a really interesting case. I don't know that I've ever seen a game kill the momentum and goodwill a series had built up as efficiently as Double Agent did.

Chaos Theory was very well-received and had a unique multi-player mode that seemed to be getting some traction, but it was all gone in the blink of an eye just as the seventh gen was getting going.
 
Related to other tech stuff as well, but I don't like the "I'm pirating for muh games preservation" argument (or any hand wringing about le ebil capitalism corporations justify it). Just say you like free shit and move on. There is a pervasive issue of people feeling a need to cloak every action they do in a garb of fraudulent virtue (e.g., I remember xittertards saying that it was ok to laugh at the oceangate titan implosion because they were le rich rather than just admitting that it's funny to laugh at retards dying from their retardation).

P.S. If you genuinely are a game's preservation guy I can't help but imagine that you are some turbosperg that salivates over finding developer builds of irrelevent shovelware. Sorry, but that type has poisoned my perception of the scene.
 
Related to other tech stuff as well, but I don't like the "I'm pirating for muh games preservation" argument (or any hand wringing about le ebil capitalism corporations justify it). Just say you like free shit and move on. There is a pervasive issue of people feeling a need to cloak every action they do in a garb of fraudulent virtue (e.g., I remember xittertards saying that it was ok to laugh at the oceangate titan implosion because they were le rich rather than just admitting that it's funny to laugh at retards dying from their retardation).

P.S. If you genuinely are a game's preservation guy I can't help but imagine that you are some turbosperg that salivates over finding developer builds of irrelevent shovelware. Sorry, but that type has poisoned my perception of the scene.
There are two types of "archivists", the people who make a BIG FUCKING DEAL out of preserving something, and the people who find a random disc [or disk], realize it's not archived anywhere, rip it and upload it and think nothing of it. But the "PIRACY AS A STATEMENT AGAINST EVIL CAPITALISM" shit does get quite tiresome, and a lot of people act like it makes them special. Literally everybody under age 60 has pirated shit before, you're not special. Then you have the Redditoids who will do that gay "hint hint wink wink" shit about piracy like it makes them some edgy rebel.

It doesn't really make a statement or have any overarching goal, it's just "gimme dat for free" and nothing more. Maybe the people running the sites can claim they're making some kind of "statement" or rebelling against the status quo but Joe McDick over on Reddit who acts like he's some leet hax0r for knowing what Deluge is acts like he's really beating The Man™️ when he's just downloading a fucking rip of a Japanese hentai game or some shit.
 
Necrofantasia tends to be a major fan-favorite due to being set to an iconic fight against one of more popular characters in one the older, more iconic games in the series.

Still, with (as of this writing) 33 games, 25 stand-alone albums, and literal terabytes of fan remixes, there's probably something out there that'd click with you.

Here's one of my favorite title themes, from Scarlet Weather Rhapsody, one of the Fighting Games in the series. (Yes, it's not just a shmup series!)
That's much, much better. Sounds like a Utawarerumono song, very nice. I know it's not just shmups because I had only played one of them and it was a platformer (Roguelike/Metroidvania maybe? Idk, dropped it fast). There's another one on Vita I don't think I've tried yet, might give it a go.

I mean, yeah. I've played a bunch of Zelda games, but I mostly enjoyed BotW and TotK as video games as opposed to a continuation of a series. I totally get that fans of the other games may feel they miss something. I think they stand on their own very well though. Different strokes for different folks.
I wasn't picking on you for liking it, just noting a common observation.

I honestly didn't care much for FF7. I had more fun with 9 and 10.
And FF8. Still liked 7 though.
 
Related to other tech stuff as well, but I don't like the "I'm pirating for muh games preservation" argument (or any hand wringing about le ebil capitalism corporations justify it). Just say you like free shit and move on. There is a pervasive issue of people feeling a need to cloak every action they do in a garb of fraudulent virtue (e.g., I remember xittertards saying that it was ok to laugh at the oceangate titan implosion because they were le rich rather than just admitting that it's funny to laugh at retards dying from their retardation).

P.S. If you genuinely are a game's preservation guy I can't help but imagine that you are some turbosperg that salivates over finding developer builds of irrelevent shovelware. Sorry, but that type has poisoned my perception of the scene.
If they're "preserving" games, why aren't they making websites or some digital archive for everyone to see to keep them alive? Stashing them away in your personal download collection off in some 10TB drive that you're likely going to forget about, between their embarrassing loliporn collection and shitty DVD rips, is just plain hoarding.

This is what I hate about the pirating community in general and not just with games. This incredulous need to flex about how much you've downloaded and the stretches one will go to, to justify it. They are who I hope get caught the most just to have their precious downloads taken away from them and slapped with thousands of dollars of court fees and penalties they won't ever climb out of.

Anyone who has pirated and have their braincells together, know it is simply all about acquiring free shit and getting away with it. That is all it has ever been about and will be about. Very few moments in pirating, has it been about consumer rights or supporting a cause. It is absolutely adorable how when these types of people list off a bunch of 'reasons' (more like excuses and what you said about cloaking their actions) they just come off more and more of just a leech that eats and eats. That's all that they really are.

0.5% of people out there really care about game preservation. A lot of people generally don't care. I used to have actually thought "who the fuck cares?" when Ross started his Stop Killing Games campaign until I realize he's actually fighting for something and that's for more game companies to stop producing what is wasting games to live service systems. And to reserve the ability for people to play games offline and make separate servers on their behalf. That's much different than just those who download and pretend they're doing something righteous but really just want to play their favorite game again and feel they need to flex over it.
 
Splinter Cell is a really interesting case. I don't know that I've ever seen a game kill the momentum and goodwill a series had built up as efficiently as Double Agent did.
There's 2 versions of double agent, if you played on ps2 or gamecube you actually got a good game. only pc/360 players got a shit game.

Also there just hasnt been a new game in 10 years aside from sam's cameos in siege and the 2 ghost recon games. Also blacklist was good. It was an evolution of the much faster gameplay in conviction rather than the true return to roots it advertised and it had some balance issues though.
 
That's much, much better. Sounds like a Utawarerumono song, very nice. I know it's not just shmups because I had only played one of them and it was a platformer (Roguelike/Metroidvania maybe? Idk, dropped it fast). There's another one on Vita I don't think I've tried yet, might give it a go.
You're probably thinking of the fan-game Luna Nights, since that's one of the most popular fan-games in the current era that happens to be a Metroidvania. The closest thing we have to an official platforming game is Gouyoku Ibun, and that's more of a boss-rush game.

Also, aside from the first five games which happened to be released on an obscure Japanese computer (which can now be played on an emulator), 99% of official Touhou titles are Windows exclusives. Only a couple games to my knowledge actually got console ports, that being Urban Legend in Limbo, which got a PS4 port which included Reisen as an extra character, as well as the aforementioned Gouyoku Ibun, which got a Switch port where you can play as that game's final boss. To my knowledge, this extra content hasn't been back-ported to PC, so that's the only way to play that additional content.
 
Duke Nukem was always safe-edgy and anyone pining for the "good old days" of the franchise is lacking in critical thinking skills. I am genuinely sorry if I upset anyone with this statement, I take no joy in it because it was a bitter pill for me to swallow too.

That much said, Blood was the superior Build Engine game anyway.
 
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