Unpopular Opinions about Video Games

I think the main difference is, in GTAV there's no hunger and ammo is dirt cheap, so I don't feel like I'm going to get punished for messing around doing contact missions and parachuting.
No, other players will just punish you through griefing because R* allows their playerbase to bypass pay gates of these military gadgets through Shark Cards. Or, having unfair AI cheat your mission progress out from near unavoidable death because they're invincible from your attacks. Let's not forget that you won't have maximum stamina, health or armor capacity until Rank 120 AFAIK, so you're underpowered until you reach a certain rank.

That's why I was surprised I spent so much time in RDO. Speaking of updates, I'm content that there's lesser content in RDO (balancing economy patches notwithstanding) as it's easier to keep up and avoid FOMO or falling behind. But, I'm not happy with how R* handled it. There's no reason that R* just leaves RDO out to dry but continuously update GTA Online, an older title than RDO. I wouldn't want RDO to be updated forever, but they left their online plot line on a cliffhanger that will likely be left unanswered. No bank heists, no mansion purchases, no recycled content, no new roles.
 
Since I recently had some money and time to spare, I have picked up video games again, and I upgraded my PC after a very long time.
When I was researching the PC parts and how PC gaming currently is in the mainstream, I formed some fairly unpopular opinions, mostly about the hardware side of things.
I'll illuminate three.

1. Some people are way too entitled when it comes to FPS performance. I still think 60 FPS is smooth, and I don't really mind when games run somewhere around that speed. I get that some people play on high hertz monitors (which I will talk more about later), but it has come to this point where some people throw a tantrum over how their game doesn't run at 160+ FPS but at 120, like, nigga, who fucking cares. I remember the time when consoles ran their games in locked 30 FPS, and people went along with it. I played on a shitty Desktop with like a Pentium CPU for the longest time, and I was content when a newer game ran close to 50-60. It doesn't mean that we should not care about optimization or hardware improvements, but some niggas should really stop being so anal about such a small difference that doesn't really affect the gaming experience most of the time. Maybe it does affect your experience if you play multiplayer competitive games. Then I don't care if it does. Stop being a faggot, stop playing competitiveslop.

2. High Hz Monitors are overrated. It is certainly a nice thing to have, but I would never get out of my way to buy a monitor with a fast refresh rate. I used to have one, and after a week of owning it, it stopped being impressive to me. After it broke down, I just settled for an average monitor with 75 Hz, and I never really felt like I missed out on anything.

3. There's no point in going over 1440p. Hell, I would even argue that going past 1080p is overkill. If you're not playing your games on an IMAX projector, then I don't see any point in playing your games in 4K (or even 8K, if possible). It just seems wasteful.
 
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After it broke down, I just settled for an average monitor with 75 Hz
High refresh rate monitors are much better for your eyes, which isn't mentioned often enough. Mine would get tired after a few hours of 60-75Hz. Now I can sit in front of a 144-165Hz display for 10+ hours (don't ask) and I barely notice any discomfort.
 
I don't think "Yume Nikki", "Mad Father", "OFF", "Corpse Party", etc. was what he had in mind moreso something like this
I don't care for these too much, the main appeal is just seeing death animations.
I know anime girl horror is apparently a whole thing but the only one I ever played is Witch's House MV. I liked it because you just walk around doing Silent Hill puzzles and you don't have to read much stuff. I don't like games where anime girls go yap yap yap.

Mario kart has never been good.
You know what I hate? Smash
 
High refresh rate monitors are much better for your eyes, which isn't mentioned often enough. Mine would get tired after a few hours of 60-75Hz. Now I can sit in front of a 144-165Hz display for 10+ hours (don't ask) and I barely notice any discomfort.
Here's a fun experiment. Buy the cheapest, shittiest Chinese LED bulb you can. Install it in a dark room. Make sure the bulb is the only light making it into the room. Look at your hand in your peripheral vision. Now wave your hand around. The movement will appear choppy, like a low frame rate video game. This is because mains power oscillates at 50 or 60 Hz, depending on where you live, so the bulb is strobing at that rate. Your central vision won't notice, but your peripheral vision is higher "frame rate" so it'll be extremely obvious if you look for it.

You're seeing reality at 50-60 fps. It doesn't look good. You might even be able to actually see the bulb itself strobing if you're especially sensitive to the effect.

It's less jarring when a monitor does it, but your brain and eyes are still picking up on it and getting fatigued. This effect gets worse the more of the screen is outside of your central vision, e.g. ultra wide monitors. As mentioned before, central vision is more concerned with detail, so it takes long enough to process visual stimulus that strobing can be imperceptible at the dead center of your vision. But your peripheral vision is attuned to fast movement, so it can detect things that only last for a hundredth of a second.
 
Here's a fun experiment. Buy the cheapest, shittiest Chinese LED bulb you can. Install it in a dark room. Make sure the bulb is the only light making it into the room. Look at your hand in your peripheral vision. Now wave your hand around. The movement will appear choppy, like a low frame rate video game. This is because mains power oscillates at 50 or 60 Hz, depending on where you live, so the bulb is strobing at that rate. Your central vision won't notice, but your peripheral vision is higher "frame rate" so it'll be extremely obvious if you look for it.

You're seeing reality at 50-60 fps. It doesn't look good. You might even be able to actually see the bulb itself strobing if you're especially sensitive to the effect.

It's less jarring when a monitor does it, but your brain and eyes are still picking up on it and getting fatigued. This effect gets worse the more of the screen is outside of your central vision, e.g. ultra wide monitors. As mentioned before, central vision is more concerned with detail, so it takes long enough to process visual stimulus that strobing can be imperceptible at the dead center of your vision. But your peripheral vision is attuned to fast movement, so it can detect things that only last for a hundredth of a second.
Remember when people were arguing about 30 vs 60 FPS years ago? It was like discussing the shape of the Earth with flat earthers. Why anyone would argue that less is better is beyond me.

There was also a pathetic push by publishers and game review sites to advertise 24 FPS as "cinematic". I think it was around 2014-2015 when The Evil Within and The Order 1886 came out. Those games had completely unnecessary letterboxing to make them look more like movies. I remember using console commands to make TEW look acceptable before they patched it.
 
Mario kart has never been good.
I have an intense love/hate relationship with kart racers. They're fun, but its impossible to take them seriously if you're trying to play on any competitive level (including casual). Fuck the ones with "win in online mode" achievements. Oh, you're the best driver in this party by a country mile? Enjoy 27 power-ups all directed at you 5 feet from the finish line, despite everyone being 2-5 seconds behind you, and most of all, enjoy 6th place for all your hard work, faggot. Kart "racers" don't really feel like "racing" games when it all boils down to fucking RNG. "Racing" implys some level of "skill competition", that flies out the fucking window when you can just be nuked from orbit and have your rightful victory literally stolen from you by bullshit.
 
Oh, you're the best driver in this party by a country mile? Enjoy 27 power-ups all directed at you 5 feet from the finish line, despite everyone being 2-5 seconds behind you, and most of all, enjoy 6th place for all your hard work, faggot. Kart "racers" don't really feel like "racing" games when it all boils down to fucking RNG.
Call them what they are: party games.

Fuck the ones with "win in online mode" achievements.
Oh, I hate those types of achievements. If the online community is dead, good luck achieving them or even finding a match TO achieve them.
 
Remember when people were arguing about 30 vs 60 FPS years ago? It was like discussing the shape of the Earth with flat earthers. Why anyone would argue that less is better is beyond me.

Because the amount of processing power in a machine is fixed. If you halve the frame rate, you can draw twice as much stuff per frame. This mattered more in the 360 era and earlier, when that 2x made a qualitiatively larger difference than it does today. Even on the PC, a lot of games with cutting-edge effects would only run at 30-ish fps on recent GPUs, because current hardware just did not have that available computer to do all that fancy new stuff twice as fast. Doom 3 and Splinter Cell come to mind.
 
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