Unpopular Opinions about Video Games

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I think Breath Of The Wild is extremely overrated. It's dull, riddled with performance issues, and breakable weapons is one of the shittiest gaming gimmicks ever which is why Fire Emblem and Fallout dumped it as a mechanic.
 
Jak 3 was probably the weakest in the original trilogy. It had some cool moments, (like the big reveal at the end) but it was clearly rushed considering how certain plot points were barely given enough time to be fleshed out.

I wonder why Jak didn't piece together that he was Damos' son when the latter initially mentioned that he was once the leader of Haven City. Considering the kid from Jak 2 was him and that the kid being "the heir" and him being Jak were both pretty big plot points. He only figured this out as Damos was dying and specifically described his son.

In fact, I don't think they anyone ever really brought how Jak himself was technically the heir to Haven City. Like, I'd imagine Jak himself probably wouldn't want the position, but still, it could have made some interesting dialogue between him and Ashelin at some points.

Speaking of Ashelin, what was up with the whole Jak/Ashelin romance in Jak 3? And why was Keira, who was a pretty important character up until this point, shoved to the sidelines and only given a handful of dialogue? Up until Jak 3, it was pretty obvious the devs were teasing Jak and Keira throughout, and there wasn't really any evidence of Jak and Ashelin during Jak 2 other than Daxter teasing Jak over Ashelin liking him. (even though all she did was thank him for his help and compliment him on his racing skills). Finally, it was pretty obvious Ashelin was interested in Torn at the end.

Jak 3 comes along and suddenly, Ashelin and Jak seem to actually like each other. There were a few scenes that heavily suggest this and it got to the point where the two share an off screen kiss after the final boss. Meanwhile, Keira spends most of her time just standing around not saying anything during moments where she should be talking. (Like when Jak and Daxter return to Haven City and meet up with her and Samos)

I think I also remember how in the dev's commentary, they stated that they made it so that Keira and Torn's character models were barely doing anything in the ending cutscene to preserve memory. That's how much the two got sidelined.

Jak X Combat Racing, from what I've seen goes back to how things were without really explaining what was going on in Jak 3. Jak and Keira finally got to kiss at the end too. Which kinda disappoints me, as this was in a spin off game rather than at the end of the trilogy.

To me, it kinda feels like one of the writers was pro Jak/Ashelin and decided to impose their views in the writing, leading everyone else rectifying this clear inconsistency in the spin off game. But I don't have any evidence to back this up, so I'm just speculating.

Autistic rambling over.

And of course, some of the stuff introduced in Jak 3 was pretty broken. In particular, Jak's ability to fully heal himself in light form and the blaster upgrade that bounced all over a room and homed in on enemies. Both of which trivialized most combat scenarios. The final boss fight is almost impossible to lose considering that a light echo vent periodically opens up throughout the fight essentially giving you free heals.

The game was also quite a bit shorter than Jak 2. Again, the game just felt rushed out and not given enough time to be fully fleshed out.

The games in general weren't perfect, but they still hold a place in my childhood and in retrospect, I'm disappointed Jak 3 turned out the way it did.
 
Half-Genie Hero wasn't good.

It was honestly a step back in a lot of ways when you compare it to previous games. Sure, the charm and witty writing was still there, but when you compare to how good the story was in the previous game in terms of character development, Half Genie Hero didn't offer much. Plus, there wasn't much in the way of proper dungeons or puzzles. In fact, some of the later levels just felt half finished.

Not to mention the harpy form was hilariously broken during the final boss fights as the designers didn't seem to take into account of the player flying at the top of the screen the entire time. They even gave you an item that gave you infinite magic as well if you find enough of those hidden items for the Mayor.

The premise given at the start was interesting, what with the whole genie world and mentioning of Shantae's mother, but neither of those things were ever explored. Instead, we just get a bunch of scenarios involving each of the barons who were introduced throughout the series. None of which really added anything to the overarching plot and were just there to provide mcguffins for the giant mcguffin.

The feeling I got from this game was similar to how I felt after finishing Risky's Revenge, which was also a game that was rushed out and was just very meh in a lot of ways. Although that game at least established some plot threads that were continued in Pirate's Curse. Meanwhile, both the first Shantae and Pirate's Curse I feel are both the highlights in the series.

So, if the series continues this pattern, that would mean the next game would be a huge step up compared to Half Genie Hero, but that's just me being optimistic.

Also, I kinda miss some of the mechanics that were used in the original Shantae, such as dancing via using specific directional button combinations to transform into different animals or go to different warp points, and the day and night system. Both of which, in addition to the game having amazing sprite animation and attention to detail, gave the game a sense of uniqueness and really showed what the Game Boy Color was capable of.

Sadly, the dance system was simplified in later games and the day and night system removed. I understand people saying that the original dance system slowed the game down a few times, but I never really minded that.
 
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Dunno how unpopular this opinion is, but: I didn't like Telltales The Walking Dead. Come to think of it, I don't like any of their games. I just barely was able to finish the first one, but was so bored by it. For a game all about choices, I was at least hoping for more than 1 ending and more significant changes other than a certain character frowning at you rather than smiling at you.
 
  • Agree
Reactions: Stay safe
Dunno how unpopular this opinion is, but: I didn't like Telltales The Walking Dead. Come to think of it, I don't like any of their games. I just barely was able to finish the first one, but was so bored by it. For a game all about choices, I was at least hoping for more than 1 ending and more significant changes other than a certain character frowning at you rather than smiling at you.

I played Telltales Tales of the Borderlands and The Wolf one. They pretty much sucked after the 3 or 4 chapter and had shitty endings.
 
Dunno how unpopular this opinion is, but: I didn't like Telltales The Walking Dead. Come to think of it, I don't like any of their games. I just barely was able to finish the first one, but was so bored by it. For a game all about choices, I was at least hoping for more than 1 ending and more significant changes other than a certain character frowning at you rather than smiling at you.
It seems to be generally agreed upon that Walking Dead Season 1 was a fluke.
 
  • Agree
Reactions: Randy Lahey
It seems to be generally agreed upon that Walking Dead Season 1 was a fluke.
Well, glad It's not just a few people. Though, I have tried quite a bit of season 2, and while I think it's kiiiiiinda better, it's still something I don't enjoy or wanna continue.
 
It was honestly a step back in a lot of ways when you compare it to previous games. Sure, the charm and witty writing was still there, but when you compare to how good the story was in the previous game in terms of character development, Half Genie Hero didn't offer much. Plus, there wasn't much in the way of proper dungeons or puzzles. In fact, some of the later levels just felt half finished.

Not to mention the harpy form was hilariously broken during the final boss fights as the designers didn't seem to take into account of the player flying at the top of the screen the entire time. They even gave you an item that gave you infinite magic as well if you find enough of those hidden items for the Major.

The premise given at the start was interesting, what with the whole genie world and mentioning of Shantae's mother, but neither of those things were ever explored. Instead, we just get a bunch of scenarios involving each of the barons who were introduced throughout the series. None of which really added anything to the overarching plot and were just there to provide mcguffins for the giant mcguffin.

The feeling I got from this game was similar to how I felt after finishing Risky's Revenge, which was also a game that was rushed out and was just very meh in a lot of ways. Although that game at least established some plot threads that were continued in Pirate's Curse. Meanwhile, both the first Shantae and Pirate's Curse I feel are both the highlights in the series.

So, if the series continues this pattern, that would mean the next game would be a huge step up compared to Half Genie Hero, but that's just me being optimistic.

Also, I kinda miss some of the mechanics that were used in the original Shantae, such as dancing via using specific directional button combinations to transform into different animals or go to different warp points, and the day and night system. Both of which, in addition to the game having amazing sprite animation and attention to detail, gave the game a sense of uniqueness and really showed what the Game Boy Color was capable of.

Sadly, the dance system was simplified in later games and the day and night system removed. I understand people saying that the original dance system slowed the game down a few times, but I never really minded that.

I don't think there will be a next game so soon. As i see, Wayfoward has no idea what to do with Shantae. and half genie shows it. Previous characters are there for fanservice, new characters (like the hyped rival) barely appear and transformations have almost no thought put into it and only exist for nostalgia. The only reason they did the game was because out of nowhere this indie boost happened and people started demanding a shantae game so they made an unnecessary kickstarter to see it if was worth it.

In my unpopular opinion, i think Shantae games are 6/10 okay at best, they're solid platformers but all very basic, short and overpriced, on par with other Wayfoward licensed games like Sponge Bob. Only really liked pirate curse for being kinda metroidvania.
 
Well, glad It's not just a few people. Though, I have tried quite a bit of season 2, and while I think it's kiiiiiinda better, it's still something I don't enjoy or wanna continue.
Oh, I think I didn't make myself very clear.

Walking Dead Season 1 is the one people actually like, and almost everything after that isn't thought of as fondly, to put it mildly.
 
Oh, I think I didn't make myself very clear.

Walking Dead Season 1 is the one people actually like, and almost everything after that isn't thought of as fondly, to put it mildly.
Oh, well, shoot.
All I know about the second season is that a good ol friend is back, but couldn't make it that far before giving up.
Also the animation in the intro to Season 2 is SO noticeably bad.
 
Oh, well, shoot.
All I know about the second season is that a good ol friend is back, but couldn't make it that far before giving up.
Also the animation in the intro to Season 2 is SO noticeably bad.

I'm not particularly stupid, but I bought Season 3 of the Walking Dead after being severely underwhelmed with Season 2 simply because I was chasing the dragon of Season 1. And, to be honest, even in Season 1 just about everything was fourth fiddle at best to the dynamic between Lee and Clementine.

I have the season pass for 3 and I'm several days late to play the fourth installment because the third was so bad. An ex-MLB character (who undeservedly has taken center stage in the series) genuinely said, "Batter up, Motherfucker" before hitting a walker with a baseball bat. To quote Clem, "I miss Lee".
 
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Oh, well, shoot.
All I know about the second season is that a good ol friend is back, but couldn't make it that far before giving up.
Also the animation in the intro to Season 2 is SO noticeably bad.
Season 2 is a mess with some of the worst writing I've ever seen, you're not missing much.
 
if you like kingdom hearts you have no balls. if you're cool with that more power to you, but some folk have yet to accept this.


Season 2 is a mess with some of the worst writing I've ever seen, you're not missing much.
i have a hard time believing telltale cares about the quality of their games after they released the fucking borderlands games. the plot in the original borderlands series was fucking atrocious, why would they make a game in that universe that's entirely story based?
 
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