I award you 5 Trek points for knowing what SFB and FASA are.
These are both games that were dear to my heart and I still play SFB online almost 30 years later. And just for everyone's info Star Fleet Battles is still in production to this day making it over 45 years old. It's two creators are 75+ and still partaking in the community and making new stuff for their player-base.
Brother, I can't tell you how much of my teenage life was spent obsessing over these games (along with Battletech).
I was a bit too young to enjoy FASA Trek when it was still being published, so I had to acquire used copies whenever they showed up at my FLGS. I honestly haven't played an RPG in like 25 years, but I've continued to be fascinated with FASA's take on Trek and continued acquiring books over the years. I don't usually collect physical objects, but I've got almost all of the printed FASA Trek material at this point.
I also still have my 90's era SFB and F&E boxes in a bedroom closet, but I can't imagine ever having the energy or patience to play them again, even if I could find other players. In my old age the idea of playing them is more appealing than the reality of it, lol.
Sadly, from what I can tell the simplified Federation Commander game hasn't been enough to bring in fresh blood, and the age of the average SFB player is probably in the mid-50s at this point. They've also completely failed to get their miniature lines back online after Shapeways' print on demand service collapse, which is a bummer. I'm skeptical that the company itself will survive much past Steven V. Cole's eventual passing.
Speaking of Trek TTGs, does anyone know much about Prime Directive? I had a look at a module recently and it seemed a bit linear, but I don't know anything about the rules.
If you're not familiar with Star Fleet Battles,
Prime Directive is the RPG set in that game's
Star Fleet universe, which is a variant timeline originally based on the original series only (due to SFB's weird license agreement with Paramount). So no Next Generation or DS9, but also unique races. The game universe diverges wildly from screen canon, with a "General War" consuming all known powers, allowing the "Battles" of the setting's name.
The "Prime Directive" title itself has nothing to do with the Federation's non-intervention laws, but instead refers to the "Prime Teams" players will be part of. These are essentially special forces style landing parties operating in wartime missions. It's an RPG designed by wargaming neckbeards, and it shows.
The original version was released in the 90's, and uses it's own D6-based system. I've honestly never run the game but have read through the rules a few times. It's very old school, and crunchy. They still sell it in PDF format, but hasn't been updated since the 90's.
Later, they made two newer versions of the game that adopt the same background but use other game engines. This includes both a GURPS and D20 games, which I believe are both still for sale in print and PDF format, although I'm unsure how recently they've been updated.