Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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Because I have to do about 1 hour of work for every minute of video, that’s a lot of work I’ve created for myself.

Didn't Alex state in a blog post that these videos take him no time at all and barely any work goes into them? I think its pretty clear where most of his time goes... and I don't blame him, he makes a shitload of money off of that youtube channel. What a total fraud.
 
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I found yandere simulator asmr last night

Searched "yandere simulator asmr" out of curiosity and there is so more than i expected what the fuck. I also crossed the secret fetish line and discovered that asmr "yandere kidnaping roleplay" videos are a thing.

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Most people would get creeped out by this but knowing Alex, i bet he faps for hours watching these videos.

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This one has +500k views, i wonder how many were uninformed kids that think asmr is for "relaxing" (:_(
 
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"They don't show you the details because you'll get bored"
maybe this is just me but I enjoy seeing all the little technical progress in a video game. I don't usually understand it, but I like watching how they're making it.

Rain World's devlog comes to mind. Of course, it's a totally different game from YanSim, but watching how everything progressed and being told why it's progressing the way it is and how it was done kept me interested enough to read through tons of pages of pure technical shit I didn't fully understand, but knew was important. It made me more excited for the final product.
Wow his damage control. Sorry dude but explaining "I'm workin on it!!" Only lasts for so long until people start dropping off your bandwagon
 
TL;DW:
Osana not ready yet, but allegedly there's progress. Alex claims she'll be ready in October.
And then he spergs for over 11 minutes about the Yakuza guy. With lots of "perhaps" and "maybe", most likely because he hasn't finished thinking up the backstory or the mechanics, but he wants to spoil all the possible variants as soon as possible.
 
Another tragic backstory for a character no one needs or wants and maybe perhaps won't even be in the final game! AUGH YEAH

And I wonder how much time it would take to implement this side story? (And let's not even think about time needed for -80 mode... Or the effort.) If he likes this idea so much, he should just "re-brand" his "game" as something like a Tragic Mysterious Yakuza Story with Yanderes and Busty Boobies. Killing schoolgirls might've lost all the edge to him by now, so maybe another one of these "side quest ideas" is his way of trying to make people take yansim seriously. (Because edgy = serious. We all know that, we've been teenagers.) Or he just wanted the YouTube moneys. Probably that. :optimistic:
 
Osana not ready yet, but allegedly there's progress. Alex claims she'll be ready in October.
Pfffffhahahahahahahahahahahahahahahahahahaahahahahahahahahahahahahahahahahahaha

Somehow I sincerely doubt he'll be able to rewrite everything so he can implement that "organic design" he wanted in such a short time. Who's looking forward to the 15-min video in October where he says he's sorry for not being able to finish Osana because of some bullshit excuses?

I also like how Eva claims there's no scope creep going on, yet he wants to implement a side story for the Yakuza character. How do you even hide the fact that you're a Yakuza from your brother when your arms are loaded with tattoos?
 
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He doesn't, someone mentioned the object oriented concepts to him, and he said (paraphrased) "using fancy words doesn't make you smart".
>Frequently uses overly elaborate phrasing to try and sound intelligent.
>Using fancy words doesn't make you smart

My sides.
I know it's expected of him at this point to be a huge hypocrite but, goddamn that is some lack of self awareness if i've ever seen it.
 
So in case Alex DOES finish implementing Osana in October it would mean that implementing every rival would take 10 months or more than a year (considering each should have different events and the difficulty of eliminating them should increase so he can't just copy-paste Osana's events for each rival) so... the final game with all rivals should be out in 2026?

Also, not surprised he made a video regarding the yakuza guy since YanDev seems to really like making videos about his characters (the best distraction from talking about actual progress and/or Osana, clearly!)
Honestly, it feels like he's trying too damn hard to make the yakuza more likable with all the potential sob-stories so more of his fans would approve of him being in the game.
 
It is so hard to watch his movies to the end, there is literally no entertainment value apart from how much scoffing the ideas cause. Like, it doesn't feel like he is even trying to hype people up.

I'm honestly fine with the tragic backstories everyone in this game has, because it's supposed be a visual novel gone wrong. What I remember of those games was a lot of deep delving into problems of the characters and sussing out their story arc. Giving the yakuza an interesting problem to solve would pretty cool in a game that had itself more together.

But kidnapping girls in order to get the yakuza to kidnap a rival is silly from a gameplay perspective. Kidnapping is so easy, so why bother grabbing multiple girls when you only need one, and why bother kidnapping her when you've already got your rival alone in a room? Stab her with a screwdriver, change your clothes, burn the evidence. Done.

And now he suggests converting the delinquents and that would be fine except now you would need to convert nine of them for one. Over ten weeks. Which means if you miss even one considering his mechanics building track record? You're fucked. And if he made it take less than a week? Now you're done paying the yakuza too early, and you can't get anymore favors.

Not even to mention my biggest growing issue with this and most of his other elimination methods that involve anything not homicide-related: they're so damned repetitive.

You can bet money that converting every delinquent will be the exact same grueling process over a five day period, just like matchmaking, kidnapping, panty-shot taking, ruining her reputation, and expulsion. You go through a long, fixed process that repeats itself on ten levels with very few details changing. It's level grinding. It's literally just level grinding. And no matter what promises he might make, I can't see him giving each delinquent their own interesting process and story over their conversion.

Instead of having each favor be the same, and spacing it out over a week--or making it like the friendship tasks, where it's a two second side-quest--just give the yakuza a string of favors with rising difficulty. Some favors for small items, like weapons and information and money (because working for yakuza should be exactly like the slow recruiting process it is), are treated like the general visual novel work day. A small cutscene that shows what you're doing, bit of text, and you lose a segment of time out of the day. Bigger favors--like having a rival kidnapped or something on that scale--involve an actual process/layered quest that means you'll probably have to skip school or get done over several days and he won't give you anything else till you finish or the week passes. Not completing a longer quest means everything gets harder or more expensive or you get less money for your work. You could have it where you build up a backlog of credit with him through small and large jobs, and thus he helps you fuck up the final rival. Thus there's actual difference to what you're doing day to day, and the rewards you get.

But all would take effort and make the game development take even longer. >:/
 
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Alex is an "ideas guy", he puts more effort into those "backstory" and "fantasizing about his vision" videos than into his code.
So in case Alex DOES finish implementing Osana in October it would mean that implementing every rival would take 10 months or more than a year (considering each should have different events and the difficulty of eliminating them should increase so he can't just copy-paste Osana's events for each rival) so... the final game with all rivals should be out in 2026?
A normal individual would learn from the creation process and do it better (and faster) each time. And knowing how poorly he codes, you bet a lot of copy-paste will happen in regards to the next rivals. And be left hanging in the sky
 
And now he suggests converting the delinquents and that would be fine except now you would need to convert nine of them for one. Over ten weeks. Which means if you miss even one considering his mechanics building track record? You're fucked. And if he made it take less than a week? Now you're done paying the yakuza too early, and you can't get anymore favors.
I have a similar feeling: I feel like almost all alternative elimination methods require you to do something perfectly multiple days in a row, and if when you fuck up, the only solution that's left is stabby-stabby-stab. Which you could have done from beginning, so why bother?

not surprised he made a video regarding the yakuza guy since YanDev seems to really like making videos about his characters (the best distraction from talking about actual progress and/or Osana, clearly!)
Since he plans on making 24 videos a year, I guess he'll run out of characters pretty soon and we'll see videos like "What changed about Kokona since the last video about her?"
 
Ugh is he still trying to go for the yakuza thing? I thought the fans already told him it was a shitty idea? Why does he keep trying to die on this hill?
He's either got a Yakuza fetish or just a one-track mind preventing him from actually doing proper development work like bug fixes.

Or maybe he has both, hell if I know.
 
The idea of the Yakuza asking Ayano to reform his brother is frankly ridiculous. The Yakuza who raised and is idolized by his brother can't force him to change, but seventeen year old stranger Ayano Aishi can change not only him but his nine friends? Yeah, okay.
 
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