- Joined
- Jan 15, 2014
So if he's shit at a game and can't easily resolve the issue, it's the developers' fault. His view on games seems remarkably similar to his view on life.
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Jake Alley said:The most important thing for a videogame to do is punish failure in a way that makes it entirely clear where your error was
Also Jake Alley said:Everything seemed to be going just fine and dandy for several hours
Great example. See, he COULD have used this opportunity to discuss the dilemma behind Civilization, a game which has existed *for 25 years* — “small pox” (expand quickly with small weak cities) vs “great pox” (expand slowly by building up each city before founding the next city).All right.
For the moment, I'm going to ignore that Jakey is trying to compare a video game from 1982 (which you can play here) to a game 32 years its junior, with completely different genres. I will also ignore the fact that this plays into my ongoing theory that Jakey is a dismal failure who disparages anything he cannot excel at.
The level of false equivalence here goes beyond any attempt I've made to make sense of it. Jakey describes these games mechanics as being the same as a single-player only experience where you game over automatically because of an arbitrary reason he never conceives of. What he's failing to notice, of course, is that he's fighting against an opponent, and thusly, isn't facing a single player-only experience.
In Jakey's worldview, his loss isn't his fault because he has no idea what he did wrong and the game isn't tutorialized enough for his stupid ass.
But you know what? I'll show the blatant logic hole in why Jakey's an idiot with a good game.
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Here's me playing C&C3's expansion and introducting the blue player to a really bad day. In this particular case, I expanded early, at the risk of my strongpoints being more isolated, and the risk paid off with dividends, allowing me to field more forces with better gear in less time and essentially allowing me to Scrin all over Blue's business.
You'll note that what the computer-controlled player is not doing here is whining because I attacked it before it was ready or butt-fucked its forward base using Devourer Tanks with no warning whatsoever.
All right.
For the moment, I'm going to ignore that Jakey is trying to compare a video game from 1982 (which you can play here) to a game 32 years its junior, with completely different genres. I will also ignore the fact that this plays into my ongoing theory that Jakey is a dismal failure who disparages anything he cannot excel at.
The sort of person who'd rather be a miserable NEET living in his mother's basement than a guy with the sense of satisfaction that comes from professional accomplishment.I mean who the fuck wants to play easy games all their life anyway?
Where's my "fuckin hell that's sad" forum ratings stickerThe sort of person who'd rather be a miserable NEET living in his mother's basement than a guy with the sense of satisfaction that comes from professional accomplishment.
I mean who the fuck wants to play easy games all their life anyway? I'll freely admit that I die an awful lot at roguelikes but they're still one of my favorite genres because games are like life, if I won all the time I'd stop playing and do something else
you know that thing SGG said about waking up in a dream state and feeling the need to jam something in him (ie, about his sex drive). I always imagine SGG waking up and having a huge vagina , like huge
I always imagine SGG waking up and having a huge vagina , like huge, i imagine SGG with legs cocked up and open and ready , and it's just really big
We're the only ones telling Jake the truth and he just isn't willing to listen![]()
That's the weird thing though - if you go back through his old blogs he did seem to have friends at the time. Maybe even IRL ones. At some point he just suddenly forgot how to interact with humans, or be human.It’s actually kind of sad because it demonstrates he’s never actually had real friends or else he would know the difference.