Unpopular Opinions about Video Games

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I have a hate/love relationship with Japanese strategy games. I have Valkyria Chronicles sitting on the backburner, not because I dislike the gameplay, but because I know I have to wade through a good 15 minutes of cutscenes before my next mission. I can always skip them, but I want to have *some* idea of what's going on, I just don't want to have to endure so many long, pointless air nuggets between genuine plot points.

Trainee: I...I'm honored to serve under you, commander.

Commander: No, it is I who am honored to command such a brave group of soldiers.

Trainee: *giggle* Thank you, but sometimes I don't feel very brave.

Commander: Why is that? (pause)

Trainee: Sometimes during the heat of battle, I become very afraid.

Commander: That just means you're human. You see, bravery isn't doing what you're afraid of doing. I'm very proud of all the obstacles you've, we've overcome together. All fighting as one, I believe we can overcome anything.

Trainee: Gee, I never thought of it that way. It is an honor to server under you, commander.

Commander: No, it is I...

And so on, until I tap out and just play X-Com instead.
 
I think Pokemon is very basic as far as RPGs go. I believe it only got as popular as it did because of the anime and merchandising.
I don't know why people are surprised by this considering who the chief demographic is.

I have a hate/love relationship with Japanese strategy games. I have Valkyria Chronicles sitting on the backburner, not because I dislike the gameplay, but because I know I have to wade through a good 15 minutes of cutscenes before my next mission. I can always skip them, but I want to have *some* idea of what's going on, I just don't want to have to endure so many long, pointless air nuggets between genuine plot points.

Trainee: I...I'm honored to serve under you, commander.

Commander: No, it is I who am honored to command such a brave group of soldiers.

Trainee: *giggle* Thank you, but sometimes I don't feel very brave.

Commander: Why is that? (pause)

Trainee: Sometimes during the heat of battle, I become very afraid.

Commander: That just means you're human. You see, bravery isn't doing what you're afraid of doing. I'm very proud of all the obstacles you've, we've overcome together. All fighting as one, I believe we can overcome anything.

Trainee: Gee, I never thought of it that way. It is an honor to server under you, commander.

Commander: No, it is I...

And so on, until I tap out and just play X-Com instead.
If it's any solace, I don't remember cutscenes lasting too long other than the prologue.
 
I think we need more video games set in the Vietnam War, even if I do know it's fairly unpopular compared to World War II, Modern, or Sci-Fi.

If World War I can make a good FPS, then so can Vietnam. And yes, I am aware of Battlefield Vietnam and Shellshock, but those were a long time ago.
 
I really don't understand the obsession over the lore in the Fallout series. Don't get me wrong, I love the series and find some of the backstory very interesting, but I don't get why so many spergs shit their pants over things like Jet being a pre-war drug or how power armor works in 4. One's a minor retcon at best (and can be justified as the "creator" being a lying little shit), and the other is a gameplay mechanic to balance the power armor out, but you'll never hear the end of it or how much Bethesda is "raping" the lore.

It got to the point where there was a mod that set out to "correct" some of the lore "inaccuracies". The sheer autism and arrogance in thinking themselves as having more authority about the lore over the guys who own the series astounded me. What is it about Fallout that gets these guys to sperg endlessly about the lore so much? The series isn't as expansive as something like Star Wars (only five canon games), and the games are full of so much goofy b-movie shit like ghosts and robots powered by brains that I doubt the developers took the lore as seriously as these guys do.

It comes from all the grognards who played the original games in the 90s. It was basically the sci fi version of Ultima, with all the autism you can expect from that.
 
The cod multiplayer paradigm is awful. Kill steaks let you get bigger kill steaks is a terrible way to get new players up to speed



3 is actually great. It's like they let Stallone rewrite a Tom Clancy novel
I never liked kill streaks, snowball mechanics in a shooter are terrible. I remember in BO1 joining lobbies with pub stompers in them during the middle of the game, it's near impossible to come back if they have any of the broken killstreaks. Usually they have counters like shooting them down or something, but it's almost impossible when you get gunned down immediately from spawn by a gunship.

Using attack dogs is fun as fuck though
 
I never liked kill streaks, snowball mechanics in a shooter are terrible. I remember in BO1 joining lobbies with pub stompers in them during the middle of the game, it's near impossible to come back if they have any of the broken killstreaks. Usually they have counters like shooting them down or something, but it's almost impossible when you get gunned down immediately from spawn by a gunship.

Using attack dogs is fun as fuck though


Wildlands PvP is amazingly fun and pretty free of the snowball shit, btw. Highly recommend
 
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I think RDR2 is headed for a hugely disastrous launch. It's been delayed twice and it's coming right on the heels of Rockstar's growing obsession with lootboxes and abandoning single player exploration for pay to win multiplayer.
Agree. Betting that it's going to have a stunted story mode so that they can make room for some sort of "massive wild west multiplayer experience!" that will be filled to the brim with micro transactions and lootboxes. They'll have just enough of a single player story mode to capture that part of the market intrest. Fact of the matter is GTA Online has made them a shitzillion double dollars, they have nothing but incentive to do it.
I'm in a negative hype zone on this one because of that fear.
 
I'm not looking forward to the new God of War because to me it seems like it's betraying everything that made the series what it is in favor of catering to the stupid artsy crowd that plays things like The Last of Us.

I keep seeing previews saying that the new one is "emotional" and "powerful," but that's not why I played God of War. I played God of War because I want to bust some heads, not because I want an engaging characters or plot. And the gameplay looks janky as fuck too.

I think this video sums up my feelings towards it, except that I'm more of a God of War fan than DMC.
 
God Of War was like the last franchise I would have expected to into a hipster story based game about the emotional toll of fatherhood.

Postmodernism can suck a railroad spike.
The worst part is when I talk to people they say that it's just a new direction for the series and that it was getting stale and repetitive anyway.

I mean okay, after like 6 games it was starting to feel samey but this isn't a direction that makes sense.
 
The worst part is when I talk to people they say that it's just a new direction for the series and that it was getting stale and repetitive anyway.

I mean okay, after like 6 games it was starting to feel samey but this isn't a direction that makes sense.

If a franchise is getting stale you switch it up within the established formula. You don't turn it into something completely different that's actually at odds with the original games.

Do you want to lose fans? because that's how you lose fans.
 
Speaking of OG God of War...We need more games with Villain Protagonists. Kratos is a dick who fucks up the world in his quest for revenge...And thats why God of War is awesome.
I'm so sick of white bread basic bitch boy scout main characters at this point

What was odd to me was the number of people complaining about how much of a dick Kratos was.

That's... kinda the point of his character though. It was established since the first game he was an irredeemable killing machine. Sure, he was guilty for what he did, but he chose to keep killing and slaughtering anyone who pissed him off. That's who he was.
 
What was odd to me was the number of people complaining about how much of a dick Kratos was.

That's... kinda the point of his character though. It was established since the first game he was an irredeemable killing machine. Sure, he was guilty for what he did, but he chose to keep killing and slaughtering anyone who pissed him off. That's who he was.
Not to mention, when you got right down to it, Kratos wasn't that much different from many other Greek heroes. Go back and read stuff like The Iliad and The Odyssey; a lot of those Greek heroes were dicks. The only difference is that the games acknowledge Kratos' dickishness.

I think there was a misunderstanding about Kratos; maybe it's cause I'm a bit of a GoW fag, but I always thought Kratos was a deeper character than people gave him credit for, especially in the first game. I guess that's another unpopular opinion I can say, that the first game had a legitimately good story and Kratos was actually kind of a profound character, and not in the faux "Look how emotional he is now" direction this new game is taking him. At least he was a somewhat original character and not the Joel knockoff they're shaping him up to be.
 
It's probably an unpopular opinion to admit you play any casual Facebook games at all, but Bejeweled Blitz is making it too easy to get ridiculous scores.

I remember when it was a freaking accomplishment to get past 1 million on Bejewled Blitz, or higher than 400,000 without using any boosts. These days, if I use certain higher-powered gems, it's not that difficult to get past 20 million without breaking that much of a sweat, and now that Bejeweled Blitz eliminated the 8x mutiplier ceiling in its recently unveiled facelift, high scores are just going to get even more ludicrous.
 
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A friend recently told me he never liked Sonic because he feels the games always set you up to go fast but then punish you for going fast by putting obstacles in the way Sonic has to stop for. I never saw it that way, but I see his point. TBH, in the past 30 years, I never even sat and thought about whether I actually like/enjoy Sonic games, or whether they're well designed. I just play them cause it's Sonic.
 
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