Unpopular Opinions about Video Games

Not sure if I agree or disagree with that. With Amiibo at least you get a neat little figure to display on a shelf and know what you're paying for, whereas lootboxes can be a literal waste of money where you get nothing of value or items you don't need and don't want.
At the same time, Amiibo come in limited supply, meaning that unless you're quick you might not get the one you want or have to suck it up and buy one from a scalper.
But then, lootboxes are usually cheap as fuck, whereas Amiibos are way more expensive.

Fuck that's a hard choice to decide which one is worse. But then, I've grown a healthy dislike of Nintendo over the years because of how inept and greedy they've become, so I'm probably gonna have to agree with you on that.

On the plus side, Amiibos are usable in many games, so it's kinda like you bought multiple loot boxes across a number of games, with more to come as long as games continue to include functionality for it, so the cost of those theoretical loot boxes through Amiibos go down over time.
 
I kind of like it when gamers boycott shit because "muh scary sjws." It drives the price down so you can snag it for a song. Just got Far Cry New Dawn for $15.
Yeah, I'm sort of considering getting Battlefield V at some point since it's so cheap these days.

For all the PR shitstorms that it caused, it is built off of Battlefield 1's foundation, so I'm sure I can still have some fun.
 
Yeah, I'm sort of considering getting Battlefield V at some point since it's so cheap these days.

For all the PR shitstorms that it caused, it is built off of Battlefield 1's foundation, so I'm sure I can still have some fun.


A friend and I have been playing it. It's just a reskinned BF1 in my opinion. It is fun, but I didn't feel like they did anything new.

And they put in red dot sights in a WWII game, like they did in BF1. It's dumb.
 
And thats what i mean about Jose. Even when he is not really wrong per se, he is incapable of seeing games from a different perspective than his. Nothing shows this better than his "horror games are not scary because you can respawn" video. Joseph always see games from a meta perspective so he is incapable of suspending his disbelief, so he thinks only a game with permadeath is a true "#horror" game and nothing else counts.

So, I know that this is probably really late, but if you wanna talk about Joseph Anderson, and his video on horror, he experienced Silent Hill 2 for the first time in one of his livestreams. Which is probably one of the WORST ways to go about playing a horror game, since your attention is divided between not only the game, but your audience too, so you can't get a good grasp of the more finer details.

Want some proof?

"The Town is making James Stupid"

"There was a time that James didn't know Mary is dead, when he killed her."


"How did Laura get there."

"I don't understand what Pyramid head is"

"Pyramid head died because I hit him with a sword."

And if you watch his horror game video, he claims he came to the conclusion in that video because of his first playthrough of Silent Hill 2.

I dunno. I think my unpopular opinion is I think Joseph Anderson is a hack.
 
holy jesus i spent a good 10 seconds with my arms in the air in pure disbelief
out of all of silent hill's symbology it's one of the easiest to understand

Have you seen his Danganronpa Livestream? Where he fought against his audience where he missed a piece of evidence in the courtroom scene and questioned how it could've been that answer.
 
On the plus side, Amiibos are usable in many games, so it's kinda like you bought multiple loot boxes across a number of games, with more to come as long as games continue to include functionality for it, so the cost of those theoretical loot boxes through Amiibos go down over time.

That, and the games with lootbox-style Amiibo drops let you scan them as many times as you want, but only once a day.

The trick with Amiibo is to just go on Wish or something and buy a deck of bootleg NFC tags for cheap. Only buy the figures if you actually want the figures.
 
Japanese games will always be better at storytelling than Western games. Japanese game developers have always expressed their creativity taking no prisoners as a result the outcome shines through while western devs are all either voluntarily or involuntarily tie themselves to political correctness, they just can't truly write the game in organic and fluid manner. Their stories have to suffer bogged down by unnecessary inclusion of lgbtq, mary sues and current political issues trying to tie these elements to the main story.
 
Japanese games will always be better at storytelling than Western games. Japanese game developers have always expressed their creativity taking no prisoners as a result the outcome shines through while western devs are all either voluntarily or involuntarily tie themselves to political correctness, they just can't truly write the game in organic and fluid manner. Their stories have to suffer bogged down by unnecessary inclusion of lgbtq, mary sues and current political issues trying to tie these elements to the main story.
I think the big problem here is that Western games are currently going through this trend where they have to be super serious and try to be "more than just a game, guys!!" You can tell the writers are almost ashamed they're making a story for a video game and want to make "real art." You don't get that problem with most Japanese games; they're much more gleeful in their approach to to the story.
 
I kind of like it when gamers boycott shit because "muh scary sjws." It drives the price down so you can snag it for a song. Just got Far Cry New Dawn for $15.
What's even """SJW""" about it? The black ladies are the villains, you're supposedly working with the white evil dude from the last game, and Far Cry 5 was the very opposite of political, to the point rags like Kotaku complained about it.
 
western devs are all either voluntarily or involuntarily tie themselves to political correctness, they just can't truly write the game in organic and fluid manner. Their stories have to suffer bogged down by unnecessary inclusion of lgbtq, mary sues and current political issues trying to tie these elements to the main story.

That's the case with all forms of media right now

And I figure that's a big reason why millenial nostalgia and Youtube is so popular today. There's no need to be stuck with modern propaganda when we've got decades of back catalogs, as well as a bunch of independently-produced stuff to enjoy.

But I agree with you on Japanese games right now. Nothing Western has come even close to Persona 5 or Breath of the Wild for quite some time. Seems like there's always a disaster happening from a major studio - shit, Fallout 76 just came out for Christmas and it's already old news thanks to Anthem.
 
What's even """SJW""" about it? The black ladies are the villains, you're supposedly working with the white evil dude from the last game, and Far Cry 5 was the very opposite of political, to the point rags like Kotaku complained about it.
Thinking them on the cover, they had to be good guys or some crap. It was no different from those sperging over the cover of 4 wherein that was accused of racism.
 
the greatest gaming travesty was the shutdown of City of Heroes in 2012.
It's a shame every time an MMO dies. I never once thought about getting back on Wildstar for years but the fact that it's impossible now is kind of upsetting.
 
It's a shame every time an MMO dies. I never once thought about getting back on Wildstar for years but the fact that it's impossible now is kind of upsetting.
It highlights the true nature of everything we do and enjoy: It's a phase. If you only ever played MMOs, you could basically tie periods in your time and world history to a phase in a video game. Sure, nobody would play a random offline PS2 game 18 years from now and go "Great, I can still enjoy this!", but the fact you straight up can't do that to mmos make them feel twice as fragile. Your investment is gone "soon". What you get out of that game is what you're doing in the moment. You're playing it for immediate gratification.

It's the idea behind everything we do, but for some reason in a MMO context it's just, painfully obvious.
 
It's a shame every time an MMO dies. I never once thought about getting back on Wildstar for years but the fact that it's impossible now is kind of upsetting.
https://www.reddit.com/r/WildStar/comments/a1yp34/private_server/

In the case of MMOs, private servers are generally your go-to when either the game doesn't exist anymore, or it's in a later expansion. I played WoW's Burning Crusade expansion on a private server for a couple of months in late 2017 and had a good time. It was crawling with bot accounts, but it was something.
 
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