Name a game you hate but everyone else loves - Because you have opinions too <3

Risk of Rain

Game crashing bugs in a rougelike, what's not to hate?
Don't got enough survivability needed to win? Enjoy farming bosses for items.
Don't got enough damage? Enjoy slowly farming bosses for items.
Have too much damage? Pray the game doesn't crash due to all the effects. PoS Overloading Worm
Got too much movement speed? NoClip ain't here to save you.
Got the Hyper Threader? Enjoy the 30fps and slowdown past 10 minutes as the lasers won't despawn.
Get fucked for completing the hardest achievement.

The game is in desperate need of a patch but Hopoo Games refuse to fix it despite being such a renown success.
It took some hobbyist modder years to finally fix the major bugs.
 
Mafia II.

Complete garbage. "Realistic," "serious" story that's just a bunch of random shit from a Mafioso's boring life.

Gameplay that's 90% walking slowly/menial tasks, 10% shooting.

Dialogue that's 90% fuck and 10% other cussing.

Open world that has nothing to do but missions. But at least you can manually turn lamps off and close doors, whoop-de-doo.

Mafia III has a pretty empty world, but it's a million times better of a game and story. Maybe I'll make a Virgin Vito, Chad Lincoln meme for the thread.
 
Anything involving Bioshock or Borderlands. Not even sure why, I love open-world RPG's and shooters, yet can't stand Borderlands for more than an hour.

Bioshock was just not my cup of tea.
 
Prince of Persia, the controls are horrible and almost 90% of the deaths you are going to get is because the prince do things that you did not command him to do, worst of it in the SNES version if you button smash he will execute ALL the orders you give to him, so he will do like 5 consecutive jumps to his death

Prince of persia 2 is not any better
 
The current incarnation of CkII - the game used to be good but they've ruined it making it to easy with things like Retinues and extra information that makes stuff predictable and new modifiers that make transitioning to a new monarch/leader easier.

Eu4 is also worse than Eu3 but not as terrible.
 
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Rainbow six siege. My friends love it, I can't figure out why. Nothing enjoyable about it other than watching teammates get tilted because their perfect strat that everyone uses is hard countered... Because everyone uses the same strats.
 
League of Legends,because of their ads ;
Fnaf(night trap have a better gameplay and story than fnaf)Undertale and Life is strange series,because of cringy dialogue+characters and boring gameplay;
any anime games, who have "someone young must have white hair" trope;
any ww2 games,who treats allies forces like angels in the story mode,because they too commit war crimes like axis forces.
 
I don't hate them I just feel absolutely nothing about them, them being MMORPGs. When World of Warcraft was released people went crazy and I had a co-worker that was in the beta, the game had wrecked him, always tired with rings under his eyes at work, his studies suffered and his girlfriend left him. WoW seemed like some serious life-destroying shit and at $10 a month it was way cheaper than coke. My account had seen less than 20 hours of use when I forgot about WoW, it was forgotten so hard that I continued to pay the subscription for a over a year.
 
Smash
Overwatch
Borderlands
Skyrim
SFV
Call of Duty
League of legends
 
Why do grown folks play Kingdom Hearts?
beacuse they played the first game back when they were kids (i hope). speaking off kingdom hearts, the third game left a bitter taste in my mouth. its not bad but very disappointing since kingdom hearts two is one of my favorite games of all time.
 
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I could never get into most FPS games. Not because they're "western and manly" but for the fact that they are the most fucking underwhelming game genre on the planet no one will ever admit to. Here comes that sweet, sweet autism spike! Ohhhhhh yeahhhhhhuuhh.

FPSes are my life's video game honeytrap. I can't even begin to describe how sickeningly deceiving the genre is. It's like wrapping over stale moldy Already Been Chewed chocolate with caramel and nougat filling with a fresh yet cheap chocolate coating and then biting into the fucking thing. Gameplay is like this: You have weak ass weapons, a melee and a pistol, to start off with, and then you gradually get new weapons that are increasingly powerful until 30% into the game you're stuck with the same fucking thing to kill and progress through Blandia, the Magical World of Bland Brown Bullshit Samey level design. Maybe it's me, and the dissonance of sensory deprivation and restraint because the first person view of things limits me only to what I can do because there are a limited amount of actions you can only perform in a video game, but when I think action FPS I think of doing all sorts of crazy ass shit and using virtually anything at your hands to survive and meet the "you must be this badass to pass" level to continue into the next level/part of the game like it's a damn action movie. I think of shit like Demolition Man, Commando, Cliffhanger, Die Hard, They Live, and Rambo when it comes to what can be of FPSes, but the reality is that everything plays out instead like the fucking climax of Cobra and loops it over just to meet a five hour movie mark.

Hell, let's get into some games I'll commit heresy by saying I hate. I hate Half Life. There. That's going to get a mob ready to try and dox me to the ends of the earth now, won't it? I hate Half Life and can't even get into it because of the fucking story. The mechanics? I love it, they're revolutionary, I love how you can interact with the world and how there are at least several different paths you can take going from point A to point B in a realistic setup that doesn't feel tailored to be solely gameplay designed. What turns me off is the story. You're stoic not talkative bland Whitey Scientist, not fucking Not-Schwarzenegger, but some guy in a research lab at least 2000 feet underground, and are stuck there for most of the game because suddenly aliens from a dimensional time space research experiment goes heywire and everyone dies but you. You get a fucking crowbar and take on not just the aliens but the US Gummimint.... because you're just that awesome? Because you wear an H-VAC suit? That's some Gary Stu writing right there. Then the aliens somehow take over the earth and have gotten a deal with some guy at the CIA, and things just get more fedora atheist edgelord from there on out. At least in Doom, you can ignore there's a story. Hell, you can even get a bunch of fucking mods and probably play what can be a different kind of game if you're not satisfied with what you got!

As for the culprit that I can say is probably partially responsible for my hatred of FPSes, I think that would have to go to Quake II. I don't know how people like that game. Everything feels rusty, blocky, samey, and it's pretty much the antithesis of the current day design of FPSes in that there's aboslutely no known motivation for you outside of the damn manual. In fact, it feels like Dr. Jekyll and Mr. Hyde for the NES. Sure, it's not as bad as that game, but it's an absolute fucking slog.

I'm absolutely aware of good FPSes out there, and Doom in general has always been the pinnacle of success, but this is one genre that needs some major polishing. It's not shit, but it's sure covered in it.
 
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