Games you gave up on.

I Wanna Be The Guy, because fuck that stupid bullshit game and all the autistic shit it spawned.

Nethack, ADOM, and Cataclysm: DDA. I love complex games and roguelikes, but holy shit there's definitely a limit to what I can handle. Every now and then I'll pick one of those back up and play for five minutes, then remember why I stopped playing and turn them off.
 
Transistor. Looks great, sounds amazing, cool plot and setting, but is astoundingly linear and has one of the worst combat systems in the history of RPGs. I lasted about 3 hours and got bored.
after playing through Hades a few days ago, a friend suggested Transistor for a similar experience. after about 5 minutes i had to turn it off, the combat seemed whatever and the talking sword was so grating, i knew i wouldn't be able to handle that shit for more than an hour


For example in League of legends I ended up BRONZE 5 with a 10/10 placements and 80% average winrate.

they decided to revamp the ranked system recently and place people really low with disproportionately high mmr to emulate the experience of climbing for the casuals. you probably were playing against high silvers/golds with a bronze rank, happens to me whenever i smurf

Yakuza 0. "Japanese GTA" my ass. I might go back to finish it eventually though. I even somewhat learned to competently play mahjong (aka poker for autistic chinks) to do the stupid minigame challenges.

yakuza 0 was my first experience in the series, and i loved it. then i tried kiwami.. it was such a drastic backstep from what made 0 so good to me. boring generic music, combat was more tedious, and the story quality seemed to take a dive. i had to drop it an hour in


I hate to say this but I think I'm slowly giving up on Kingdom Hearts 3. I don't know, but I just cannot stand how deep and complicated this game's story is while at the same time having Goofy drawl out "Organization XIII".

kingdom hearts 1 may have been one of my best gaming experiences in my childhood. interacting with final fantasy characters, and fighting alongside them in an arpg setting was my dream come true at the time. it was a fun little game with a straightforward plot that i was able to grasp without cringing. then kingdom hearts 2 came along and even as a kid i knew that game took itself too seriously, had to drop it. it was so disappointing too, as the combat was a definite improvement from 1
 
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Banjo-Kazooie.

I'm sure that the ones responsible for Rusty Bucket Bay really really hated working on that game, and made that place hell on a cartridge to vent out their frustration. Click Clock Wood is supposed to be the hardest level of that game thanks to a lot of platform hell until autumn and winter zones, but RBB was awful - the infamous engine room puzzle was just the cherry on the top.

Ocarina of Time and The Messenger are great games on their own, but in terms of replay value, both are zero for me. Played through both, only once, and put them down to no more. In terms of Zelda, anything that isn't Hyrule Warriors, to be honest.
 
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Banjo-Kazooie.

I'm sure that the ones responsible for Rusty Bucket Bay really really hated working on that game, and made that place hell on a cartridge to vent out their frustration. Click Clock Wood is supposed to be the hardest level of that game thanks to a lot of platform hell until autumn and winter zones, but RBB was awful - the infamous engine room puzzle was just the cherry on the top.
I just couldn't find enough of those damn musical notes. That bitch runs up the tower and locks the door behind her, and I decided she can just keep the little runt for her nefarious purposes.
 
Banjo-Kazooie.

I'm sure that the ones responsible for Rusty Bucket Bay really really hated working on that game, and made that place hell on a cartridge to vent out their frustration. Click Clock Wood is supposed to be the hardest level of that game thanks to a lot of platform hell until autumn and winter zones, but RBB was awful - the infamous engine room puzzle was just the cherry on the top.

Ocarina of Time and The Messenger are great games on their own, but in terms of replay value, both are zero for me. Played through both, only once, and put them down to no more. In terms of Zelda, anything that isn't Hyrule Warriors, to be honest.

I can usually streamrun through Banjo Kazooie but I end up messing up on Rusty Bucket Bay with the engine room and getting past the propeller and have to redo collecting the Music notes. .
 
FFVIII
Romancing SaGa: Minstrel Song
Grand Knight History
Muramasa Demon Blade

Basically, RPGs with level scaling. What's the point of leveling up if the enemies will be always on par, or maybe even stronger, than you?

It makes your growth seems meaningless, robs the feelings of satisfaction, and encourage you to avoid battles like plague. For me, whose battle is half the reasons playing RPGs, it's enough to make me drop a game. Quite a shame tho, because some games with it are actually pretty good. Just can't stand the scaling.
 
I just couldn't find enough of those damn musical notes. That bitch runs up the tower and locks the door behind her, and I decided she can just keep the little runt for her nefarious purposes.

I never finished BK, but if I remember right Grunty’s ultimate goal is to use Banjo’s sister’s youth to become a big titty goth gf, so more power to her I guess.

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Dragon Age Inquisition. The reason is pretty dumb. Gameplay was fine, pretty much everything was fine, even Denuvo wasn't acting like computer Bubba. I hated how clean everything in the game looked. The story was pretty eh, too.

Usually don't judge graphics. Something about Inquisition looking so clean felt off to me, though.

Can never get far in Silent Hill Homecoming. First try was due to the combat heavy gameplay. Second try, 720p wasn't something my eyes were used to anymore. 480p? Fine. 360p? Fine. 1080p? Awesome.

720p? Everything looks too distant.
 
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Just about every online game, because of one reason: Twitch streamers.

Twitch streamers ruin anything they touch with their tard-raging anytime they don't win a match. I haven't seen one Twitch streamer I get matched up with not tell me to uninstall the game in a fit of tard rage at all, nope.
 
Just about every online game, because of one reason: Twitch streamers.

Twitch streamers ruin anything they touch with their tard-raging anytime they don't win a match. I haven't seen one Twitch streamer I get matched up with not tell me to uninstall the game in a fit of tard rage at all, nope.
That and how sensitive everything has become. I can't even imagine playing online now. Back in the day being called a faggot online and some 12 year old calling your mom a whore was just part of the game. You wipe the floor with the punk and then trash talk em back.

Now not only can you get kicked from a match for saying mean things but your entire account can get ban hammered. If its an online only game you are fucked, better go buy another copy son.
 
Jaws Unleashed
It was a 3rd person shark action game that was pretty good fun, and the loading screens had movie trivia that was pretty interesting. Biting dolphins in half, killer whales in half, bikini girls in half. all good fun.
Then they throw an underwater mine maze at you. Bruce can't turn so good, he's an absolute unit, the mines are close together, and just grazing a mine kills you and sets you back.
Quit in disgust.

 
I know I gave Dragon Age: Inquisition about 15 minutes before I returned it.

I think I was most disappointed in Skyward Sword, though. Was looking forward to it, but after the first dungeon and barely making it to the second one, I was pretty much done. Controls were the main issue, but I also didn't feel much for the story or characters.

Otherwise, there's probably been a lot of games I've tried and never played again for whatever reason.
 
Europa Universalis... I don't want to take 3-6 months just to learn the game.
 
Bioshock infinite. It just takes itself way too seriously and the story is pretentious and full of holes. And it just becomes this rail shooter because there's no real open world which is strange considering Bio 1 and 2. It just becomes a slog to get through.

Bioshock 1 is kinda half / half. It really drops off a cliff after you confront Ryan in the middle. I can't play past that.

Bioshock 2 is amazing though and I've completed it tons of times. It fixed everything wrong with 1 with the combat system and the weapons are better. It also feels the most cohesive.

After reading some online interviews it seems that Ken Levine is a huge twat with a Napoleon complex and just freaks out all the time and screams and curses at his team and loses his shit so it makes complete sense that the best Bioshock was the one he wasn't involved with. It was probably a fun working environment compared to Bioshock 1 and Infinite.

I love all the Resident Evil games EXCEPT 7. I just can't. It's shit. Everything about it is shit and it's just impossible to get through because it feels like a slog. The characters aren't even compelling - there's the hillbilly family and they're OK but everyone else is a mess. There's no real creativity to the monsters. You spend the game attacking the same three types of monsters pretty much. I have every Resident Evil installed on my system and RE7 is the first one I uninstalled. Every time I play it I feel like it's just Capcom's attempt to waste my time.
 
Vampyr: boring
Murdered: Soul Suspect: I can still hear the screeching of those Harry Potter Death Eater knock-offs
blinx the time sweeper: was just wonky
Ever Sims game ever
 
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