The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

I know I worry about him. But if more YouTubers fight back like Quaterpounder use their lawyers to expose Sony they might be toast. Also, this video appears online.



Jeremy Griggs is independently wealthy. This sets him apart from other youtubers like the quarter pounder who could barely hang on to the lawsuit he filed against that faggot who sucker punched him.

When Sony Copyright Struck his on going (and monetized) live stream they did in fact step on a land mine. They acted under color of the law per youtubes guidelines, which requires a sworn affidavit to activate. That sworn declaration could very well bite them in the ass because it gives immediate jurisdiction to the federal courts for resolution. It limits massively the amount of shenanigans that could be employed.

I am almost certain Griggs is gonna sue, and he can pay for it too. He may even be able to turn the lawsuit into a class action. YouTube is an "impartial" arbiter. It "impartially" believes all DMCA claims once the claimant affirms under penalty of perjury and full submission to the district court in San Francisco that they are using the DMCA lawfully. If they are using it unlawfully, well that is not youtubes problem. It's a problem for the youtuber. Or potentially and in this case, it may very well be a very big problem for Sony.

They cant even try and argue that the courts have no jurisdiction at all for the dispute, or that the courthouse in San Francisco is the proper venue for hearing it. The fact that the targeted party would even raise the issue means the court HAS to hear it. Sony had to swear that they would not deny such a counter action in order get Griggs live stream taken down while in progress.

They have massive liability exposure here. Fraudulent use of the DMCA via sworn statements (which youtube requires btw) carries with it automatic civil penalties. There are also civil rights complaints to be made in addition here which also carry automatic civil penalties.
 
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The Witcher 3 Alternate Universe Version:

"Ok, so what are we doing with this here?"
"So the first half of the game you're playing as Geralt with Ciri right? Then this sorceress comes out of nowhere and grabs his dick and rips it off. Its the ultimate symbol since Geralt is a cheating asshole full of toxic masculinity."
"....wouldn't the sorceress just use ma-"
"Nah, check it. She uses her magic to make her gains huge bro. So she's like 8 feet tall, and got this awesome bone structure and muscles the size of your fucking face. Its muscle magic, its musclery."
"Just how much coke did you do last night?"
"PCP motherfucker. Anyway, so she's like 8 feet tall, with a man face and man hands."
"Uh, why? Sorceress make themselves beautiful."
"What, do all women care about appearances? You sexist fuck. Get out of my writers room."
"Neil, this is my office."
"So anyway, there's this really fucking butch sorceress, and rips Geralt's dick off and he bleeds to death...because he killed her soldier father."
"You mean, the ones that were raping sorceresses in the second game? Or the ones that wanted to capture and rape and kill his love interest?"
"INCONSEQUENTIAL. Anyway, the sorceress has had a hard life since she was five years old and saw her dad die in front of her, so she uses magic and the power of imagination to get revenge. Because the dad was providing for the family, and her single mother had to turn to prostitution and Geralt fucked her one time. And then she killed herself, because fucking a toxic male is disgusting. So like, ripping his cock off is all metaphorical and shit."
"It uh, isn't. It is literally ripping off the organ that he used to have sex with her mother. That's not a metaphor."
"You just don't get it. Anyway, Geralt bleeds out and cries for Ciri, who then tries to hunt down the muscle sorceress. But get this, you then play as the sorceress for the rest of the game, then you challenge Ciri to a fist fight and she agrees and she totally gets fucking rocked dude, like super-fucked up. That bitches face is ground beef. Teeth all knocked out and shit but she spares her because she reminds her of her moms"
"I literally want to forget everything you just said. So, a person who can teleport and tear people in half, will willingly have a fist fight with her...and wait, you just said she was 5 years old. How is this even possible? The 3rd game takes place nearly after the second! Wouldn't that make her mentally impaired?"
"Exactly! We get the disabled people, the freakishly tall people, the gays, the trans. And lets make her Nigerian. Hire a Nigerian to voice act her. We get the PoCs too. All the fucking boxes, bro, we got it made. We get to go through her struggle and see how hard it is to go through her life. Also she's gay."
"...you're making a 5 year old, in an adults body....gay? And a young, white, Eastern European woman reminds her of her older, black, Nigerian mother?"
"Yup, we'll have a ton of interracial lesbian scenes with lots of ugly lesbians."
"Why do they have to be ugly?"
"WHY DO YOU HATE REAL WOMEN?!"
"Please, someone get this homeless looking pedophile out of my office."

That was fun. Even if no one enjoyed it, I did.
 
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Another major problem with this is that people have had 6-7 years getting attached to these characters, and they expect them to get attached to this cunt in like what, 20 hours? You have brain damage if you believe that is possible. No one, and I mean NO ONE cares about some random firefly doctor with no fucking name who Joel merks because he was coming at him with a scalpel. Nobody. Gives. A. Shit.

I think this is what boggles my mind the most, this whole cycle of revenge plot bullshit started by the death of a character that we never saw and most likely won't be able to see in the game except for flashbacks.

Look, religious Zealots are an eye roller, way over done in these scenarios, but you can roll with it. And shoving over-long Lesbian kisses or even the super tranny are groaner for sure, but whatever, It isn't hard ignore these progressive tryhard bullshit, and if someone feels more confortable with themselves by watching trans or gay people in their entertainment in the way people like to champion representation, power to them I guess, no skin off my back either way.

But to base a sequel over an event that held no water in the original, makes no sense. The original game had a pretty strong finish and it was clearly intended to be a singular story.

So, of course they weren't going to introduce a new doctor character at the very last hour of the game and have him spout exposition so we can get to know him, as in: " I sure hope we can cure this fungus curse, so I can go back home and see my little boy who loves to play with dolls that I'm so proud and supportive of".

So, this begs the question, why build this new story around a tragedy that holds no water in the original game? killing people in last of Us comes to Joel and Ellies as impactful as sneezing, more so when the story already has a spine, the fungal infection. Sure, the main theme is about a Father and Daughter relationship, but without the backdrop of a fungus apocalypse, the whole thing is meaningless.

So... what does the infections has to do with a tiny lesbo and a huking tranny interlocked in a cycle of vengence? Of course we can argue that a sequel having Joel and Ellie being hunted for the cure is easy to see it coming... but at least it is grounded in the world that has been set in the first game, like Secret Asshole said, who the fuck cares about this doctor that was wacked by Joel?

This whole thing feels very weird, and these ideas seems like the sort of ideas that get wacked in the cutting floor or worked on in some other way. to me, it seems that the person who was supposed to say "NO" to this sort of thing (AKA, a producer) either was absent or had no power, and TLOU2 is probably going to serve as yet another prime example that very self important and very self satisfied people shouldn't be able to do as they please without a strong push back.
 
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Cuckman Writes: Red Dead Redemption.
"Okay, so like, after John Marston goes back home and reunited with his family, a military unit led by Arthina Morgan, a POC Disabled Genderqueer Individual shows up to kill him for his many crimes. You see, back in the Blackwater Heist, John killed Xirs father and raped xir mother in front of her, before running her over with a horse carriage. Then for the next 15 years Arthina trained day and night and built a custom wheelchair powered by an internal combustion engine (which xi invented). Instead of getting shot by the army in a desperate last stand, John gets knee-capped with a croquet mallet and has his head crushed by Arthina's wheelchair. Then the aftergame is from Arthina's perspective, as she hunts down Jack and Abigail, who are both rapists and Nazis. Xi eventually corners them in Mexico and brutally runs over Jack with xir wheelchair, before murdering Abigail in front of him. Having purged those white male fascists, xi shoots Jack and wheels off into the sunset. GOTY material you guys!"
 
I think this is what boggles my mind the most, this whole cycle of revenge plot bullshit started by the death of a character that we never saw and most likely won't be able to see in the game except for flashbacks.

Look, religious Zealots are an eye roller, way over done in these scenarios, but you can roll with it. And shoving over-long Lesbian kisses or even the super tranny are groaner for sure, but whatever, It isn't hard ignore these progressive tryhard bullshit, and if someone feels more confortable with themselves by watching trans or gay people in their entertainment in the way people like to champion representation, power to them I guess, no skin off my back either way.

But to base a sequel over an event that held no water in the original, makes no sense. The original game had a pretty strong finish and it was clearly intended to be a singular story.

So, of course they weren't going to introduce a new doctor character at the very last hour of the game and have him spout exposition so we can get to know him, as in: " I sure hope we can cure this fungus curse, so I can go back home and see my little boy who loves to play with dolls that I'm so proud and supportive of".

So, this begs the question, why build this new story around a tragedy that holds no water in the original game? killing people in last of Us comes to Joel and Ellies as impactful as sneezing, more so when the story already has a spine, the fungal infection. Sure, the main theme is about a Father and Daughter relationship, but without the backdrop of a fungus apocalypse, the whole thing is meaningless.

So... what does the infections has to do with a tiny lesbo and a huking tranny interlocked in a cycle of vengence? Of course we can argue that a sequel having Joel and Ellie being hunted for the cure is easy to see it coming... but at least it is grounded in the world that has been set in the first game, like Secret Asshole said, who the fuck cares about this doctor that was wacked by Joel?

This whole thing feels very weird, and these ideas seems like the sort of ideas that get wacked in the cutting floor or worked on in some other way. to me, it seems that the person who was supposed to say "NO" to this sort of thing (AKA, a producer) either was absent or had no power, and TLOU2 is probably going to serve as yet another prime example that very self important and very self satisfied people shouldn't be able to do as they please without a strong push back.

The Ancient Greeks believed that good stories came from the Gods (via the muses) and bad stories were dreamed up by crazy men who thought the Gods were speaking to them and in their arrogance spewed out nonsense.

I always found this idea amusing but not that relevant. But in recent years it seems to be a tragically real thing. These modern woke writers think they are speaking the will of gods, but the only thoughts in their minds is their own pride, and the only words on their lips is damnation.
 
Reddit responses brought, hope yall has taken your blood preasure medication
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IT DOSENT MATTER IF ITS BAD IF ITS GOT THE RIGHT BRAND I HAVE TO CONSOOOOM:


Guy asks wtf is up with the last of us 2 hate
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We dont hate mediocre hacks destroying vidya! No not att all, its just that we hate all women
I hate fucking anime, but atleast the nips seem to know what their market looks like, compare that too every western dev that looks like a fucking retard 9/10.

Blizzard with BFA overwatch and diablo mobile "Dont you guys have phones?"
EA with Bf5, MA, BF2, Anthem and the whole "Dont buy it if you dont like it biggot".
Tlous2 seems to be looking like a fucking disaster


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TRUST THE PRODUCT JUST CONSOOOM WHEN THEY TELL YOU TOO.



IDk if it has been posted in the thread b4 but has anyone watched Druckmans keynote?
From reddit
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This is still garbage but compared to the crap we got? It solves a lot of plot issues.
 
That's intersectionalism 101. You need to really get inside the heads of Idpol people to understand what they're thinking, but I don't recommend it, because it will drive you nuts. If a game loses them money, that's because capitalism is the problem, because capitalism disproportionately rewards white males, and that means other demographics can't afford luxury items like video games, and therefore, we need more affirmative action so people can buy more boring, preachy diversity fiction.

If you're around SJWs long enough, you begin to understand the circular, self-reinforcing, and superstitious nature of their logic. They're not interested in video games as video games. As in, they are not interested in gameplay, or skill gap, or the audiovisual aspects of games, or tactile feedback, or any of that. They're only interested in games as a narrative medium. The gameplay, required skill level, art, sound, and music could be literally anything.

The ideal SJW game could literally use stick figures and play something like Myst, and they wouldn't care, as long as the protagonist isn't sexualized eye candy and as long as the plot conforms to their belief system:




It began earlier than that. In fact, ground zero was probably RaceFail '09, but in the wake of OWS, it got significantly worse, and this shit started taking over communities.


None of Anita Sarkeesian's critiques of games had anything to do with video games, because, as everyone should know by now, she doesn't like playing them.


Anita Sarkeesian is one of those Buffy Studies 'tards and her critiques are broadly applicable to any narrative medium. She just latched onto video games because they were trendy and because she saw something she could exploit for SJW pity-bux.


Her arguments are completely nonsensical if you actually dissect them at all. Her thesis, I'll Make a Man out of You, is gender-essentialist trash:


Wow, really liberating, Anita. Very feminist.

So, any time a woman in fiction is aggressive or solves her problems with violence, she's just being written as a man with tits.



Yes, this is what these people actually believe. If a woman picks up a gun and blasts all her enemies to bits, smokes cigars, drinks liquor, works out and gets ripped, and intimidates bad guys by telling them that she plans on cutting their liver out with a rusty spork, she's not challenging gender stereotypes. She's just reenacting and reinforcing the superiority of manhood.

Apparently, the ideal female protagonist doesn't solve problems with macho violence. She dabs her eyes with a lace doily and cooks the bad guy a nice Shepherd's pie, and makes him renounce his evil ways as he is moved to tears by her innocent, childlike femininity... oh wait. That's just your bog-standard housewife stereotype.

Note that even SJWs can't agree on this point, as evidenced by how this Abby nobody is stacked with muscle and solves her problems by beating and choking people to death.

SJWs are very emotional and their logic runs entirely on feels. If a character in something they wrote is flipping out and raging at the world, you can bet that it's because the author feels the exact same way.

"OMG, TRUMP MIGHT GET RE-ELECTED, TIME FOR MY CHARACTERS TO HULK THE FUCK OUT AND SMASH EVERYTHING."

SJWs are chronically incapable of introspection, they run on superstition rather than logic, and they can't see the value in writing stories that have value systems that are in any way different from their own. A real author knows how to write a story from any side, from any perspective, and they can see the value in it.



If they wanted to do a muscle-girl revenge plot, I mean, they could have killed off Dina and then had Ellie bulk up on soy protein powder or whatever the fuck. This would have had the advantage of it being a character that we actually kinda gave a shit about.
Capitalism is a bad thing. You don't have to agree with intersectionalism to think that.
 
It grosses me out seeing hollywood and co constantly going into things people liked that already had a happy ending, then undoing it to give it misery instead. They all love continuing a successful franchise, but damn it all when you see them dig up someone you imagined was enjoying retirement, only to give them even more suffering, pain, and top it off with showing you an awful, disrespectful death. I always hated the idea of adding to this story. We didn't want any more conflict between Ellie and Joel. It was heartening seeing him regain that sense of fatherhood. As much as they seem to despise the core concept of a human family it's a resonating idea with people. Most normal (maybe non-trans? I don't know the non-offensive term for standard issue human) people have families they love to an extent, so plaing a char with those things makes us feel closer to them. This is just trying to get people to empathise with an abstract. Few people know what a trans person feels on the inside, and I tend to doubt people would think after one playthrough they'd really 'get' trannies inner feelings, because to a lot of us the trans concept is so alien it doesn't track to anything we recognize. The first story was a classic 'two people who've lost find their way back to feeling through each other' but it was popular with people because it was understood. I love a good revenge flick, but the writers have to make empathise with the loss. People liked John Wick because he lost a puppy from his cancer-riddled wife to a jackass. I doubt most 16 year olds will feel the desire for righteous trans-vengance for some asshole wannabe surgeon playing doctor who was deprived of his new gore-based toy.

I always thought the fireflies were like dumb children playing doctor. Like how idiots and simpletons think "Science!" consists of holding an erhlinmeyer flask full of green dye and a test tube of yellow dye and putting them together. It was always dumb but it was resonant so it worked. It's an interesting look at the human condition. Even theoretically, many would say their personal loss is okay if it prevents suffering of many others....but in reality that personal, visible loss for us is REAL, whereas the loss of hypothetical others (or in Joel's case the new status quo) doesn't feel like anything. It's just dumb. All of it.
 
I am speaking from experience. I seen the same thing happened to comics. That's why you have to take down Sony early before it is too late.

No, you're speaking from fear. Know the difference.

Do you know how this shit started? It's not some massive conspiracy to do this, it's lone nutjobs in positions of authority, working together in a loose conglomeration, which is why they're pathologically fucking incompetent about it. I've already gotten into this, but all it takes is a few specific assholes at a given company and control can be flexed. I've been over why Marvel comics suffered that fate, but if you need a refresher, it's because of a dipshit in the hiring pool who directly hired talent from woke Twitter, even when that talent happened to be someone who wound up slipping anti-semetic messages into comic books. The corporate parent would eventually get wise to the fact that these books were selling like shit, cancelling them and firing everyone involved, only for the same hiring department to hire more from the same Twitter cesspit. They got away for this so long because even the simplest company has interdepartmental disconnects, and each one is generally trusted to do its own thing so long as it benefits the company. And since Iger changed most of the focus Disney had in his reorg of how Disney made money, Marvel was generally left to its own devices.

What I'm getting at with all this is that no large company is stupid enough to go balls-deep into Social Justice. Not when it's provably not profitable. It's literally economic suicide at this point, and the only reason it's been happening is because they've had someone to pick up the tab. The problem is that eventually, there's a bill to be paid. This is what happened with Disney-Lucasfilm, only that fuck-up was so bad that it forced the Shareholders to get involved, resulting in Iger hiring actually talented people who put out the Mandalorian.

This shit will eventually exhaust itself. All we need to do is be patient and push back.
 
Been watching this for awhile now and not sure if anyone brought this up, if someone did sorry for being a faggot, but I'm realizing that Dina looks eerily similar to cuckmann, except the manbun and beard.
With everything I've seen this strikes me as a excuse for cuckmann to creepily perv on Ellie and him to be a teenage girl.
If this is true than he's probably a pedo and his a abuse fetish.
Still trying to catch up these pages but the guy who spits on Joel after Abby beats him not only looks but sounds like Druckmann, as many people have pointed out.

Apparently if I understand everything correctly Sony owns as much of a % of jak and Daxter and Uncharted as they do for Twisted metal.

So they can change devs and have done so in the past because Jak and Daxter lost Frontier was made by high Impact games and SCEI
I was so looking forward to this game, I just assumed it was a ND game.

I was never so disappointed in my life, I hated this game and felt like I was taken advantage for having my parents get it for my birthday...
 
I think this is what boggles my mind the most, this whole cycle of revenge plot bullshit started by the death of a character that we never saw and most likely won't be able to see in the game except for flashbacks.

Look, religious Zealots are an eye roller, way over done in these scenarios, but you can roll with it. And shoving over-long Lesbian kisses or even the super tranny are groaner for sure, but whatever, It isn't hard ignore these progressive tryhard bullshit, and if someone feels more confortable with themselves by watching trans or gay people in their entertainment in the way people like to champion representation, power to them I guess, no skin off my back either way.

But to base a sequel over an event that held no water in the original, makes no sense. The original game had a pretty strong finish and it was clearly intended to be a singular story.

So, of course they weren't going to introduce a new doctor character at the very last hour of the game and have him spout exposition so we can get to know him, as in: " I sure hope we can cure this fungus curse, so I can go back home and see my little boy who loves to play with dolls that I'm so proud and supportive of".

So, this begs the question, why build this new story around a tragedy that holds no water in the original game? killing people in last of Us comes to Joel and Ellies as impactful as sneezing, more so when the story already has a spine, the fungal infection. Sure, the main theme is about a Father and Daughter relationship, but without the backdrop of a fungus apocalypse, the whole thing is meaningless.

So... what does the infections has to do with a tiny lesbo and a huking tranny interlocked in a cycle of vengence? Of course we can argue that a sequel having Joel and Ellie being hunted for the cure is easy to see it coming... but at least it is grounded in the world that has been set in the first game, like Secret Asshole said, who the fuck cares about this doctor that was wacked by Joel?

This whole thing feels very weird, and these ideas seems like the sort of ideas that get wacked in the cutting floor or worked on in some other way. to me, it seems that the person who was supposed to say "NO" to this sort of thing (AKA, a producer) either was absent or had no power, and TLOU2 is probably going to serve as yet another prime example that very self important and very self satisfied people shouldn't be able to do as they please without a strong push back.
The concept of revenge for a faceless character could work. The problem is the framing, I mean if Ellie was the only playable character and the player went about on a random adventure for a cure during first third of the story. Helping people on the way. You meet Joel, hang out and have a comfy time. The player then visits characters from the first game just to see how they are. After the adventure, Ellie and Joel rest at a home base of sorts. They get ambushed by Abby. Ellie and Joel get separated. Joel fights Abby and is initially on the offensive. Abby mentions the firefly incident and how Joel killed her dad. This stops Joel for a second which Abby uses to take the advantage and kill him.

Abby should then run away with a confused or not-satisfied look on her face. The second third should be you as Ellie rampaging through America to find Abby. A lot of innocents get hurt. The good you did previously gets undone. Someone Ellie loves dies to clickers because she was focused on revenge rather than living. This all combinates in a final confrontation with Abby at her "camp" where a lot of families that are connected to the fireflies stay. Ellie destorys the place, letting clickers run wild. Abby and Ellie fight. Partway through Abby should slowly lose the will to fight whenshe realises that she's like the man she hated. This causes Ellie to be in an advantageous position to kill Abby. Just as Ellie is about to kill Abby, a clicker finishes the job for her. Alone, in a dangerous infested camp, Ellie escapes with the same look Abby had when she killed Joel.

The final third should be about Ellie visiting the places she messed up and trying to fix them again. Only for people to either attack on side or push her away. This causes Ellie to segregate from everyone else. The final confrontation of the game should be Lev coming for revenge against Ellie. Ellie wins, but feels empty and let's Lev go.
 
The concept of revenge for a faceless character could work. The problem is the framing, I mean if Ellie was the only playable character and the player went about on a random adventure for a cure during first third of the story. Helping people on the way. You meet Joel, hang out and have a comfy time. The player then visits characters from the first game just to see how they are. After the adventure, Ellie and Joel rest at a home base of sorts. They get ambushed by Abby. Ellie and Joel get separated. Joel fights Abby and is initially on the offensive. Abby mentions the firefly incident and how Joel killed her dad. This stops Joel for a second which Abby uses to take the advantage and kill him.

Abby should then run away with a confused or not-satisfied look on her face. The second third should be you as Ellie rampaging through America to find Abby. A lot of innocents get hurt. The good you did previously gets undone. Someone Ellie loves dies to clickers because she was focused on revenge rather than living. This all combinates in a final confrontation with Abby at her "camp" where a lot of families that are connected to the fireflies stay. Ellie destorys the place, letting clickers run wild. Abby and Ellie fight. Partway through Abby should slowly lose the will to fight whenshe realises that she's like the man she hated. This causes Ellie to be in an advantageous position to kill Abby. Just as Ellie is about to kill Abby, a clicker finishes the job for her. Alone, in a dangerous infested camp, Ellie escapes with the same look Abby had when she killed Joel.

The final third should be about Ellie visiting the places she messed up and trying to fix them again. Only for people to either attack on side or push her away. This causes Ellie to segregate from everyone else. The final confrontation of the game should be Lev coming for revenge against Ellie. Ellie wins, but feels empty and let's Lev go.
This is so good. I like how it might also tie to Joel in an abstract way. After all, the first time we meet Joel he is some loner smuggler who is implied to have done some really fucked up shit in the past. Ellie, unknowingly, goes through the same character arc up until Joel meet her. Except this time Ellie doesn't have an "Ellie" to save her like Joel did.
 
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We dont hate mediocre hacks destroying vidya! No not att all, its just that we hate all women
I hate fucking anime, but atleast the nips seem to know what their market looks like, compare that too every western dev that looks like a fucking exceptional individual 9/10.
Always hated these pricks. A technically competent game can still be bad. I hate Destiny 2 because the mechanics are bad, I hated the newer battlefields because they feel like they were making them more and more like CoD. I hated the new borderlands 3 because everyone talking needed to shut the fuck up.

None of that has to do with the LGBT, but they always find some way to tie it to that. That said, the line "don't kill ellie, she's the last of us too" makes me want to suck start a shotgun with how bad it is.
 
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