Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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Alex's spaghetti code got leaked to the public. Who wants to bite the bullet and make Yandere Simulator before Alex does?

Edit: Y'all do know that's a joke, right? I'm honestly waiting for Alex's shitfit on Twitter or Youtube or whatever site he's on Twitch in which he draws the leakers as 'gremlins'.
 
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The one amusing thing in that update:
Removed exploit that would allow the player to get an easy panty shot by getting so close to a student that they were clipping inside of the student’s body, then pulling out their camera, inserting it inside the student’s torso, and aiming the camera straight downwards at their panties.

I mean, that's a bug, and it's an actual bug rather than a weird else-if condition.. but geez, the phrasing.
 
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I've seen people say that someone else will now finish this game before YandereDev gets a chance.
But I feel(know) it'd be easier to create something new from scratch rather than try to fix this
2020-05-15_23-18-01.gif
 
A new bug build was released. Nothing interesting, but Alex did say that once he started working on improving the graphics, he would stop releasing updates until Osana is out. He also said that this might happen after June 1st. Will this mean we enter the Osana saga of this cow? Probably not, but it's interesting nonetheless.

At this point it doesn't even matter. It's taken six fucking years for the very first rival to be released and for the game to even get a demo. Alex blew his chance for Yandere Sim to get huge a long time ago.

Personally, I'd love to see Osana released just so we could get some new content, but I'm not holding my breath.
 
A new bug build was released. Nothing interesting, but Alex did say that once he started working on improving the graphics, he would stop releasing updates until Osana is out. He also said that this might happen after June 1st. Will this mean we enter the Osana saga of this cow? Probably not, but it's interesting nonetheless.
>32-bit executables have "a bunch of crash bugs"
A 32-bit program/CPU/OS is limited to an address space of 2^32 bytes, which is exactly 4 GiB. In other words, a 32-bit program is incapable of using more than 4 GiB of memory at any one time. I'm convinced that the "crash bugs" are caused by Alex's shitcode exhausting the 32-bit address space.
 
I've seen people say that someone else will now finish this game before YandereDev gets a chance.
But I feel(know) it'd be easier to create something new from scratch rather than try to fix this
Why write it in one line when you can write it in 100?

Set up a dictionary for StudentActionTypes, then just use scheduleBlock2.action as a key. So, if you call the dictionary dict, then
this.Actions[this.ID] = dict[scheduleBlock2.action]
Much more readable and maintainable, not to mention optimized.
 
Christ, why not just have another bench? That way if the player, or a rando NPC, sit on the bench they'll just go to another one. Lazy as fuck game design.
And I just fucking feel that he added it by something like this in a script that is responsible for sitting on bench
C#:
if (sisterDialogeMonday)
{
    interactebleBench15.SetActive(false);
}
else if (sisterDialogeTuesday)
{
    interactebleBench15.SetActive(false);
}
...
else if (sisterDialogeFriday)
{
    interactebleBench15.SetActive(false);
}
else
{
    interactebleBench15.SetActive(!false);
}
 
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