Gensdupays
kiwifarms.net
- Joined
- Jun 7, 2013
- Highlight
- #121
Turn off the computer and it all stops.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
One must ask this: how is she mistreated??? Brainwashed by the patriarchy?
Or make it look like they've got some serious headcolds going on there.All they did was make it look like there was some nosebleed going on there.
Just be happy that they didn't bring up this gem: (TW: big image, inflation, hilarity)Oh my god. They're really going on about how the Disney and Paramount films exaggerate Herc's muscle mass?
Well that was something I didn't want to see.Or make it look like they've got some serious headcolds going on there.
Just be happy that they didn't bring up this gem: (TW: big image, inflation, hilarity)
Turn off the computer and it all stops.
I checked to see if there were any more responses, because Shantae has become a member of their shitlist.
So she needs more practical pants but a less practical top? How does that make sense?
If she actually wanted practical, she wouldn't be wearing a belly dancing outfit when she's doing the running around, adventuring, jumping, etc.
It's about using bellydancing as an excuse to draw a sexy girl any way they want. That's it.
I consider it a plus that they came up with the thinnest possible excuse to do so that was not horribly clichéd.
In the other problematical games there is not even that much thought given to why female characters would be running around in underwear as tiny as can still get sneaked post the morality censors. Never mind the 'should' in that censors.
I would call it a baby step, except that even 2 day old babies take bigger steps than that.
I really consider it a step sideways at best, arguably it makes it worse because as well as normalizing the problematic aspects they're now throwing part of a cultural identity under a bus in the process.
This a bad, "generic" design. Also, a good female design is a breastless female design.
Liana K said:I didn't know until recently Anita Sarkeesian was using the exact same arguments as the very people she claims to oppose. Now that I know, I can't expect any better treatment. I've been labelled a fighting f**ktoy, and gaming's Queen of Feminism has decided that I and many of my favourite characters, are objects suitable for mockery.
This is why I'm an unrepentant fan of Ivy Valentine from the Soul Calibur games. When you're built like Ivy is, like I am, you spent your entire life knowing that you have to be smarter, more strategic, and be able to perform more complicated moves than your opponents. Relying on people to support and defend you leaves you with missing pieces of your soul. Being "nice" and "likeable" leaves you further behind because other women are so much better at that. Your remaining viable option is to become an intimidating, undeniable embodiment of female aggression and make everyone around you squirm.
One mistake, and you're screwed. You need to dominate fights from start to finish, because if you lose momentum a character with less-complex special moves will shred you. You have to keep enemies at a distance and choose your moments or get in close and grapple as if your life depends on it. There is no middle ground.
Your own weapons are tools of your own making, because the people who were supposed to give you opportunities took from you instead to fuel their own ambitions. And you fight not for yourself, because "sluts" like you are inherently evil and everyone knows that. You fight to destroy the evil that brands women sluts in the first place, with the tiny hope that with that evil destroyed, you'll be redeemed from the villain status the whole world layers on to you because of choices they do not care to understand.
The brilliance of Ivy Valentine isn't her distinct look. It's how her look, weapon, and move set work together. She's a perfect metaphor for going through life wanting to stand for something more than a massive rack. Where but in video games are you going to find a character arc like that? Maybe Joan Holloway on Madmen?
The thing that people like Anita Sarkeesian don't understand is that when you're a woman with giant boobs, sometimes you accentuate them as a way of saying "They're here, so leer, then get used to them. Can we please move on? Kthanx."
But no. We can't. Because Anita Sarkeesian keeps using her high-profile soapbox to send the message that images of women with large breasts are inherently damaging to women, despite absolutely no evidence that this is so. Even Bioware apparently fell for that noise, because the only character in Dragon Age Inquisition they allowed to have a low-cut shirt was ice-queen social climber Vivienne.
I had no idea how much I depended on Bioware games to not erase me. As much as I rolled my eyes at the desire demons, at least there were female demons. Now even the spirits of compassion are male. And if I joined the Inquisition, I'd have to deal with constantly being perved on by a 300-pound aggressive Qunari sex fiend with fetishes for redheads and rough sex. But cleavage? No keep those out please. This is the result of Anita Sarkeesian's brand of video game feminism.
This brand of feminism is encouraging video game companies to believe that telling human stories about certain types of women is a bad thing. Feminist Frequency appears to be convincing the most progressive wings of gaming that voluptuous women and sex workers deserve to be erased from fictionalized reality while we face real stigma in the real world.
So I'm screwed if this continues. I'll never be able to get attention for my ideas because of physical realities I can't control. That's why I almost quit writing about games.
The slut-shaming of SJWs and radfems is honestly fucking sexist. I'd say misogynist even.> That Felicia and Morrigan
Heresy of the highest degree.
I was just about to say that. Isn't what they're doing, like, literally slut shaming?
So let me ask you, SJWs: How is this problematic? We've already got multiple empirical studies that Video Games don't cause sexism, just as we have multiple studies which prove that they don't cause violence. All of these have been extensively peer-reviewed. You've claimed they objectify women, but that does not bear out the actual truth when these women are easy to empathize with, as proven by countless articles that cover their characterization, growth, and personalities as opposed to their looks. Putting it simply, Bayonetta would not have been considered a power fantasy by her own creator, who was a woman, and characters like Shantae, Aya Brea, Samus Aran, and more would not have the lasting appeal they do amongst women if they were honest-to-god objectification. This is to say nothing of how men are treated as disposable in gaming as a whole, or are just as objectified in general.
I have a friend who posts a lot of this stuff on Facebook. He also seems to post really weird, sexual My Little Pony watchamacallits. He's a cool guy, if not a bit spergy.
Anyways, somewhat unrelated, I'm working on a tabletop war-game and I was thinking of having a race where there are female warriors. Should I have them be heavily armored whereas the males are scantily clad, or should I make them have curves? I was thinking it would be like a patriarchal society where women hunt and fight and the men are in charge of pretty much everything else, sorta like a gender flipped version of Prehistory. They could worship Father Earth.
I think that's a good idea, they could rule through intimidation.Women usually have curves, though warrior women would probably be pretty bulky. So, they'd have muscle all over the place, but there would be much more in the thighs than a buff man would have. They could still very well wear heavy armor, but heavy armor doesn't make those curves disappear. Just build them like an Amazon.
I do like the idea of the men being scantily clad, and perhaps considered to be the fairer sex. Have it be kind of like the social structure of hyena packs, where the largest, most aggressive female is in charge, and the males are generally smaller.
... Sorry, I like fictional societies with giant warrior women and much smaller, frailer men a lot, so sue me.
For the unrelated thing, I can't help but feel that should reach one of these Tumblr blogs just to see what they will call problematic with a female warrior race. As for your friend posting the stuff on Facebook, does he just post pics that sperg about impractical armor that is in a world where certain things or anything can be impractical due to said world being in the likes of say a game?I have a friend who posts a lot of this stuff on Facebook. He also seems to post really weird, sexual My Little Pony watchamacallits. He's a cool guy, if not a bit spergy.
Anyways, somewhat unrelated, I'm working on a tabletop war-game and I was thinking of having a race where there are female warriors. Should I have them be heavily armored whereas the males are scantily clad, or should I make them have curves? I was thinking it would be like a patriarchal society where women hunt and fight and the men are in charge of pretty much everything else, sorta like a gender flipped version of Prehistory. They could worship Father Earth.
He spergs mainly about superheroes not wearing pants.For the unrelated thing, I can't help but feel that should reach one of these Tumblr blogs just to see what they will call problematic with a female warrior race. As for your friend posting the stuff on Facebook, does he just post pics that sperg about impractical armor that is in a world where certain things or anything can be impractical due to said world being in the likes of say a game?
If you do have scantily clad men, if they ever wear armor, make it like this:
This has been making the rounds on 4chan whenever someones mentions SJW art.
It's suppose to be Kill La Kill.
View attachment 25792 Little off topic but this reminds me of a chart I found, apparently you are a horrible, arrogant person if you shave. Ever.