I think Bioshock Infinite is awful.
As someone who used to defend the game not long after release, yes, it is awful.
From what I remember seeing in videos, the game was supposed to be a lot more open and involved a bit of social stealth. That didn't happen.
And I was always a bit annoyed at how enemies straight up ignored Elizabeth. Like, I know escort missions can be annoying, but she's Comstock's daughter and probably the most important person in Columbia. You have games like ICO and RE4 which are considered classics, and both those games involve escorting someone and facing real consequences for failing to do so.
Imagine some of the cool and interesting scenarios involving the enemies having to hold their fire or try and use special tactics to separate you from Elizabeth in order to full on attack you.
Anyway, I've been playing a lot of L4D2 lately with the recent update. And as much as I love the original survivors, I have grown a bit more partial towards 2's survivors.
Maybe it's because 2 had more of a structured story spread across five campaigns whereas 1's campaigns were isolated "What if?" scenarios, which led to the group bonding naturally over time, maybe it's because of the cut dialogue being re-implemented into the game or whatever. But I just genuinely prefer them in some ways to 1's cast.
I even grew to appreciate Rochelle more. A lot of the cut dialogue fleshes her character out a bit more and even before then she played a pretty good straight man to the rest of the group.