- Joined
- Apr 14, 2019
I’ll start:
IVs in Pokémon. They’re randomly generated numbers that determine how good your Pokémon’s stats are. Sure, they can be manipulated or even increased in later games, but that’s a Band-Aid fix.
Boss battles in Paper Mario Sticker Star and Color Splash. They have insane amounts of HP that can only be efficiently drained if you use a specific attack against them. However, there’s no hints or logical way to determine what a boss’ weakness is. Why is a cactus weak against a bat? And just how insane are their HP stats? The FIRST boss takes about HALF AN HOUR to defeat without its weakness.
IVs in Pokémon. They’re randomly generated numbers that determine how good your Pokémon’s stats are. Sure, they can be manipulated or even increased in later games, but that’s a Band-Aid fix.
Boss battles in Paper Mario Sticker Star and Color Splash. They have insane amounts of HP that can only be efficiently drained if you use a specific attack against them. However, there’s no hints or logical way to determine what a boss’ weakness is. Why is a cactus weak against a bat? And just how insane are their HP stats? The FIRST boss takes about HALF AN HOUR to defeat without its weakness.