Games that aged well

Jeez, no love of Oot around these parts. Is it too late to change my post to Goldeneye instead? Sank plenty of hours into multiplayer with that game. Actually taled about firing it up again someday soon with a group of friends.
Nightfire was better.

I would disagree with both of you.

Goldeneye is a great first person shooter. It's arguably the first person shooter that did console FPS correctly for the first time.

However it is a very slow game and it's aiming is legitimately challenging due to how it was built on an N64 controller. Like remember how notorious Oddjob was as a character because you had to aim down to hit him?

Nightfire is alright but I don't think it has aged as well as this game.
Timesplitters 2 is the legitimate spiritual successor to Goldeneye. It is extremely fast paced (The original game was deemed at the time "the fastest fps ever made) and aiming is perfect. It also features several really unique game modes, over 100 unlockable characters, dozens of really cool weapons and a built in map editor that allowed you to make your own custom maps. As well as the option to tailor almost every aspect of a multiplayer match to your liking. From what weapons you want, what music you want playing to what bots you specifically want in your match. Whenever I consider a game I'd much rather play in multiplayer I tend to go with Timesplitters 2.

No disrespect to Goldeneye, it was a legitimately good N64 game. But I don't think it has aged as well as it's spiritual successor.
 
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I would disagree with both of you.

Goldeneye is a great first person shooter. It's arguably the first person shooter that did console FPS correctly for the first time.

However it is a very slow game and it's aiming is legitimately challenging due to how it was built on an N64 controller. Like remember how notorious Oddjob was as a character because you had to aim down to hit him?

Nightfire is alright but I don't think it has aged as well as this game.
Timesplitters 2 is the legitimate spiritual successor to Goldeneye. It is extremely fast paced (The original game was deemed at the time "the fastest fps ever made) and aiming is perfect. It also features several really unique game modes, over 100 unlockable characters, dozens of really cool weapons and a built in map editor that allowed you to make your own custom maps. As well as the option to tailor almost every aspect of a multiplayer match to your liking. From what weapons you want, what music you want playing to what bots you specifically want in your match. Whenever I consider a game I'd much rather play in multiplayer I tend to go with Timesplitters 2.

No disrespect to Goldeneye, it was a legitimately good N64 game. But I don't think it has aged as well as it's spiritual successor.
Wasn't Perfect Dark the first spiritual predecessor to Goldeneye, though?
 
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Wasn't Perfect Dark the first spiritual predecessor to Goldeneye, though?
Perfect Dark is technically the first spiritual successor to Goldeneye yes. It was made by Rare just as Goldeneye was.

Timesplitters is technically the second and was made by ex Rare employees who worked on Goldeneye. The original game actually ran on Goldeneye's engine albeit heavily modified. Timesplitters 2 is more like Goldeneye stylistically (it features a very similar user interface) and is more polished, which is why I used it instead of the first game.
 
damn street fighter alpha 2 still fun after all this time

custom combos never got old. pick V-ism an never regret anything
 
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Still a lot of fun to play today.

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Despite some annoying dungeons and a certain quest involving Masakado, this aged better than SMT1. Plus that Chaos theme is brillant.
 
Dark Saviour on Saturn.

Probably the finest game made on the system for terms of gameplay platforming and storylines. It is a classic worth playing.
I also play a lot of retro adventure games, something about those graphics from the first Quest for Glory make me smile.
 
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This game is a great hidden gem of late LucasArts. All the stats and weapons the planes have make each of them feel different to use, plus you unlock the X-wing and TIE Fighter once you beat the story and can just decimate entire enemy squadrons once unlocked. Fuck the early levels where they have you fly a rickety old biplane to get you used to bombing runs though.
 
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So I was playing this earlier and my god it's aged pretty well
It has this aesthetic that is very timeless. It came out in 2003 and still looks pretty good today.
And it got released on Steam a few days ago.
the music on the game is also fucking cool too and it fits the atmosphere, if you disable the music after doing a full playthrough with it you'll certainly miss and recognize the impact it has. it was made on the Lithtech engine and being honest if they didn't show human models it could pass as a tron aesthetic game even today with people not bitching very much about the dated graphics.

while the thread started with a Rythm Game i find it odd that Parappa The Rapper, Un Jammer Lammy, Parappa The Rapper 2, Patapon, Patapon2 and Patapon 3 are missing, people can say "it's a kids game" but man it has some decent music innit and the difficulties go up, course you can exploit the freestyle system on all nanaonsha games but the game still somewhat solid. sony games on the ps1 had some rythm ones, nowadays rythm games are like real time strategy, done every now and then.

Deus Ex 1 i think it aged fairly well on the branching story path thing. actions do have consequences and you only need to kill anna navarre but you can skip that with her killphrase.
 
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Defender of the Crown, The Chaos Engine, Bomberman. Syndicate.
 
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