Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

I don't mean yearly literations, I mean having a genre being put out by multiple companies.

There's like 5 or 6 different series of trucking sims all made by different companies for example and then variants made by other companies like Spintires. There used to be far more companies putting out train games in the past then there are now. Train Sims used to be fairly inexpensive to produce, but once mobile games became even cheaper to make, many of those companies that made inexpensive games switched to mobile.
Taito (owned by Square-Enix) and Artdink have always been the main japanese companies for the train-related games since decades, and Sonic Powered is another japanese developer team that started making train shit during the 3DS/PS4 era (the Kyoto PS4 game got ported on Switch too, although its use of recorded urban environments looks quite jarring in practice).


There is absolutely no link with mobile games as the downfall of the genre and it makes no sense to use the completely different european/western market as a proof either. Why are you always so dedicated to be obtuse on purpose in the vidya forum and pretend you know anything like a smartass?
 
What about that other classic wide-appeal genre, the Horse Racing Track genre.
Horse tracking and baseball games get their yearly iterations on the other hand, the former market is dominated by Koei Tecmo (with Winning Post) and the latter by Konami (Jikkyou Powerful and Pro Yakyuu Spirits). However I'm not really familiar with any of those besides I have, a long time ago, loaded them up on a PSP for 5 minutes and the younger me got bored instantly (my knowledge in moonrunes was also next to none). Never re-tried since then.

It reminds me the new Konami baseball game was announced on the recent Nintendo Direct as a Switch exclusive btw. Which is a first time ever for a Nintendo console but I assume the PS4 userbase in Japan is dwelling out as the console is EOL (and the japanese PS5 userbase is virtually non-existent right now). Not to mention Konami has found its new golden egg with the Switch after Momotaro Dentetsu which charted first position in the weekly console sales for 3 consecutive months until Mario 3D World came out to finally dethrone it.


Don't hold your breath on a Metal Gear Solid Collection HD on Switch though. I would be legitmately surprised if it were to happen
 

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I don't want to come off as one of those soyface consoomer memes, but I'd still buy that...if it were bundled. Maybe. Might need to add some other things in there.

Mostly because it's been what, 13 years since I played TP and 17 since I played WW?

Damn do I suddenly feel old.
 
I've only been owning the Switch for a little less than one year, so my input may technically hold less weight, but the system was a better investment than I initially expected to be. My last Nintendo consoles were the DS Lite bought in the mid-00s and the Gamecube earlier in the same decade, the next consoles deviated far too much from the classical kind of gameplay imo.

It's more or less the new Vita in a nutshell, with a big variety of games (at the cost of performance which should be expected from a handheld hardware running at 8-15W in power) and a pretty good but perfectible first-party lineup. I liked the Zelda musous, Xenoblade DE was a great JRPG, the same could be said about Donkey Kong Country Tropical Freeze as a platformer and spiritual successor of the SNES DKC games, and finally, Part-Time UFO and Good Job! are both pretty fun small Nintendo games (the company should make more of that kind honestly). 51 Worldwide Games has become a recurrent pastime for my relatives to play.

I've said it in another thread, but the ports don't bother me at all as long as they just run decently. Sure, some of them are bit rought on the edges, like the Talos Principle but this one works considering its nature as a puzzle game. I also don't mind replaying games on Switch I already finished and liked in the past on PC such as Katamari Damacy or Cuphead.

There are several Switch games on the japanese side that do pick up my interest too: A-Train (a city/train gestion sim with native english support for those who could be interested too, and the character design is drawn by the Etrian Odyssey artist), EDF World Brothers (an anniversary spin-off), Super Robot Wars (especially the T version), the Famicom Detective Club remakes, etc. The one publisher/developer that I hope to see make an appearance on the Switch is Vanillaware, a version of Dragon's Crown that is both portable and able to co-op local in one system would be great, alongside of Odin Sphere and Muramasa.

Of course, if Nintendo were to make a successor of the Switch with zero backwards compatibility of the Switch softwares, that'd definitively feel like a slap in the face.
Backwards compatibility is one of the only reasons why I don't bother much with Nintendo. I don't trust their online services backing up my game library, or being able to take it forward. The other is achievements. Yeah silly, but that's just me.
I'm liking the fact that after the N64, the Gamecube, the Wii, and the Wii-U, that many nintnedo fans are screaming that they hate JRPGs. All those system lacked those (I own the entire genre of exclusives for these systems, so I speak from experience) and the switch finally has the genre represented in a decent amount, they go full retard and are wanting the genre eradicated from Nintendo's presence because they apparently say it ruins the brand.
So then you'll agree with me that Baten Kaitos (1 at least, didn't play much of Origins) is one of the best JRPGS and should definitely get more love from the community?
 
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I don't want to come off as one of those soyface consoomer memes, but I'd still buy that...if it were bundled. Maybe. Might need to add some other things in there.

Mostly because it's been what, 13 years since I played TP and 17 since I played WW?

Damn do I suddenly feel old.

It'd be so much better if it was bundled. If the Mario bundle is anything to go by, it will probably be the same way (if it ends up being confirmed).

As much as I want to re-buy SS (had it for the Wii but I didn't really care for the motion controls), 60 bucks is ridiculous. 40 would be a lot more acceptable.
 
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There is absolutely no link with mobile games as the downfall of the genre and it makes no sense to use the completely different european/western market as a proof either. Why are you always so dedicated to be obtuse on purpose in the vidya forum and pretend you know anything like a smartass?
The rise of mobile gaming in japan is exactly what made a ton of smaller devs switch from consoles to IOS/Android. This was a worldwide thing because in the west we had all those licensed games go from being console games to being turned into Apps.

Mind you the earlier train sim games are just a camera running along a predetermined path and they were not the most elaborate games to make. Shit being on literally coded to run on rails is still a fairly easy task even today.

There was entire budget lines of games made for systems like the Playstation 1 and 2 that died around the time when the PS3 happened. And I'm not talking about Greatest Hits, I mean stuff that used the cheap yen price point in the game title itself. These series covered a with range of genres from third person schmups to fishing, to construction equipment sims. Hell probably the prime example of this is what happened to Kemco who put out a ton of shit before going full retard into mobile and then going even further beyond and porting their mobile games(with microtransactions) to consoles.

You're basically talking about the well known sims, there were a ton of others that used to exist.

Just like how Breath of Fire used to be a thing or Suikoden for RPGs.

If you ever played the earliest installments of the European sim games, they looked real rough but it becomes abundantly clear that the people who worked on them were doing the same thing that many of the japanese sims did.
 
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You know what game I wish they'd port?

Wii Punch Out

IDK if I even still have my original copy, where my Wii is or if it even would work still.
This game absolutely needs a re-release and a sequel. It was phenomenal.

Make a prequel staring Doc Lewis with a giant 70's disco afro
Come on next level take my money
Closest you're gonna get is probably this:

 
Taito (owned by Square-Enix) and Artdink have always been the main japanese companies for the train-related games since decades, and Sonic Powered is another japanese developer team that started making train shit during the 3DS/PS4 era (the Kyoto PS4 game got ported on Switch too, although its use of recorded urban environments looks quite jarring in practice).

I have these games on the 3DS. They're a lot of fun and educational!

toot toot!!
 
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I like the Switch, every franchise besides Pokémon and Yoshi has given us pretty great stuff. However, it definitely feels like a Nintendo console with these constant droughts in the release schedule. Half the library consists of ports too. This is also by far the scummiest Nintendo has ever acted, I can’t believe it’s taken this long for Splatoon to get dedicated servers.
As for the leak, I still wouldn’t count out “Zelda 3D All-Stars.” Remember, when Mario 3D All-Stars leaked, every source said it would have Galaxy 2. Just because the leaker said Wind Waker HD and Twilight Princess HD doesn’t mean that that’s exactly what we’re getting. I can totally see Nintendo slapping the original ROMs for Ocarina of Time, Majora’s Mask, Wind Waker, and Twilight Princess on a cartridge for $60 in addition to the $60 “remaster” of Skyward Sword.
 
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I can totally see Nintendo slapping the original ROMs for Ocarina of Time, Majora’s Mask, Wind Waker, and Twilight Princess on a cartridge for $60 in addition to the $60 “remaster” of Skyward Sword.

lol there's like almost no chance Nintendo would put OoT, MM, Wind Waker and Twilight Princess together. They'd probably put OoT and MM together, and label Master Quest as a "third game" or something.
 
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