Jim Sterling / James "Stephanie" Sterling / James Stanton/Sexton & in memoriam TotalBiscuit (John Bain) - One Gaming Lolcow Thread

Now that you've mentioned it, I suddenly realized why the man has been giving me the creeps all these years.

You want to make rubber penises or bad dragon dildos your channel's selling point, sure, whatever. You want to build your online persona around children's cartoons and toys, that's no skin off my back.

But mixing rubber cocks AND children's toys TOGETHER? Ergh... No. Just no. Bad vibes, man. Very bad vibes.
Mostly unrelated, but I've just recalled this gun psa.
 
Now that you've mentioned it, I suddenly realized why the man has been giving me the creeps all these years.

You want to make rubber penises or bad dragon dildos your channel's selling point, sure, whatever. You want to build your online persona around children's cartoons and toys, that's no skin off my back.

But mixing rubber cocks AND children's toys TOGETHER? Ergh... No. Just no. Bad vibes, man. Very bad vibes.
Well he is trying to throw more queer imagery into his show to throw off the Nazi style origins. Guess he's just following the Sophie Labelle route.
 
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I find it odd that his big “point” in this video is that overhauls never work in turning games around when both Final Fantasy XIV and No Man’s Sky had very prolific turn around thanks to major overhauls. both of which happened in the last 7 years. Ffs, vanilla FFXIV didn’t even have mouse support.

Plenty of games have succeeded from overhauls
 
I find it odd that his big “point” in this video is that overhauls never work in turning games around when both Final Fantasy XIV and No Man’s Sky had very prolific turn around thanks to major overhauls. both of which happened in the last 7 years. Ffs, vanilla FFXIV didn’t even have mouse support.

Plenty of games have succeeded from overhauls
And many games have had overhauls over their lifespan that radically change the game, successfully, even when they launched ok. Stellaris with its 2.0 overhaul comes to mind, most MMO's out there have had overhauls that shifted them from one model to another. Even unreleased projects are regularly rebooted internally if the version being made is a bit crap and they decide to try a different direction.

Reboots aren't the problem. Its lack of leadership with an initially garbage design that leads to everyone giving up, because nobody can get the brass balls to walk out on the stage FFIV style, and not every company wants to deal with the years of expense and bad press the overhauls will bring.

The only real failure here was it took Anthem two years to be declared dead, when it actually died with the cataclysm.
 
And many games have had overhauls over their lifespan that radically change the game, successfully, even when they launched ok. Stellaris with its 2.0 overhaul comes to mind, most MMO's out there have had overhauls that shifted them from one model to another. Even unreleased projects are regularly rebooted internally if the version being made is a bit crap and they decide to try a different direction.

Reboots aren't the problem. Its lack of leadership with an initially garbage design that leads to everyone giving up, because nobody can get the brass balls to walk out on the stage FFIV style, and not every company wants to deal with the years of expense and bad press the overhauls will bring.

The only real failure here was it took Anthem two years to be declared dead, when it actually died with the cataclysm.

I don’t think anyone is blind enough to call anthem good, it was definitely dead on arrival, it’s the “overhauls never work” bit mixed in with his usual “companies bad reee” that seemed out of place.

also, is it just me, or does he assume every major game is made by EA or Activision?
Yeah, season passes and microtransactions are common, but I wouldn’t call most of them “unfinished.”
maybe I’m just blind, but I have very rarely felt like a game was unfinished when I bought it(probably since No Man’s Sky, a game that burned me so bad I’ll never play it or anything Sean Murray works on again).
it just seems like he’s assuming every game is a live service when in reality it’s only a few. Yeah, Square Enix’s avengers game is awful, but we could tell that well before release
 
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I don’t think anyone is blind enough to call anthem good, it was definitely dead in arrival, it’s the overhauls never work bit mixed in with his usual “companies bad reeel” that seemed out of palace.

also, is it just me, or does he just assume every major game is made by EA and Activision?
Yeah, season passes and microtransactions are common, but I wouldn’t call most of them “unfinished.”
maybe in just blind, but I have very rarely felt like a game was unfinished when I bought it(probably since No Man’s Sky, a game that burned me so bad I’ll never play it or anything Sean Murray works on again).
it just seems like he’s assuming every game is a live service when in reality it’s only a few. Yeah, Square Enix’s avengers game is awful, but we could tell that well before release
Its just the leftist in him coming out. Acknowledging the good in anything is verboten, all focus must be put purely on the worst of the worst actors and then its implied they represent the entire group, because as soon as the good guys outnumber the bad guys, they run out of steam socially. So fail to acknowledge the good guys, and it looks like the bad guys are always leading.
 
Reboots aren't the problem. Its lack of leadership with an initially garbage design that leads to everyone giving up, because nobody can get the brass balls to walk out on the stage FFIV style, and not every company wants to deal with the years of expense and bad press the overhauls will bring.
Another problem is bandwagoning. There's no reason Anthem had to be a live-service, it could have just as easily used the Borderlands model and probably fared better, but because live-service games were hot shit at the time and because no one at Bioware had the spine to make a decision they just let the wind guide them.

We had similar problems last-gen with everything going open-world when it didn't have to, and in the 7th-gen when everything had to be a brown-grey shooter or use fucking motion controls.

It's just the nature of the industry when you're dealing with multi-million dollar investments, (which is why indie devs can get away with taking more risks,) but rather than accept that Jim opts to mince round the maypole of "cAAApitalism" for the millionth time.

Yeah, season passes and microtransactions are common, but I wouldn’t call most of them “unfinished.”
maybe in just blind, but I have very rarely felt like a game was unfinished when I bought it(probably since No Man’s Sky
There were a lot of unfinished games in the 8th-gen, it's just most people forgot about them.

No Man's Sky is the most famous, but you also had Just Cause 3, Evolve, Darksiders 3, Final Fantasy XV, Assassin's Creed Unity, The Division, Metal Gear Solid V, Destiny 1&2...that's just off the top of my head, I'm sure people could add more; the 8th generation was defined by the mantra of 'fuck it: ship it; fix it later'.
 
Another problem is bandwagoning. There's no reason Anthem had to be a live-service, it could have just as easily used the Borderlands model and probably fared better, but because live-service games were hot shit at the time and because no one at Bioware had the spine to make a decision they just let the wind guide them.

We had similar problems last-gen with everything going open-world when it didn't have to, and in the 7th-gen when everything had to be a brown-grey shooter or use fucking motion controls.

It's just the nature of the industry when you're dealing with multi-million dollar investments, (which is why indie devs can get away with taking more risks,) but rather than accept that Jim opts to mince round the maypole of "cAAApitalism" for the millionth time.


There were a lot of unfinished games in the 8th-gen, it's just most people forgot about them.

No Man's Sky is the most famous, but you also had Just Cause 3, Evolve, Darksiders 3, Final Fantasy XV, Assassin's Creed Unity, The Division, Metal Gear Solid V, Destiny 1&2...that's just off the top of my head, I'm sure people could add more; the 8th generation was defined by the mantra of 'fuck it: ship it; fix it later'.
I never got over MGSV. It was soul-crushing.
 
I never got over MGSV. It was soul-crushing.
The worst thing about it is it's easily the best stealth-action game I have ever played, and probably will ever play, and now that engine is locked away in Konami's vault next to all the yet-unbranded pachinko machines.

At least we'll always have the memes, I guess...
MGSV I won't scatter your sorrow.jpg
 
I find it odd that his big “point” in this video is that overhauls never work in turning games around when both Final Fantasy XIV and No Man’s Sky had very prolific turn around thanks to major overhauls. both of which happened in the last 7 years. Ffs, vanilla FFXIV didn’t even have mouse support.

Plenty of games have succeeded from overhauls
But see, if Jim acknowledged them not only would it defeat his point, but he'd have to backtrack all of the shit he said about no man's sky when it launched, and Jim is definitely too spineless.
 
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But see, if Jim acknowledged them not only would it defeat his point, but he'd have to backtrack all of the shit he said about no man's sky when it launched, and Jim is definitely too spineless.
Actually he did acknowledge all the improvements NMS has went through and Sean Murray's redemption arc, but then immediately dismissed it with 'but I still don't care for it so meh'.

So more childish than spineless, but still a sanctimonious prick.
 
Actually he did acknowledge all the improvements NMS has went through and Sean Murray's redemption arc, but then immediately dismissed it with 'but I still don't care for it so meh'.

So more childish than spineless, but still a sanctimonious prick.
Well, I started reading that response by preparing an apology for being wrong, but now that I've read through it fully, am I wrong though?
 
Actually he did acknowledge all the improvements NMS has went through and Sean Murray's redemption arc, but then immediately dismissed it with 'but I still don't care for it so meh'.

So more childish than spineless, but still a sanctimonious prick.
"I'm Jim Fucking Stephanie Sterling, son. I can never be wrong. So No Man's Sky's improvement is irrelevant! Now give me money for more boglin shit!"
 
Another problem is bandwagoning. There's no reason Anthem had to be a live-service, it could have just as easily used the Borderlands model and probably fared better, but because live-service games were hot shit at the time and because no one at Bioware had the spine to make a decision they just let the wind guide them.

We had similar problems last-gen with everything going open-world when it didn't have to, and in the 7th-gen when everything had to be a brown-grey shooter or use fucking motion controls.

It's just the nature of the industry when you're dealing with multi-million dollar investments, (which is why indie devs can get away with taking more risks,) but rather than accept that Jim opts to mince round the maypole of "cAAApitalism" for the millionth time.


There were a lot of unfinished games in the 8th-gen, it's just most people forgot about them.

No Man's Sky is the most famous, but you also had Just Cause 3, Evolve, Darksiders 3, Final Fantasy XV, Assassin's Creed Unity, The Division, Metal Gear Solid V, Destiny 1&2...that's just off the top of my head, I'm sure people could add more; the 8th generation was defined by the mantra of 'fuck it: ship it; fix it later'.
I would not call Final Fantasy XV unfinished. Yeah they added a lot in the windows update, but the base game we got was filled with content. I personally put in over 90 hours in the vanilla build. Now I’d you wanna call the second half extremely rushed, I would absolutely agree with you there, and we should have gotten a larger world than we did, but I wouldn’t say that makes it unfinished.
But see, if Jim acknowledged them not only would it defeat his point, but he'd have to backtrack all of the shit he said about no man's sky when it launched, and Jim is definitely too spineless.
I don’t even think he’d have to do that. Everything said about it at the time still stands, since it all did happen. You’re not wrong just because a game got better.
I’m of the belief that Sean Murray is still a lying Con Man, but that doesn’t mean he didn’t give the game solid updates.
 
I would not call Final Fantasy XV unfinished. Yeah they added a lot in the windows update, but the base game we got was filled with content. I personally put in over 90 hours in the vanilla build. Now I’d you wanna call the second half extremely rushed, I would absolutely agree with you there, and we should have gotten a larger world than we did, but I wouldn’t say that makes it unfinished.
It was clear from the fact huge swathes of content are missing from the story (either repackaged as movies or DLC) and the plot points that are there come and go at a breakneck pace (I literally lol'd at how fast Noctis and his woman get reunited then she instantly dies) that the game was rushed out the door because SE were tired of throwing money at it and needed to recoup some investment.

It's still a decent game, overall, but it is abundantly clear it wasn't ready to be released.
 
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I think the wider point that 'Stephanie' is making is that people have become too used to shitty business practices to make fair judgments on getting their money's worth, like games with bare content with the expectation that extra stuff will come later. He has acknowledged No Man's Sky's uber rework as a positive in the past, but he's become so bitter and cynical I don't think he takes anything in good faith anymore - which seems to be a mandatory character trait of 'troons'.

I still can't quite believe he's transitioned. He looks ridiculous, like a Nazi cowgirl who's been drawn by an inflation porn artist.
 
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