Unpopular Opinions about Video Games

Never truly understood the hype behind Metal Gear Solid series, Resident Evil and God of War

The only Metal Gear Solid game that I have been able to enjoy is Ground Zeroes.

The controls put me off all the others. I finished 3 but I was stumbling through it.

I've never tried Subsistence (which I hear has a free camera) or 4 though
 
I don't get why Kingdom Hearts is so popular.
It's shit.
The story is pretty shallow and uninteresting (the main characters are straight up called light, sky and darkness iirc), and the gameplay just involves you mashing a single button to win.
I guess it's cool seeing your favourite Disney characters in a video game if you're 6 or autistic.
But I refuse to believe that many spergs use the web.
 
The controls put me off all the others. I finished 3 but I was stumbling through it.

I've never tried Subsistence (which I hear has a free camera) or 4 though
When it comes to PS1 games like MGS1 you usually have to get into a certain mindset and accept the less than stellar control scheme. Especially since they were designed for a controller that lacked analog sticks.

MGS2 has very little excuse though and MGS3 is legitimately better with Subsistance (since they mostly just took Splinter Cell's camera). Ground Zeroes/Phantom Pain's control scheme is more or less modeled after 4's.

The way I got around a lot of this was mostly through visualizing MGS1 as a 2D game. Since the control scheme and much of the gameplay of the game was lifted directly from Metal Gear 2. The only real thing that took a lot of getting used to for me was combat since the game forced you into combat segments in a few instances.
 
I can get this to a certain extent, however.

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Well. I've play both Dark games and found 2 less irritating and had more interesting bosses.

In 1 I was getting annoyed quickly by the amount of monster closets Miyazaki placed as well as the frustration of the Anor Londo Snipers (the silver knights shooting at you with a barrage on a narrow bridge). Blighttown made me worry that my framerate was dying horribly and the invisible paths in the crystal caves nearly made me break my controller.

Don't get me wrong the environments in 1 were amazing compared to 2. And yet I hated some with a passion, such as Lost Izalith and the infuriating Sen fortress. I also really despised the Bed of Chaos, that boss is in my top 10 most hated bosses.

I also preferred Aldia as the final boss over Gwyn. Gwyn was a shell of a god whose only reason the kindle the first flame was because he was afraid of the dark and humanity, thus he sought to extend the age of fire for selfish reasosns. Aldia was but a mortal who sought to find a means for humanity to escape the cycle of fire, and was successful but left him alone as he witnessed the fall of Drangleic, his brother's Vendrick hollowing and the revelation that Nashandra was the reincarnation of Manus (one of the coolest bosses in 1 which was in the dlc). Aldia's tragedy was more interesting to me over Gwyn's selfish desire to preserve the first flame of the gods.

Still 1 has good characters like Siegmeir and his daughter. Solaire is one of my favorites, thou the means to save him from dying in Izalith is annoying.
 
Well. I've play both Dark games and found 2 less irritating and had more interesting bosses.
I didn't see this myself. With 2 I was annoyed at how most of the bosses felt like big dudes in armor.

I still remember how I felt when I saw the gaping dragon for the first time in 1. As well as other bosses like Dark Sun Gwyndolin (which felt much more original than any of the boss encounters in 2.)
Don't get me wrong the environments in 1 were amazing compared to 2. And yet I hated some with a passion, such as Lost Izalith and the infuriating Sen fortress.
One of the problems I had with 2 had more to do with the lack of continuity between areas. Like each level in the game was designed by a separate guy and they more or less stitched them together. I still remember how in 1 you could see areas like the Bridge with the dragon looming over you in the Firelink shrine, or the firelink shrine from the top of Sen's Fortress. I also remember finding the game much more tedious than 1 and the general story as less interesting. Which was the complete opposite reaction I had with both Demon's and DkS1.
I also preferred Aldia as the final boss over Gwyn. Gwyn was a shell of a god whose only reason the kindle the first flame was because he was afraid of the dark and humanity, thus he sought to extend the age of fire for selfish reasosns. Aldia was but a mortal who sought to find a means for humanity to escape the cycle of fire, and was successful but left him alone as he witnessed the fall of Drangleic, his brother's Vendrick hollowing and the revelation that Nashandra was the reincarnation of Manus (one of the coolest bosses in 1 which was in the dlc). Aldia's tragedy was more interesting to me over Gwyn's selfish desire to preserve the first flame of the gods.
Gwyn felt like a much more tragic character for me for a variety of reasons. Some relating to gameplay. I never really saw Gwyn's actions as "selfish" in Dark Souls. Largely because of how the Age of Dark is left ambiguous and the cyclical nature of the lore. Indeed depending on your interpretation neither ending is particularly good. (I remember prior to Dark Souls 2 basically rendering DS1's endings as pointless I got into a debate with someone about how the Dark Age ending was worse overall. Basically stating that without the Fire being lit the world would eventually wither and die out completely to eventually lead to another Age of Fire).

Gwyn is a character that prior to ever facing him is talked about as being basically the strongest character ever. He's a character who you expect to harder than any boss you've seen at this point. When you get to the Kiln of the first flame Gwyn is a pushover. He's the only boss in the game who you are able to parry. He's completely and utterly broken, a remnant of a man who sacrificed everything solely for an ideal. To keep the Age of Fire going. And when you get to him he's one of the easier bosses in the game. Being completely alone for over 1000 years. Waiting for someone to rekindle a flame he desperately tried to keep going. And he doesn't ever get to see if that flame is ever rekindled. When I first played the game I saw Gwyn as much more selfless than selfish in this regard. That and how different his boss theme was really shocked me a great deal. Regardless of one's opinion on Gwyn as a character, the way Dark Souls 1 ended felt like a much more memorable twist on traditional RPG conventions. It's rare I've felt like the aggressor to the final boss and not the other way around.

The themes relating to fire slowly dying out and undeath were things that really fascinated me about the game a great deal. And were much more memorable to me than Dark Souls 2's theme of slowly forgetting.
 
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I don't get why Kingdom Hearts is so popular.
It's shit.
The story is pretty shallow and uninteresting (the main characters are straight up called light, sky and darkness iirc), and the gameplay just involves you mashing a single button to win.
I guess it's cool seeing your favourite Disney characters in a video game if you're 6 or autistic.
But I refuse to believe that many spergs use the web.
i play it because it's fun to play
i don't care much for the plot
i just like to run around and smack things with my key
 
  • Agree
Reactions: Whatisgoingon
I don't get why Kingdom Hearts is so popular.
It's shit.
The story is pretty shallow and uninteresting (the main characters are straight up called light, sky and darkness iirc), and the gameplay just involves you mashing a single button to win.
I guess it's cool seeing your favourite Disney characters in a video game if you're 6 or autistic.
But I refuse to believe that many spergs use the web.
As someone who grew up playing kh, i 100% think that they would be better without the disney settings and characters. When you're little it's kinda cool to fight alongside your favorite characters, but even when i was a kid i realized the disney shit kinda ruined any chance of them having a serious plot. It's like "oh god! These monsters are trying to kill snything that can feel emotions! Get em Tarzan! There's an entire organization of people who have lost the ability to feel anything trying to sacrifice everything to get their hearts back? Thanks for telling me Mickey!"

though i did kinda,like the nightmare before christmas levels since that's one of my favorite movies ever
 
I haven't played any Pokemon games past Black and White 1, nor am I interested in doing so. I don't even know what the starters are for those game. I think one is a fire fox or something?
 
The only Metal Gear Solid game that I have been able to enjoy is Ground Zeroes.

The controls put me off all the others. I finished 3 but I was stumbling through it.

I've never tried Subsistence (which I hear has a free camera) or 4 though
Subsistence does have a better camera control (makes a world of difference) and if you think about it, a lot of games in that era don't seem to realize that the right analog stick was a thing. MGS does deserve some credit for realizing gameplay elements need to evolve.
 
  • Agree
Reactions: Count groudon
I never really liked Zacharie or got why he got so popular. i always thought that hugo and vader eloha were better characters.

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(vaders design is better too imo)

The whole "zack-kun is kawaii desu-ne!~" mentality of the OFF fandom kind of ruins the unsettling yet quirky atmosphere of the game that I enjoy so much...
 

I can definitely agree with both of you. The problem that 2 had was it was designed by two people - no, I don't LITERALLY mean that there were two people, but for much of development the project was headed by Shibuya. When the consensus was that he was messing stuff around too badly, they bought in Tanimura, but by then there was hardly enough time to fix things.

The level connecting is one of the things that went wrong when this happened - there's some theories that Earthern Peak was supposed to go to the Undead Crypt, but I dunno. Earthern Peak > Iron Keep was the only truly awful area connect IMO.


Anyway, for my own unpopular opinion on videogames, I don't 'get' sports games like Fifa 20xx or whatever we're on now. I mean, why would anyone buy more than one every generation?
 
This isn't so much of an unpopular opinion as a bit of a confession.
The best time in my life was playing Dark Souls for the first time. I have done amazing and awe inspiring things before and after playing this game like travelling overseas alone, living off my artwork and completing a degree but when people ask me what the happiest time in my life was it was experiencing that game as a wonderful and novel challenge. I felt inspired and like my efforts were getting me somewhere. The world was beautiful and a combination of environment and actions of characters made me feel like some of them genuinely cared about me, and the ones that were out to cause harm were legitimately malicious.

I'll be standing at my graduation this year thinking how much I wish I could just wipe all the memories and experience this game for the first time again.
 
  • In fallout NV I shamelessly prefer to side with Caesar's legion because I love ancient Rome, i think their outfits are neat, and it means i dont have to fight the giant dick at the end of the game.
  • I fucking hate simulator games
  • I think Twilight princess is the best loz game. Sorry, i love ocarina of time to death but TP is just better
  • I hate how in the infamous games there's literally almost no advantage to being evil aside from a few new moves. I mean i usually play the good karma path, but still i wish there was something to gain from being evil aside from being an edgelord
 
  • DRINK!
  • Agree
Reactions: Rattus and Jaimas
Mario bros 3 is my least favorite Mario game. I hated that you couldn't go back to previous levels, that there was too many power ups, that Mario and Luigi played the same, and the control felt off. It felt like a huge step down from World (I know, World came after 3 originally, but on the gba, World came first, and that's how I originally played both games).
 
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Reactions: Jack Haywood
  • I hate how in the infamous games there's literally almost no advantage to being evil aside from a few new moves. I mean i usually play the good karma path, but still i wish there was something to gain from being evil aside from being an edgelord
9/10 times a video game's attempt at a morality system is shit
i hate it when a game has many people but there is a designated good and bad.
i hate it when you can't neutral to something.
i hate it when your choices are "shit i wouldn't do" and "worse shit i wouldn't do".. there are many times where the only choices i could pick were choices i wouldn't pick anyway.
 
9/10 times a video game's attempt at a morality system is shit
i hate it when a game has many people but there is a designated good and bad.
i hate it when you can't neutral to something.
i hate it when your choices are "shit i wouldn't do" and "worse shit i wouldn't do".. there are many times where the only choices i could pick were choices i wouldn't pick anyway.

And besides, morality systems in most games are usually biased towards the good side anyway.
 
This isn't so much of an unpopular opinion as a bit of a confession.
The best time in my life was playing Dark Souls for the first time. I have done amazing and awe inspiring things before and after playing this game like travelling overseas alone, living off my artwork and completing a degree but when people ask me what the happiest time in my life was it was experiencing that game as a wonderful and novel challenge. I felt inspired and like my efforts were getting me somewhere. The world was beautiful and a combination of environment and actions of characters made me feel like some of them genuinely cared about me, and the ones that were out to cause harm were legitimately malicious.

I'll be standing at my graduation this year thinking how much I wish I could just wipe all the memories and experience this game for the first time again.

I know that feel. I think video games are still seen as a lesser art form because they're so new, but a well done game can make you feel amazing things. Just because most games don't have that doesn't mean none do.
 
The more I play 3rd Birthday, the more I actually like the game. In spite of Aya's weak characterization, I think the majority of the criticism came from disappointment induced by nostalgia and too high expectations. It's really not as bad as people have made it out to be.
 
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