- Joined
- Aug 18, 2019
Friggen success, they had the two of the Clan miniature packs and I was able to order them both for the store.
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Get yourself a copy of MegaMekLab, you can print record sheets for literally everything.Or you use the Solitaire from the Diamond Sharks. A 25t Mech which carries heavy lasers, even the largest one Now if that guy manages to get in your back and fires
Oh while you talk about Gauszilla: that was a Clan Annihilator with 5 Gausrifles. Has anyone ever seen the specs of this thing? I can't wrap my head around how the hell this Mech actually looks like on paper.
Uh... might I suggest acquiring four Atlases for your Scout lance? Since it seems you and the Steiners share visions about the role of scout 'Mechs. To be more serious, the Victor sounds like your sort of 'Mech. Swap out the AC/20 for a Clan UAC/20 and you're good to go.Incidentally, what would people's recommendations be for an effective Scout Mech? I need something that's fast, has stock jump jets, is tanky enough to survive a round getting shot at by a Daishi, and maybe if possible mounts ECM or a Beagle. I need this Mech to spot for my main firing line, which is mostly Heavy snipers and LRM boats. If there is any way to get a Mech like this WITH a Clan UAC/20, that'd be extra awesome!
Stieners do field effective scout squads.Uh... might I suggest acquiring four Atlases for your Scout lance? Since it seems you and the Steiners share visions about the role of scout 'Mechs. To be more serious, the Victor sounds like your sort of 'Mech. Swap out the AC/20 for a Clan UAC/20 and you're good to go.
I mean, as true as that is, not even the Steiners want their scouts to mount BAP/ECM/JJ. That's all tonnage that can't be spent on vital scouting equipment like more autocannon shells for greater scouting endurance.Stieners do field effective scout squads.
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STEINER SCOUT SQUAD
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Honestly, I'm not too concerned about the number of AC shells on my Scout. Most of my damage output is coming from Gauss Rifles and PPCs that the rest of my lance is firing; the Scout's UAC/20 is mostly there to shoot light Mechs in the back (if they try and charge my firing line) or to finish off enemy Mechs that've been knocked over by repeated Gauss/PPC shots, by making a called shot to the head at point blank range. A couple tons of ammo is totally sufficient for that.I mean, as true as that is, not even the Steiners want their scouts to mount BAP/ECM/JJ. That's all tonnage that can't be spent on vital scouting equipment like more autocannon shells for greater scouting endurance.
Atlases are ugly and don't have enough firepower. Also, Victor's are too light to be a decent Assault Mech. If I'm going to go with something that size, I'd rather stick with my Marauder - which was what I WAS using as my Scout, until I got some Vultures off of Clan Wolf (although I'm still sort of using it as a Scout mech. I stick my rookie pilots in the Marauder and have him run out in front, spotting for the rest of my team. By the time the armor on my Scout Marauder gets shot off, the enemy lance is hopefully dead)Uh... might I suggest acquiring four Atlases for your Scout lance? Since it seems you and the Steiners share visions about the role of scout 'Mechs. To be more serious, the Victor sounds like your sort of 'Mech. Swap out the AC/20 for a Clan UAC/20 and you're good to go.
This kind of shit is why I don't like anything past 3025.Atlases are ugly and don't have enough firepower. Also, Victor's are too light to be a decent Assault Mech. If I'm going to go with something that size, I'd rather stick with my Marauder - which was what I WAS using as my Scout, until I got some Vultures off of Clan Wolf (although I'm still sort of using it as a Scout mech. I stick my rookie pilots in the Marauder and have him run out in front, spotting for the rest of my team. By the time the armor on my Scout Marauder gets shot off, the enemy lance is hopefully dead)
I just found a Black Hawk, which is sadly only 50 tons, but it has OK Jump Jets, a Beagle, and decent armor. It's a little slow though (same speed as my Mad Cats) and a lack of ballistic hardpoints means I can't mount a UAC/20 on it, just 13 ER Medium Lasers. And honestly, ER Lasers kind of suck. I'd trade most of those 13 lasers for a few more tons of armor, and a much, much bigger engine.
Let's say I want a Scout Mech that can run at 129.6 km/h, has a jump range of 240m, and can mount at least one UAC/20 plus BAP/ECM. What is the heaviest Mech that can do this? What is the lightest?
Let's say I want a Scout Mech that can run at 129.6 km/h, has a jump range of 240m, and can mount at least one UAC/20 plus BAP/ECM. What is the heaviest Mech that can do this? What is the lightest?
Difference is he was being rhetorical, as a means to remind the USA's tank designers that they weren't going to get everything they wanted.General Bruce C. Clarke stated "We know exactly what we want. We want a fast, highly mobile, fully armored, lightweight vehicle. It must be able to swim, cross any terrain, and climb 30-degree hills. It must be air-transportable. It must have a simple but powerful engine, requiring little or no maintenance. The operating range should be several hundred miles. We would also like it to be invisible".
Hey if you take his idea more serious he can also use the Blitzkrieg. It's fast and it already carries an Ultra AC20. And if you swap that for a Clan version you can also shoehorn in an electronic suite.Uh... might I suggest acquiring four Atlases for your Scout lance? Since it seems you and the Steiners share visions about the role of scout 'Mechs. To be more serious, the Victor sounds like your sort of 'Mech. Swap out the AC/20 for a Clan UAC/20 and you're good to go.
That's a "no" because he wants a scout 'Mech that can survive getting blasted by a 75 ton Clan Omni. I mean, the dude wants a Charger with BAP/ECM/JJ/CUAC20 for his scouting roles judging by his initial request list. Never mind that if your scout is in CUAC/20 range the pilot is either either a madman, suicidal, or both. His Black Hawk is unironically one of the best choices for that, just needs TAG. Also, he's an idiot for crapping on CERML's, as they're 1 ton, 1 crit IS Large Lasers with even less heat. Oh, wait, they do one less damage... but weigh 4 tons less, have 3 less heat, and take up half the crit slots.Hey if you take his idea more serious he can also use the Blitzkrieg. It's fast and it already carries an Ultra AC20. And if you swap that for a Clan version you can also shoehorn in an electronic suite.
Are you saying you like actual fights instead of running meta garbage with built in delete buttons?And here I am in 3025 enjoying my Lance of Guillotine GLT-4P, Highlander HNG-733p, Ostroc OSR-2M, Enforcer ENF-4R, and Dervish DV-6M.
Simpler times.
CERMLs do less damage, which means less armor penetration, which means less chance to crit and knock somebody out of the fight on the first round of shooting. I'd rather hit one spot and blow through the armor on that roll (a gapo that can then be exploited by CLRMs), than hit five spots, spread out, with no penetration, even if the CERMLs do more total damage on paper. That extra penetration can be the difference between a one-round kill, and a four-round kill. Also, CERMLs are heat-inefficient, which means I have to load up on heat sinks (I'm playing in 3051, so I have to scrounge for every Clan double sink and cannot buy any in the IS) and they don't do any stability damage, which is a major drawback in BTE. I'm fond of CEMRLs in Mechwarrior games and tabletop, but for BTE the only Mechs I bother having them on are my Missile Boats. CERPPCs, CGauss, and CLRMs are my main armaments, plus some CUAC/20s and CERSLs for good measure.That's a "no" because he wants a scout 'Mech that can survive getting blasted by a 75 ton Clan Omni. I mean, the dude wants a Charger with BAP/ECM/JJ/CUAC20 for his scouting roles judging by his initial request list. Never mind that if your scout is in CUAC/20 range the pilot is either either a madman, suicidal, or both. His Black Hawk is unironically one of the best choices for that, just needs TAG. Also, he's an idiot for crapping on CERML's, as they're 1 ton, 1 crit IS Large Lasers with even less heat. Oh, wait, they do one less damage... but weigh 4 tons less, have 3 less heat, and take up half the crit slots.
Oo, thanks! That might work; it's faster than the Ryoken, but it's still got the space for a UAC/20, and according to the Sarna Wiki some variants mount jumpjets and scout gear. But unfortunately, 3061 is still ten years away, so I don't have access to them yet.Hey if you take his idea more serious he can also use the Blitzkrieg. It's fast and it already carries an Ultra AC20. And if you swap that for a Clan version you can also shoehorn in an electronic suite.
I'm not worried about how CERLMS perform against crappy IS weapons, I'm worried about how CERMLS perform against other Clan weapons. Yes, CERLLS are better than IS PPCs, but CERPPCs are better than CERLLs, for the reasons I listed above (better penetration + stability damage, which I've found makes the difference between a one-round kill average and a three-round kill average). And sure, my Nova does pretty well against an Atlas, but that's merely an Atlas. My operational needs right now are way beyond Atlases: I'm fighting multiple full stars of Clan Assaults, sometimes with serious time limit impositions too. A couple rounds of reliable long-range spotting, so I can take out the biggest threats before they close in on me, is really what I need here, and I'm sorry, Steiner-tactics or not, "conventional" scout mechs with flimsy armor and no UAC/20 just won't cut it.Yes, a CERML does less damage than an IS large laser. One damage less. And it weighs less, has less heat, and takes up fewer tons and crit slots while possessing the exact same range brackets. Every single Clan energy weapon is a direct upgrade to the Inner Sphere equivalent one size up. CERLL's hit like IS PPC's while hilariously outranging them, weighing far less and taking up a mere one crit slot, all for a mere two heat more. You could strip half the weapons off that Nova and I'd give it 50/50 odds against an Awesome since you'd be cranking out just as much heat from weapons fire as him, but with the 18 DHS of the Prime you'd be running heat neutral, even with the JJ.
But hey, it seems like a Timber Wolf S is exactly what you want in a "scout" 'Mech, and I use that term lightly since the Timber Wolf S could probably out-scout an Atlas. Also, cool your autism (as I need to as well, TBH), and enjoy some Shakespeare in the Park.
I'm not worried about how CERLMS perform against crappy IS weapons, I'm worried about how CERMLS perform against other Clan weapons.
This is kinda the issue here. You're somehow coming out ahead, even if barely, against Clanners and Tukayyid won't even kick off for another year, since it seems to be 3051 for you. You're at endgame as far as BattleTech goes until the 32nd Century rolls around and the Republic of the Sphere starts pulling Fidelis-made shit out their collective rectums. Eight Timber Wolves is the sort of threat even the Wolf's Dragoons would think long and hard about engaging with anything smaller than a company of IS assaults. This is beyond First World Problems into MW4Mercs Problems.I've finally scrounged enough parts that I can run a full 8-Mech drop of nothing but Mad Cats (mix of S, C, and Ds)
Sure, I'm coming out ahead and am now into MW4Mercs Problems, but that's not the question. The question is, what Mech can I use for scouting so that I can I come out more reliably ahead? I'm not at max contract difficulty yet, and it isn't really cost-efficient to come out barely ahead of a Clan Assault force, if I lose a well-trained scout pilot and some rare looted Clan tech in the process.This is kinda the issue here. You're somehow coming out ahead, even if barely, against Clanners and Tukayyid won't even kick off for another year, since it seems to be 3051 for you. You're at endgame as far as BattleTech goes until the 32nd Century rolls around and the Republic of the Sphere starts pulling Fidelis-made shit out their collective rectums. Eight Timber Wolves is the sort of threat even the Wolf's Dragoons would think long and hard about engaging with anything smaller than a company of IS assaults. This is beyond First World Problems into MW4Mercs Problems.
Okay, I'll bite: how are the Blood Spirits the second more American of Clans? I love the Blood Kite as much as the next guy since it's the most Inner Sphere of all Clan Assault 'Mechs, but I'm not really following here.EDIT: Gentlemen, let me bring you the most American of all BattleMechs. There is not a single bit of its exterior that is not a weapons port, and in fact it is doubtful there is even a cockpit somewhere on it. AND YET it possesses both the Easy to Maintain and Rugged(2!) qualities, ensuring you can beat the hell out of it and keep it working despite that. Coming to you from the 2nd most American of all Clans, Clan Blood Spirit, the Blood Kite:
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That's a Light Gauss Rifle. It's a lot less cancer that it would appear at first. Plus, that's a tracked vehicle. Unlike the Hetzer, it can't play Eurobeat every time it turns a corner.EDIT: You remember the discussions about the Gauss Hetzer a while back? Well, its cancer, and like all cancer in BT, TRO 3067 does not fail to deliver.
https://www.sarna.net/wiki/Main_Gauche
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