The Great Twitter Meltdown of 2021 - Emulator creator Byuu bullied to death by HateSpeech™ forum, Twitter takes up arms (Still No Death Report)

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Will This Be Of Any Consequence?

  • Yes, Kiwi Farms terrorists will be publicly hanged

    Votes: 801 14.4%
  • Yes, Kiwi Farms will be shut down

    Votes: 101 1.8%
  • No, 41% the army has already taken 41% casualties

    Votes: 1,955 35.1%
  • No, this backfires and MATI goes viral

    Votes: 786 14.1%
  • REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

    Votes: 1,927 34.6%

  • Total voters
    5,570
More autism from my part. A script for quickly trying, creating and previewing new barcodes. Runs on any linux with xview and netpbm (available on literally every distro out there)

Run on the same directory where Mail.jpg is located. Mail.jpg can be found HERE

Bash:
#!/bin/sh

#Program parameters, do your changes here

#Original image path
PICTURE_PATH=Mail.jpg
#This is the original (background) scaling factor
SCALE_FACTOR=4.3
#SCALE_FACTOR=$1
#This is the x-offset of the overlaid generated barcode
XOFFSET=30
#XOFFSET=$2
#This is the barcode bitmap, one '1' makes a vertical black bar of width 1,
BITMAP=0000001101001100011001011010111000101011001110100100100010010011001110010100110001101011000000000000

#No changes needed below this line unless you wanna add filtering or whatever.

#Crop barcode from image and scale it up
cat "$PICTURE_PATH" \
        | jpegtopnm \
        | pnmrotate -90 \
        | pamcut -top 270 -bottom 320 -left 690 -right 810 \
        | pamscale $SCALE_FACTOR -filter gauss \
        > barcode-original.pnm

#Generate a raw new barcode

echo -ne 'P1\n100 1\n'$BITMAP \
        | pamscale -yscale 100 -xscale 5 \
        > barcode-new.pnm

#Compose the two images
pamcomp -xoff=$XOFFSET barcode-new.pnm barcode-original.pnm barcode-compose.pnm

#Make a PNG copy to send to the farms
pnmtopng barcode-compose.pnm > barcode-compose.png

#delete temporal stuff
rm barcode-new.pnm barcode-original.pnm barcode-compose.pnm

#preview result
xview barcode-compose.png

Resulting PNG file looks something like this:
View attachment 2319656

You're using an image with a much lower res than the original. here is the original, it's much clearer (complete with EXIF data - no GPS in it though.)

grabbed from: https://www.destructoid.com/its-not-looking-good-for-the-missing-10000-snes-package/

archive: https://archive.is/qkmeV
 

Attachments

  • bigger.jpg
    bigger.jpg
    2.5 MB · Views: 75
Bro that is clearly zed and you should absolutely not fuck around with him because you'll find out. Here there be monsters.
zed came to my house one night because I called him a faggot and he shoved a fishhook up my ass and then dragged me in front of my parents before telling them all my dark dirty secrets. they paid him $20 for gas and internet detective skills before he hopped back into his smart car and drove off. srsly guys don't fuck with zed.
 
But reading the archives of the /emugen/ thread it seems pretty obvious that while he's a weirdo, he wasnt suicidal and desperately wanted to distance himself from his tainted name so he could go full autist on his hobby without repetitive distractions.
Doesn't he have a pretty distinct programming style?
 
Byuu/Near is dead.

Well not really the David fag is definitely alive but his usernames are dead and I doubt we will find proof of him alive. If we do, it'll probably be on emugen on /vg/ as he's a no lifer who's addicted to interacting with people there.

He was pretty blatant about killing off his online personas and working on his emulators in isolation and being able to discuss emulation and reverse engineering without being weighed down by being Byuu/Near. Who is coincidentally pretty hated by a large part of that community. He doesn't even push the commits to his own projects on GitHub, at least that's what he claimed on emugen when talking about ghosting before he pulled the stunt. He has been pretty good about opsec and unless someone actually leaks his current residence and somehow someone gets eyeballs on him I doubt finding any evidence of him breathing.

He will likely continue being a no life shut in working on his projects which he outlined he has several plans and goals for, and then send them to his friend who pushes the commits to GitHub while talking shit on 4chan without tripfagging. Unless of course he slips up, or suddenly desires some attention and pops back up.

But reading the archives of the /emugen/ thread it seems pretty obvious that while he's a weirdo, he wasnt suicidal and desperately wanted to distance himself from his tainted name so he could go full autist on his hobby without repetitive distractions.

Interesting perspective. Lot of good points.

I'm about done for the night and ready to settle down. One thing I did was download the source code for both 'higan', 'bsnes' and 'ares'. DL the 'master' version if you don't DL anything else.

I got these from the link I posted earlier: https://near.sh/

I realised why it was still up and why it won't be going down any time soon - it's got no personal info, and it's a respository for his magnum opus. Of course he will have one place that links to his 'Meisterwerks'.

There is a lot of similarity between them. ares, the first emulator he did, is a real labour of love.


From there he upgrades things and brings in more compatible frameworks. bsnes is a beast.


This is the one that is just about almost perfect, but it is more about speed and compatibility than raw cycle for cycle emulation. It's all that most people will need to run the games, and for most people it will be the best in most circumstances, but still for some, the quest for perfect emulation exists and this is why he built 'higan'.


higan is a multi-system emulator focused on accuracy and preservation. Its codebase is intended to be self-documenting as the the original design of the hardware that it supports.

higan employs a unique user interface with the goal of providing the most faithfully accurate emulation possible, but as such, has a somewhat higher learning curve compared to more traditional emulators.



I think I got that right. Don't shoot me if I'm wrong. I'm learning as I go here.

So among other stuff, I would say these are the 3 (very much related and share source code) main works of his life. They share common emulations to a lesser or greater degree.

ares claimed 1 out of 5 stars emulation capability for the Playstation. By the time higan came about it had dropped all support for that particular emulation.

What surprised me was that each of these 'engines' contained support for about a dozen or two dozen different formats. Game Boy's, Mega Drive's.

Near would have had nearly no sleep the last decades to accomplish this, apart from having to be a learn as you go near Genius as well, while he did. As I get to know the man more, I get the impression he just felt unappreciated, worse than that, unknown. Which he was till this little stunt.

Anyway I won't shit up the thread and ponder any more about this. The links are there for any one with rudimentary knowledge in this area to peruse. And by that I mean those that actually used these games, used these emulators. Please, let's here more from them again - they were around earlier in the thread and they really knew what they were talking about. They have more to offer than anyone.

===

So as I said, I downloaded the source code for each of these 'engines' of his: ares, bsnes and higan. They share a lot of similar code, of course, because he was building on his framework and you really don't want to reinvent the wheel when you got it perfect first time 'round.

He even knows which multiplication algorithms were used (see https://en.wikipedia.org/wiki/Multiplication_algorithm) - and he works out it was Booth's algorithm: https://en.wikipedia.org/wiki/Booth's_multiplication_algorithm

His source code is not commented at all. This is a hacker at work. In his own domain.

He was both a cracker and a hacker, in the truest meanings of those words, that have been all but obsoleted now by overuse. (See 'fascist', see 'nazi', see 'communist').

The skills required for him to reverse engineer and crack the code both at the software and hardware level are something else. Each of those is a distinct and discrete process. But more than that again, this boy can code! He codes fucking beautifully. Even though he does not comment his code, his indentations are sublime. And it is consistent.

We are dealing with a rare kind of genius here.

To be a reverse engineer or cracker in software you need instinct as much as anything else. You don't need to be able to code or 'hack' but you do need to know assembly language to a more than rudimentary level. Coding helps, but is not requisite. All those languages boil down to the same machine code, the same assembly instructions when decompiled or disassembled.

And Near knew how to both break them down, and then build them back up again.

I've just been studying his C++ (.cpp) classes in the 'ruby' folder he has in common with all three of these 'engines': ares, bsnes, higan. It is very elegant. It is very clean. It shows a very lucid and disciplined mind. A beautiful mind. I studied the 'audio engines' in particular as I am more familiar with those. He probably didn't even need to comment it, because the structure he gave was so logical and so lucid, that it almost just commented itself, if that makes sense. This is a man with deep insight and proficiency with C++. Obviously it just worked.

And not a single comment in sight.

And he even talks about different audio interpolation methods. Figuring out and replicating the cubic spline interpolation methods of the OG when it came to time-stretching samples in audio.


This was a mind chomping at the bit and just spitting out everything needed in the most efficient fashion.

The fact he made it all open source as well so any idiot like me (who doesn't know what he's doing) can take a look at it, well, I think that speaks volumes as well. He wasn't a selfish person. He wanted to make the world a better place, to enhance it. But I really think he wanted to be noted for doing this, and in this hubris, was maybe his downfall.

Anyone can look at that code. I gave the links.

I could probably spend the next 10 years studying what he has done, not going outside, and then coming to the frightful realisation that Near and hundred other crackers/hackers did: Was it really worth it, to not touch grass, to only get the goodboi points from those fickle souls that would sell you down the river quicker than you could ever say 'sorry'.

I've lost scope and I'm just rambling.

Do you see how quickly this madness can take you over?

TL:DR: Near was that most rarest of breeds, he was both a reverse engineer (a very specialised field) and also a programmer (a very specialised field).

For 'reverse engineer' see 'cracker'.

For 'programmer' see 'hacker'.

He was both.
 
View attachment 2319631

View attachment 2319636

View attachment 2319646

I'd ask if this is some sick joke or parody account but I've spent enough time on the Farms to know better.

"We are really sorry that this man is dead, and was killed by such evil.
We as zoophiles, are too very compasionate, good people, can't you see? We stand up for what's right and we won't be silenced!
Let's fuck dogs together, brothers"

:story:

Mindblowing.
 
Interesting perspective. Lot of good points.

I'm about done for the night and ready to settle down. One thing I did was download the source code for both 'higan', 'bsnes' and 'ares'. DL the 'master' version if you don't DL anything else.

I got these from the link I posted earlier: https://near.sh/

I realised why it was still up and why it won't be going down any time soon - it's got no personal info, and it's a respository for his magnum opus. Of course he will have one place that links to his 'Meisterwerks'.

There is a lot of similarity between them. ares, the first emulator he did, is a real labour of love.


From there he upgrades things and brings in more compatible frameworks. bsnes is a beast.


This is the one that is just about almost perfect, but it is more about speed and compatibility than raw cycle for cycle emulation. It's all that most people will need to run the games, and for most people it will be the best in most circumstances, but still for some, the quest for perfect emulation exists and this is why he built 'higan'.


higan is a multi-system emulator focused on accuracy and preservation. Its codebase is intended to be self-documenting as the the original design of the hardware that it supports.

higan employs a unique user interface with the goal of providing the most faithfully accurate emulation possible, but as such, has a somewhat higher learning curve compared to more traditional emulators.



I think I got that right. Don't shoot me if I'm wrong. I'm learning as I go here.

So among other stuff, I would say these are the 3 (very much related and share source code) main works of his life. They share common emulations to a lesser or greater degree.

ares claimed 1 out of 5 stars emulation capability for the Playstation. By the time higan came about it had dropped all support for that particular emulation.

What surprised me was that each of these 'engines' contained support for about a dozen or two dozen different formats. Game Boy's, Mega Drive's.

Near would have had nearly no sleep the last decades to accomplish this, apart from having to be a learn as you go near Genius as well, while he did. As I get to know the man more, I get the impression he just felt unappreciated, worse than that, unknown. Which he was till this little stunt.

Anyway I won't shit up the thread and ponder any more about this. The links are there for any one with rudimentary knowledge in this area to peruse. And by that I mean those that actually used these games, used these emulators. Please, let's here more from them again - they were around earlier in the thread and they really knew what they were talking about. They have more to offer than anyone.

===

So as I said, I downloaded the source code for each of these 'engines' of his: ares, bsnes and higan. They share a lot of similar code, of course, because he was building on his framework and you really don't want to reinvent the wheel when you got it perfect first time 'round.

He even knows which multiplication algorithms were used (see https://en.wikipedia.org/wiki/Multiplication_algorithm) - and he works out it was Booth's algorithm: https://en.wikipedia.org/wiki/Booth's_multiplication_algorithm

His source code is not commented at all. This is a hacker at work. In his own domain.

He was both a cracker and a hacker, in the truest meanings of those words, that have been all but obsoleted now by overuse. (See 'fascist', see 'nazi', see 'communist').

The skills required for him to reverse engineer and crack the code both at the software and hardware level are something else. Each of those is a distinct and discrete process. But more than that again, this boy can code! He codes fucking beautifully. Even though he does not comment his code, his indentations are sublime. And it is consistent.

We are dealing with a rare kind of genius here.

To be a reverse engineer or cracker in software you need instinct as much as anything else. You don't need to be able to code or 'hack' but you do need to know assembly language to a more than rudimentary level. Coding helps, but is not requisite. All those languages boil down to the same machine code, the same assembly instructions when decompiled or disassembled.

And Near knew how to both break them down, and then build them back up again.

I've just been studying his C++ (.cpp) classes in the 'ruby' folder he has in common with all three of these 'engines': ares, bsnes, higan. It is very elegant. It is very clean. It shows a very lucid and disciplined mind. A beautiful mind. I studied the 'audio engines' in particular as I am more familiar with those. He probably didn't even need to comment it, because the structure he gave was so logical and so lucid, that it almost just commented itself, if that makes sense. This is a man with deep insight and proficiency with C++. Obviously it just worked.

And not a single comment in sight.

And he even talks about different audio interpolation methods. Figuring out and replicating the cubic spline interpolation methods of the OG when it came to time-stretching samples in audio.


This was a mind chomping at the bit and just spitting out everything needed in the most efficient fashion.

The fact he made it all open source as well so any idiot like me (who doesn't know what he's doing) can take a look at it, well, I think that speaks volumes as well. He wasn't a selfish person. He wanted to make the world a better place, to enhance it. But I really think he wanted to be noted for doing this, and in this hubris, was maybe his downfall.

Anyone can look at that code. I gave the links.

I could probably spend the next 10 years studying what he has done, not going outside, and then coming to the frightful realisation that Near and hundred other crackers/hackers did: Was it really worth it, to not touch grass, to only get the goodboi points from those fickle souls that would sell you down the river quicker than you could ever say 'sorry'.

I've lost scope and I'm just rambling.

Do you see how quickly this madness can take you over?

TL:biggrin:R: Near was that most rarest of breeds, he was both a reverse engineer (a very specialised field) and also a programmer (a very specialised field).

For 'reverse engineer' see 'cracker'.

For 'programmer' see 'hacker'.

He was both.
Makes me a bit sad he pulled this stunt.
 
"We are really sorry that this man is dead, and was killed by such evil.
We as zoophiles, are too very compasionate, good people, can't you see? We stand up for what's right and we won't be silenced!
Let's fuck dogs together, brothers"

:story:

Mindblowing.
At this point I really don't know if they genuinely believe they are virtuous in their animal fucking, or are just trying to piggyback off of the lgbtbbq movement hoping that one day the public will be stupid enough to see them in that light
 
Interesting perspective. Lot of good points.

I'm about done for the night and ready to settle down. One thing I did was download the source code for both 'higan', 'bsnes' and 'ares'. DL the 'master' version if you don't DL anything else.

I got these from the link I posted earlier: https://near.sh/

I realised why it was still up and why it won't be going down any time soon - it's got no personal info, and it's a respository for his magnum opus. Of course he will have one place that links to his 'Meisterwerks'.

There is a lot of similarity between them. ares, the first emulator he did, is a real labour of love.


From there he upgrades things and brings in more compatible frameworks. bsnes is a beast.


This is the one that is just about almost perfect, but it is more about speed and compatibility than raw cycle for cycle emulation. It's all that most people will need to run the games, and for most people it will be the best in most circumstances, but still for some, the quest for perfect emulation exists and this is why he built 'higan'.


higan is a multi-system emulator focused on accuracy and preservation. Its codebase is intended to be self-documenting as the the original design of the hardware that it supports.

higan employs a unique user interface with the goal of providing the most faithfully accurate emulation possible, but as such, has a somewhat higher learning curve compared to more traditional emulators.



I think I got that right. Don't shoot me if I'm wrong. I'm learning as I go here.

So among other stuff, I would say these are the 3 (very much related and share source code) main works of his life. They share common emulations to a lesser or greater degree.

ares claimed 1 out of 5 stars emulation capability for the Playstation. By the time higan came about it had dropped all support for that particular emulation.

What surprised me was that each of these 'engines' contained support for about a dozen or two dozen different formats. Game Boy's, Mega Drive's.

Near would have had nearly no sleep the last decades to accomplish this, apart from having to be a learn as you go near Genius as well, while he did. As I get to know the man more, I get the impression he just felt unappreciated, worse than that, unknown. Which he was till this little stunt.

Anyway I won't shit up the thread and ponder any more about this. The links are there for any one with rudimentary knowledge in this area to peruse. And by that I mean those that actually used these games, used these emulators. Please, let's here more from them again - they were around earlier in the thread and they really knew what they were talking about. They have more to offer than anyone.

===

So as I said, I downloaded the source code for each of these 'engines' of his: ares, bsnes and higan. They share a lot of similar code, of course, because he was building on his framework and you really don't want to reinvent the wheel when you got it perfect first time 'round.

He even knows which multiplication algorithms were used (see https://en.wikipedia.org/wiki/Multiplication_algorithm) - and he works out it was Booth's algorithm: https://en.wikipedia.org/wiki/Booth's_multiplication_algorithm

His source code is not commented at all. This is a hacker at work. In his own domain.

He was both a cracker and a hacker, in the truest meanings of those words, that have been all but obsoleted now by overuse. (See 'fascist', see 'nazi', see 'communist').

The skills required for him to reverse engineer and crack the code both at the software and hardware level are something else. Each of those is a distinct and discrete process. But more than that again, this boy can code! He codes fucking beautifully. Even though he does not comment his code, his indentations are sublime. And it is consistent.

We are dealing with a rare kind of genius here.

To be a reverse engineer or cracker in software you need instinct as much as anything else. You don't need to be able to code or 'hack' but you do need to know assembly language to a more than rudimentary level. Coding helps, but is not requisite. All those languages boil down to the same machine code, the same assembly instructions when decompiled or disassembled.

And Near knew how to both break them down, and then build them back up again.

I've just been studying his C++ (.cpp) classes in the 'ruby' folder he has in common with all three of these 'engines': ares, bsnes, higan. It is very elegant. It is very clean. It shows a very lucid and disciplined mind. A beautiful mind. I studied the 'audio engines' in particular as I am more familiar with those. He probably didn't even need to comment it, because the structure he gave was so logical and so lucid, that it almost just commented itself, if that makes sense. This is a man with deep insight and proficiency with C++. Obviously it just worked.

And not a single comment in sight.

And he even talks about different audio interpolation methods. Figuring out and replicating the cubic spline interpolation methods of the OG when it came to time-stretching samples in audio.


This was a mind chomping at the bit and just spitting out everything needed in the most efficient fashion.

The fact he made it all open source as well so any idiot like me (who doesn't know what he's doing) can take a look at it, well, I think that speaks volumes as well. He wasn't a selfish person. He wanted to make the world a better place, to enhance it. But I really think he wanted to be noted for doing this, and in this hubris, was maybe his downfall.

Anyone can look at that code. I gave the links.

I could probably spend the next 10 years studying what he has done, not going outside, and then coming to the frightful realisation that Near and hundred other crackers/hackers did: Was it really worth it, to not touch grass, to only get the goodboi points from those fickle souls that would sell you down the river quicker than you could ever say 'sorry'.

I've lost scope and I'm just rambling.

Do you see how quickly this madness can take you over?

TL:biggrin:R: Near was that most rarest of breeds, he was both a reverse engineer (a very specialised field) and also a programmer (a very specialised field).

For 'reverse engineer' see 'cracker'.

For 'programmer' see 'hacker'.

He was both.
I'm kinda sad that he got into the furry troon Twitter hellhole. I would compare him to Terry, someone who was really smart and good at what he was doing but ultimately ruined, in Terry's case by schizophrenia and in Near's case the furry troon rabbit hole.

Another point for why Twitter should not have existed in the first place
 
At this point I really don't know if they genuinely believe they are virtuous in their animal fucking, or are just trying to piggyback off of the lgbtbbq movement hoping that one day the public will be stupid enough to see them in that light
The latter is the only one I can begin to try and wrap my brain around anyway. Shameless opportunists make more sense to me than people who believe an animal mind can actually apprehend never mind conform to the human concepts of sexuality.
 
He voided the subscription contract by mutilating his genitals.

(I think? I can't even remember if this guy is a True and Honest tranny or not but let's pretend that he is so that my joke makes sense.)
Byuu wasn't a troon or even an enby. He admitted he faked all of that to feel like he was part of a community. He was allegedly on hormones in 2018 but that could've been a LARP.
 
More autism from my part. A script for quickly trying, creating and previewing new barcodes. Runs on any linux with xview and netpbm (available on literally every distro out there)

Run on the same directory where Mail.jpg is located. Mail.jpg can be found HERE

Bash:
#!/bin/sh

#Program parameters, do your changes here

#Original image path
PICTURE_PATH=Mail.jpg
#This is the original (background) scaling factor
SCALE_FACTOR=4.13
#SCALE_FACTOR=$1
#This is the x-offset of the overlaid generated barcode
XOFFSET=26
#XOFFSET=$2
#This is the barcode bitmap, one '1' makes a vertical black bar of width 1,
#     [Start] 11010011100
#             |          ???????????
#             |          |          ???????????
#             |          |          |          ???????????
#             |          |          |          |          ???????????
#             |          |          |          |          |          ???????????
#             |          |          |          |          |          |   [Stop] 1100011101011
 BITMAP=0000001101001110011000110101110001010110011101001001000110100110001100101100011101011000000000000000

#No changes needed below this line unless you wanna add filtering or whatever.

#Crop barcode from image and scale it up
cat "$PICTURE_PATH" \
        | jpegtopnm \
        | pnmrotate -90 \
        | pamcut -top 270 -bottom 320 -left 690 -right 810 \
        | pamscale $SCALE_FACTOR -filter gauss \
        > barcode-original.pnm

#Generate a raw new barcode

echo -ne 'P1\n100 1\n'$BITMAP \
        | pamscale -yscale 100 -xscale 5 \
        > barcode-new.pnm

#Compose the two images
pamcomp -xoff=$XOFFSET barcode-new.pnm barcode-original.pnm barcode-compose.pnm

#Make a PNG copy to send to the farms
pnmtopng barcode-compose.pnm > barcode-compose.png

#delete temporal stuff
rm barcode-new.pnm barcode-original.pnm barcode-compose.pnm

#preview result
xview barcode-compose.png

Resulting PNG file looks something like this:
View attachment 2319656
I did my own thing, just eyeballing it and using the little I know in image restoration and ended up with something similar, I do not know how to verify if it is valid though,

I did run it through a website and it did identify that I had flipped it upside down and gave me
Type:Ucc128
Signature: GS1 (96)136303

But I suspect it just identified the format and didn't confirm if it had information of if it was just random garbage.

bcode.jpg
 
these people all imitate the same preacher's voice when they get hot and bothered. it's like 'now that *we* all agree, we have to talk about *them*.' always an appeal to outrage as moral clarity, hysterical urgency like disagreeing is pointing a knife at them, and they love ham-fisted use of speechwriting techniques like anaphora. sometimes also an appeal to righteous violence clouded with frustration that they can't say it directly, but also kind of getting off on the fact they're pretending to be above saying it.
this guy spices it up with dog fucking at the end. haven't seen that before.
 
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