Plagued Consoomers / Consoomer Culture - Because if it has a recogniseable brand on it, I’d buy it!

Haven't seen anything posted about this, but about Nintendo.
i was planning on getting a swtich until people on the internet and close friends of mine convince me otherwise (bad joy controllers, looking awful on a big-tv, paying for online service, games never go on discounts etc) so i thought, i wait for a the new version everyone keeps talking about. all it seems to add is a better screen on the switch and a new way to hold the tablet. no hardware improvements whatsoever.

meh, i be sitting this one out.
 
i was planning on getting a swtich until people on the internet and close friends of mine convince me otherwise (bad joy controllers, looking awful on a big-tv, paying for online service, games never go on discounts etc) so i thought, i wait for a the new version everyone keeps talking about. all it seems to add is a better screen on the switch and a new way to hold the tablet. no hardware improvements whatsoever.

meh, i be sitting this one out.
Got a Switch years ago, just to have it. Because le AC Horizon, but yea. It became boring fast and Nintendo has no plans on giving it just as much content as New Leaf, and I'm not planning on ever paying for online. My island is named after Pepe the frog, and I'm only paying for online. If I get to go other farmers and actual nazi islands. I don't bother exposing myself to the libtards playing it.
 
Every single Switch games except remakes and ports feel half-assed. As if they shut the door at 70% and let "Nintendo" make up the rest.

They literally copied Golf Story, made it worse, increased the price, and won't be updating it.
Even the remakes and ports feel half-assed. The system is too weak to hit 1080p, let alone 4k. 60fps is a goddamn rarity and a miracle.
 
Valve's two big E-Sports titles, DOTA 2 and CSGO, are really profitable. Granted, it's not specifically because they almost 100% cater to the competitive side of the games, as they do the very hands-off approach, compared to other companies that want major or complete control of their competitive scenes, i.e. Blizzard, Riot Games, and Ubisoft. Those Valve games make a lot of money because of cosmetics, as in weapon skins for CSGO, and hero cosmetics for DOTA 2. It's so much so, that Valve crowdfunds DOTA 2's The International, which is a World Championship tournament, by selling Battle Passes with cosmetics. The TI10 Battle Pass raised the prize pool for TI10 to $40 Million, and because Valve contributes 25% of Battle Pass sales to the prize pool, that means Valve made $160 million off of that Battle Pass, with $120 million of it going to Valve directly.

Granted, even the massive prize pools are still peanuts, compared to the $$$ they make on Steam sales, but it's very fascinating to see how obsessed some players are with cosmetics. It's almost a very scary Dear Leader-esque feeling, when Valve puts out another Battle Pass, and players go full CWC-mode of "SHUT UP AND TAKE MY MONEY GABEN". Some people are even okay with all of those microtransactions that Valve has, because the base gameplay for DOTA 2, namely the entire hero pool, is free to play.

As a whole, this Crowbcat video pretty much sums up Valve making money on those said video game cosmetics, and pretty much forsaw the consumerist mentality that is in full-force today:


Also, Valve released a card game designed by Richard Garfield, based on the DOTA 2 Universe, called Artifact. That game quickly bled out players, for several reasons. One big reason was because of the excessive monetization of things in the game, with the $20 price tag to play the game, need to buy cards or packs to build decks (the buying cards part is even more blatant cashgrab, as you can only buy/sell cards from the marketplace and not trade them directly, and Valve takes out a certain % of each transaction in "Valve Tax"), and need to pay for tickets to play the "competitive" mode. That, in addition to the game being very rough to learn, due to the sheer amount of RNG (even though pro players say that the RNG can be worked around) that makes players feel that they have little to no control of the game, made players leave the game quickly, and Valve gave up on the game for good earlier this year.

I do want to know what is more pathetic in terms of consoom with video game microtransactions. Pay-to-win in things such as Gacha games (looking at you, DSP) and Sports Games like FIFA, Madden, and the NBA 2K series, or the all-out cosmetics sales such as with Valve games. The redeeming part about the cosmetics for Valve games is you can at least sell them on the marketplace once you have decided that you no longer want them (even though you'll still lose some of the value due to said Valve Tax), but the sales get you Steam points, and not IRL money, unless you use shady third-party sale sites to conduct those transactions.
my only experience with battle passes are for Smite which are fairly 'affordable' with the free gems they give you every week/ and then some. The battle passes have so far done crossovers with major media proprietaries like TMNT/Avatar/RWBY and now Stranger Things. Cosmetics for sale are also fun in game whether or not you have them .They turned the god Cthulu into an 'America' version and his skills become like Red White Blue fireworks which is fun even if its not your skin.
i was planning on getting a swtich until people on the internet and close friends of mine convince me otherwise (bad joy controllers, looking awful on a big-tv, paying for online service, games never go on discounts etc) so i thought, i wait for a the new version everyone keeps talking about. all it seems to add is a better screen on the switch and a new way to hold the tablet. no hardware improvements whatsoever.

meh, i be sitting this one out.
1. 3rd party controllers are great. I have a gamecube controller for mine and a set of gamecube joycons/regular joycons and they have all the features and half the price.

2. If you're bitching about graphics then just play PC...consoles will never beat PC

3. Every major console (AFAIK) makes you pay for online service

4. Nintendo has actually done more discounts for their major games (20 bucks off) quite often.
 
Not even a Nintendo sperg and I can tell you this is patently false, all of their mainline franchises are about as quality as they've ever been. I enjoyed mario odyssey way more than sunshine or galaxy, while I was never super high on BOTW after returning to it recently I have to say its by far one of the best open world games made in the last decade, Pokémon is Pokémon that's never changing, Smash bros was good I'm not a smash autist so I really can't even tell major differences between releases besides roster changes, Mario kart is still enjoyable, need I go on? Seriously I get that Nintendo are fucking retards on the corporate level but that doesn't mean their games are bad. As for the switch I really don't like the portability and wish there was an option to have an upgraded home console version, but nothing is perfect.
I said they were the 9th season, not the 10th. The 9th season of the simpsons was still mostly zingers but it was around that time their core team shifted. Old guard left and the show mostly started living on brand recognition alone after that.

Pokemon is actually a good example of Nintendo delivering subpar games while the franchise as a whole is now the biggest in the world and people are killing each other for Pokemon merch to resell. The bar can easily keep dropping as what is considered "casual" keeps getting lowered too, after all the future is cellphone gaming and Miyamoto won't live forever.

If Nintendo consoles don't deliver high quality in first party titles then they become shovelware machines. I would not want it to see it either, i consider Nintendo the least hateable game dev company of them all so far,( Its fans excluded) but i am not super optimistic.
 
I said they were the 9th season, not the 10th. The 9th season of the simpsons was still mostly zingers but it was around that time their core team shifted. Old guard left and the show mostly started living on brand recognition alone after that.

Pokemon is actually a good example of Nintendo delivering subpar games while the franchise as a whole is now the biggest in the world and people are killing each other for Pokemon merch to resell. The bar can easily keep dropping as what is considered "casual" keeps getting lowered too, after all the future is cellphone gaming and Miyamoto won't live forever.

If Nintendo consoles don't deliver high quality in first party titles then they become shovelware machines. I would not want it to see it either, i consider Nintendo the least hateable game dev company of them all so far,( Its fans excluded) but i am not super optimistic.
So your entire point is "Nintendo really hasn't changed but I'm speculating that it will because vague reasons". Pokemon is not a good example simply because of its longevity, its not a franchise that's under performing they literally set the bar decades ago for what to expect. It's not some new franchise that's flopping with a sub par sequel. Now if it was some new franchise flopping I could count it as a point in your favor however seeing as its not, and Nintendo continues to pump out quality titles I don't really see you having a point at all.
 
So your entire point is "Nintendo really hasn't changed but I'm speculating that it will because vague reasons". Pokemon is not a good example simply because of its longevity, its not a franchise that's under performing they literally set the bar decades ago for what to expect. It's not some new franchise that's flopping with a sub par sequel. Now if it was some new franchise flopping I could count it as a point in your favor however seeing as its not, and Nintendo continues to pump out quality titles I don't really see you having a point at all.
I not only didn't say it was flopping i said the opposite. Pokemon is bigger than ever and autists literally fight to buy anything with pikachu plastered on it. The core Pokemon games are getting shittier than ever though. Nintendo has gotten to a point they can sell cardboard and people will buy it on mere exposure of the brand alone, when the quality of a product or offered value is not a prerequisite for sales then the trend is usually downwards.
 
I not only didn't say it was flopping i said the opposite. Pokemon is bigger than ever and autists literally fight to buy anything with pikachu plastered on it. The core Pokemon games are getting shittier than ever though. Nintendo has gotten to a point they can sell cardboard and people will buy it on mere exposure of the brand alone, when the quality of a product or offered value is not a prerequisite for sales then the trend is usually downwards.
The problem with pointing out Pokemon is its literally meant for 1st and 2nd graders
 
I not only didn't say it was flopping i said the opposite. Pokemon is bigger than ever and autists literally fight to buy anything with pikachu plastered on it. The core Pokemon games are getting shittier than ever though. Nintendo has gotten to a point they can sell cardboard and people will buy it on mere exposure of the brand alone, when the quality of a product or offered value is not a prerequisite for sales then the trend is usually downwards.
When I said flopping I was talking about the quality of the games, guess I could've used a better adjective. Pokémon is not your typical video game brand in fact I would argue that it's really not a video game brand first and foremost anymore. The mainline releases are obviously important to pokemon as a brand, but if you stopped them all together it would continue to be popular for a decade(s) to come. The past upticks in pokemon card prices and people swarming to buy them had nothing to do with the mainline games or any games released at all, nostalgia, anniversaries, influencers, etc... had more to do with peoples mania than the actual games. Tack on plushes, clothing, stickers, pretty much anything you can sell to a woman, etc.... and you have something more akin to Disney. There's a core of consumers that simply love the brand regardless of releases, what brought them in is not what they're there for now.
 
i was planning on getting a swtich until people on the internet and close friends of mine convince me otherwise (bad joy controllers, looking awful on a big-tv, paying for online service, games never go on discounts etc) so i thought, i wait for a the new version everyone keeps talking about. all it seems to add is a better screen on the switch and a new way to hold the tablet. no hardware improvements whatsoever.

meh, i be sitting this one out.
The games go on sale really often actually. Gotten a few games for over 100$ off. If the visual and speed quality wasn't so shit I'd fully switch to it.
 
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Valve's two big E-Sports titles, DOTA 2 and CSGO, are really profitable. Granted, it's not specifically because they almost 100% cater to the competitive side of the games, as they do the very hands-off approach, compared to other companies that want major or complete control of their competitive scenes, i.e. Blizzard, Riot Games, and Ubisoft. Those Valve games make a lot of money because of cosmetics, as in weapon skins for CSGO, and hero cosmetics for DOTA 2. It's so much so, that Valve crowdfunds DOTA 2's The International, which is a World Championship tournament, by selling Battle Passes with cosmetics. The TI10 Battle Pass raised the prize pool for TI10 to $40 Million, and because Valve contributes 25% of Battle Pass sales to the prize pool, that means Valve made $160 million off of that Battle Pass, with $120 million of it going to Valve directly.

Granted, even the massive prize pools are still peanuts, compared to the $$$ they make on Steam sales, but it's very fascinating to see how obsessed some players are with cosmetics. It's almost a very scary Dear Leader-esque feeling, when Valve puts out another Battle Pass, and players go full CWC-mode of "SHUT UP AND TAKE MY MONEY GABEN". Some people are even okay with all of those microtransactions that Valve has, because the base gameplay for DOTA 2, namely the entire hero pool, is free to play.

As a whole, this Crowbcat video pretty much sums up Valve making money on those said video game cosmetics, and pretty much forsaw the consumerist mentality that is in full-force today:


Also, Valve released a card game designed by Richard Garfield, based on the DOTA 2 Universe, called Artifact. That game quickly bled out players, for several reasons. One big reason was because of the excessive monetization of things in the game, with the $20 price tag to play the game, need to buy cards or packs to build decks (the buying cards part is even more blatant cashgrab, as you can only buy/sell cards from the marketplace and not trade them directly, and Valve takes out a certain % of each transaction in "Valve Tax"), and need to pay for tickets to play the "competitive" mode. That, in addition to the game being very rough to learn, due to the sheer amount of RNG (even though pro players say that the RNG can be worked around) that makes players feel that they have little to no control of the game, made players leave the game quickly, and Valve gave up on the game for good earlier this year.

I do want to know what is more pathetic in terms of consoom with video game microtransactions. Pay-to-win in things such as Gacha games (looking at you, DSP) and Sports Games like FIFA, Madden, and the NBA 2K series, or the all-out cosmetics sales such as with Valve games. The redeeming part about the cosmetics for Valve games is you can at least sell them on the marketplace once you have decided that you no longer want them (even though you'll still lose some of the value due to said Valve Tax), but the sales get you Steam points, and not IRL money, unless you use shady third-party sale sites to conduct those transactions.
I loved Valve but I cannot stand the constant bullshit that goes on their monetization. Everytime I see a skin or even a cosmetic that has a price-tag, I just groan. There are some good fucking skins I want on the game like an AK-47 | Jet Set but those shit are rare and probably cost someone's own kidneys which is pretty fucking stupid. There was that Crate Depression on TF2 that allowed me the chance to keep one unusual, not for the money effort but because it looked cool but looking at it, its still a shitty system. If only unusuals were gained by earning them through a working competitive system and not the half-assed Meet Your Match we got, I'd play TF2 to get cosmetics. Shit, make skins and cosmetics earnable through gameplay and not through your shitty skinner-box systems.

I do not want to even think about the gacha-game communities. Those make the World of Tanks playerbase look pale in comparison.
 
im sorry if this is a stupid question that was already answered. but I must ask this

whats the difference between a consumer and a fan or enthusiast

if their is no difference then arrant we all consoomers
This was discussed earlier and basically came down to:

1. Wasteful: the person buys more than they could feasibly ever use
2. Mindless: there is little to no engagement required
3. Bland: there is no meaningful difference between experiences or items
4. Compulsive: despite requiring little to nothing of the persons time or energy it some how it takes up all of it
5. Trivial: no matter how you slice it the thing isn't important
6. Pursuit: the finding and purchasing of the item is more important than the actual act of possessing the item

Furthermore: Consoomers seem to fall into two major "subsets", those who consume for the dopamine hit that consooming gives them, and those who wish to buy into a group, in this second case the act of consooming grants them status within the group.

Now for me personally if a "collector" meets 5/6 of these criteria I consider them a consoomer.
 
I do not want to even think about the gacha-game communities. Those make the World of Tanks playerbase look pale in comparison.
i have heard stories of people lose everything to those things. it bogols the mind really how little self control some people have. atleast with gambling, you MAY have a small chance of winning back everything you lost, maybe even more. with gatcha, you always lose. you pay for fucking pixal pics you can google up for fuck sake.
 
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My Vitamix is pretty good, and I use it every day. Had problems with blenders actually smoking, and I didn't even give them something hard.
Dr. Martens have a Made in England-version, don't buy the Chinese-version. Solovairs is essentially the same shoe, but they were the ones who originally produced Dr. Martens
Dr Martens fucking suck since they outsourced their manufacturing. Solovairs are significantly better quality and aren't even that much more expensive considering they're made of better materials by people earning first-world wages, mine were maybe around €25 more than Docs in the same style.
 
Am I just imagining it, or does it look like the funko pops are getting more and more cheaply made?
WOAH I WAS NOT EXPECTING YOU GUYS TO COVER MY CONTENT!!!


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"Just stop complaining and devour Disney's cock with the rest of us,"
The thing I fucking hate about the excessive coverage about star wars is that Indiana Jones is completely left in the dust without a respectable ending while Star Consoomerism has uninspired entry after uninspired entry every year. It's all about pandering to nerds and nerd rage these days with Disney.
 
I still find it funny when people buy the cheap Mercedes cars, as in the A-Class and CLA, and cheap luxury cars in general, just because it's a Mercedes, when you can get a fully loaded car from a regular brand, i.e. a Honda Civic, which is not only better, but lower in price too. It's also funny to see the entry level trims of luxury cars lacking in luxury features, i.e. not having leather seats.
Don't forget the optional AMG pack. Nothing like seeing a tasty-looking C-Class coupe on the road then gapping it in a Mini Cooper because it's rocking a 2.1 litre diesel. The epidemic of AMG/S-Line/M factory upbadging is really ruining the appeal of actual fast German cars if you ask me.

Another note, car finance is a massive piece of consoomer culture, at least in the UK. Not sure what it's like in the states, but Personal Contract Purchase (PCP) is absolutely everywhere and every mouth breathing mug with £399 a month is jumping into a brand new car for a few years then chopping it in for a new one, normally accruing negative equity while they're at it and sucking themselves into an endless cycle of renting a fucking Ford Focus.
 
The thing I fucking hate about the excessive coverage about star wars is that Indiana Jones is completely left in the dust without a respectable ending
....be careful what you wish for.

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