- Joined
- Dec 11, 2019
Make it's price reflect it's length, no-one is going to return a $2-$5 game plus seeing one with overwhelmingly positive reviews would make people buy it.
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Yeah me too, like Superhot, tiny game but you felt like you'd played something worthwhile so they get to keep the money.He should have tried pricing his game appropriately if he can't even keep someone's attention for 2 hours. I bought games that I've blazed through in that amount of time but kept them because they were cheaper than this shit and had stuff to offer on the replay.
Honestly, I would have to consider any game more than 8 or 9 minutes long to be hopelessly bloated walking simulator timesink garbage.I think the best example of a "short game" could be Bad Mojo.
Almost every playthrough I have seen (besides Vinny's- I think) has been under 2 hours.
That game IS worth 20$ because of innovative it is.
Anyone post others?