Super disappointment thread

Fapcop

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Sep 15, 2016
There were two games I was looking forward to this year. TWO.

The new PES and Dying Light 2.

(Usually I would have looked forward to Battlefield too but fuck Dice for the shitshow they pulled on BFV complete with cancelling it abruptly.)

Now it turns out that the new PES will be called E-Football and will be a F2P/P2W shitty copy of FIFA (with NINE clubs to play LOL!), and Dying Light 2 has been delayed to next year.

WTF Techland?!? All you needed to do was deliver another Zombie/Parkour game with a good story. None of this “open world RPG” bullshit that you apparently can’t handle.

Really fucking disappointed rn.

Anyone else feel the same way or have their own game they were looking forward to for awhile, only to get kicked in the balls?
 
I've been more dissapointed in video game series/companies rather than specific games.

  • Sega/SonicTeam regarding the quality of Sonic games doing down the shitter, even the supposid "good" ones (Mania not counting since it was made by completely different people)
  • Konami/Bemani not giving a single fuck about their DDR series since SuperNova, especially the USA home versions.
  • GameFreak driving the Pokemon truck into one collision after another since X/Y
  • Capcom nickle'n'diming people with their fighters, specifically street fighter, while making asinine decisions regarding the mechanics and character roster.
 
Individible. I fucking love Valkyrie Profile and I've seen Skullgirls art so I thought it could be a good game. Then a couple if months after getting on the Kickstarter I've seen the concept art and noticed the sjw tones and realized I just burned out 50$.
Still, I got the game couple of years later and expected at least a mediocre experience with some messages about how white people are evil, but even that would have been preferable to the end product. The combat is completely unbalanced, require no skills and has no enemy variety. The third act is just missing. And the game resigns itself as a shitty platformer by the end because actual gameplay is hard to program.
 
Individible.
You mean Indivisible? I saw some screenshots and thought about buying it, but the price and mixed reviews kept me from spending money on it. Shame.

Anyways, for me, the "super disappointment" was the death of Artifact, the Dota 2 card game. So much lore, designs, music and gameplay possibilities gone to waste.
General disappointments over the years have been games dying due to mismanagement/greed or simply lack of interest by the developer or the gaming community: Nosgoth, Dirty Bomb and the slow decline and abandonment of TF2 by Valve. But I guess Valve fanbois should be used to Valve being lazy.

And to end it here, a minor disappointment: I bought the Spyro Reignited Trilogy and it's good, but my autistic brain that played the shit out of the Spyro games notices some flaws here and there. Hitboxes of some attacks being whack (biggest offender: the falling rocks in the egyptian tomb level), some attacks being way faster than in the old games and some of Spyro's movement feels a bit floaty here and there. Oh, and the flying...my butthole always clenches when I have to glide over a ledge, because it just feels off for me. Idk, might just be me being retarded, but I cannot shake the feeling off that whoever worked on it messed up in some places.
 
95% of games since 2010. I'm not being edgy, the Kinect killed Microsoft, who have released two pieces of shit for consoles, two generations on the bounce. Which, as an xbox fan has killed any interest in console gaming. I liked the PS4 and the games that were released, but their pads are retarded.

As for games, I'm finding more enjoyment replaying old titles with updated graphics, fixed bugs and quicker load times than anything modern. Skyrim is still a hoot, especially with the mods. Dragons Dogma is timeless and a good laugh.

Outside of that, almost every game I've played over 10 years has been a huge let down. I avoid any AAA or heavily marketed game because they're mostly shite and full of woke, immersion breaking politics.

Biggest let down for me though is Fallout 4 (don't even mention 76). I've been a fallout Nerd since the mid-90's when i got the first fallout with a PC i bought. What a fucking franchise. F3 was alright to see the world in 3D. New Vegas was a quality fallout game that was let down by hardware and budget, though still very true to lore.

So yeah, every game is a disappoint nowadays. To flip it, the most suprising and probably best game I've played of last gen was Operencia: The stolen sun. Really simple, really fun and charming atmosphere and story with old-school difficuly puzzles.

TL;DR 95% of gaming is corporate consumerism, woke, lootbox shite.
 
If you're still hyped for AAA games in current year, that's your own fault. Though I was slightly disappointed Cyberpunk was a shit show. I've been hearing patches are cleaning it up nicely, so maybe it'll be good by the time I play it.

As for old games. Perfect Dark Zero. Goldeneye was a classic. Perfect Dark was a classic. Perfect Dark Zero ruined the characters, the art style, the controls, the shooting, and arguably the lore.

Halo 4. I never played Halo 4. Halo 3 ended with the implication that it led directly into Marathon. Even if they ignored that, the covenant war is over and Master Chief was in the freezer. They could do anything with Halo 4, so what did they do? Hit the reset button as hard as possible to bring the covenant back. My interest immediately evaporated.
 
And to end it here, a minor disappointment: I bought the Spyro Reignited Trilogy and it's good, but my autistic brain that played the shit out of the Spyro games notices some flaws here and there. Hitboxes of some attacks being whack (biggest offender: the falling rocks in the egyptian tomb level), some attacks being way faster than in the old games and some of Spyro's movement feels a bit floaty here and there. Oh, and the flying...my butthole always clenches when I have to glide over a ledge, because it just feels off for me. Idk, might just be me being retarded, but I cannot shake the feeling off that whoever worked on it messed up in some places.
I may be wrong here, but I believe a lot of old remakes suffer because of new TV's. I don't know the ins and outs but the CRT response time/refresh rate being updated to modern HD really screws things up like hitboxes etc.
 
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You mean Indivisible? I saw some screenshots and thought about buying it, but the price and mixed reviews kept me from spending money on it. Shame.
Way back when I made the choice between backing Indivisible or Bloodstained on Kickstarter. I still wish I chose Bloodstained. They never finished adding everything to the game, they made the mistake of putting custom backer characters in (who look extremely out of place most of the time. One of them was a popular porn character, in a teen rated game). Most of the characters were annoying and unlikable, the story was boring and predictable, the game calls itself a metroidvania platformer but barely had any of either with the only mildly challenging sections near the end of the game. The combat was the most simple barebones shit I have ever encountered and it was much quicker and easier to spam the most hard hitting characters than form any strategy. All the extra stuff they promised to add (Shantae, Shovel Knight, dlc, ect) will never happen because Mike Z is a furry loving SJW pandering turbo autist who can't talk to women. I can't believe I wasted money on this game.

Edit: Oh yeah I forgot that the game was delayed like three or four times.

Tophats, please.
 
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It's something I thought about writing a thread about, but I don't think it's really interesting enough, nor am I really sure what exactly MS is trying to do with it. Kinect's in a weird place right now. It's an interesting piece of technology that was pushed onto the public way, way, WAAAAAAAAAAAAAAAAY too early, and resulted in turning the whole brand and concept into a laughing stock. But to sum up what I've found: Kinect 1.0 is the 360 one; Kinect 2.0 is the Xbox One version, 3.0 is part of what's used in Hololens, and 4.0 is something called Kinect for Azure:

1631651413933.png

Even the brochure page reads like, "We have this neat camera doodad. We don't know what to do with it, maybe you'll come up with something!" And at the bottom they list all of four examples, one of which records videos of old people falling out of their beds, presumably to upload to YouTube because it's funny:

1631651528923.png


I always liked the idea of Kinect and saw a lot of potential in it, but even I'll admit that the 360's version was straight up retarded, and shoving it down everyone's throats with the Xbox One was turbo-retarded. You can't just do that to the public, holy shit guys, way to hand that entire console generation to Sony on a silver platter, you absolute mongoloids.
 
It's something I thought about writing a thread about, but I don't think it's really interesting enough, nor am I really sure what exactly MS is trying to do with it. Kinect's in a weird place right now. It's an interesting piece of technology that was pushed onto the public way, way, WAAAAAAAAAAAAAAAAY too early, and resulted in turning the whole brand and concept into a laughing stock. But to sum up what I've found: Kinect 1.0 is the 360 one; Kinect 2.0 is the Xbox One version, 3.0 is part of what's used in Hololens, and 4.0 is something called Kinect for Azure:

View attachment 2536331

Even the brochure page reads like, "We have this neat camera doodad. We don't know what to do with it, maybe you'll come up with something!" And at the bottom they list all of four examples, one of which records videos of old people falling out of their beds, presumably to upload to YouTube because it's funny:

View attachment 2536333

I always liked the idea of Kinect and saw a lot of potential in it, but even I'll admit that the 360's version was straight up retarded, and shoving it down everyone's throats with the Xbox One was turbo-retarded. You can't just do that to the public, holy shit guys, way to hand that entire console generation to Sony on a silver platter, you absolute mongoloids.
Idk man... Kinect always struck me as one of those “hey, here’s a cool idea in theory, but it’ll suck in practice!” Kind of things.

(Plus, Nintendo had already done motion controls so right and pretty much cornered the market on that gimmick.)

Like here’s an example: Remember that Rome game they used to showcase Kinect 2 with? Hey, “real” sword fights, throw spears, go crazy! Cool beans, right?

But... Most people play to wind down after a long day. You plop down, alone or with your friends. A 45 minute workout for a gaming session swinging and jumping and throwing isn’t what most people are looking for when playing a game.
 
It's something I thought about writing a thread about, but I don't think it's really interesting enough, nor am I really sure what exactly MS is trying to do with it. Kinect's in a weird place right now. It's an interesting piece of technology that was pushed onto the public way, way, WAAAAAAAAAAAAAAAAY too early, and resulted in turning the whole brand and concept into a laughing stock. But to sum up what I've found: Kinect 1.0 is the 360 one; Kinect 2.0 is the Xbox One version, 3.0 is part of what's used in Hololens, and 4.0 is something called Kinect for Azure:

View attachment 2536331

Even the brochure page reads like, "We have this neat camera doodad. We don't know what to do with it, maybe you'll come up with something!" And at the bottom they list all of four examples, one of which records videos of old people falling out of their beds, presumably to upload to YouTube because it's funny:

View attachment 2536333

I always liked the idea of Kinect and saw a lot of potential in it, but even I'll admit that the 360's version was straight up retarded, and shoving it down everyone's throats with the Xbox One was turbo-retarded. You can't just do that to the public, holy shit guys, way to hand that entire console generation to Sony on a silver platter, you absolute mongoloids.

I agree with everything in this post. The kinect was and is, interesting tech, but Microsoft lack the ability to do good things with their good ideas, and it has plagued every department of theirs for decades.

Kinect now should be a motion/head tracking camera on or for VR. Microsoft need to get ahead of the game this gen, and now. The PS5 is the Bugatti Veyron of consoles, and has suprised everyone with how powerful it is. Mark Cerny is a fucking genius, and i say this as an xbox fan. Microsoft launched the XSX 18 months too early, the XSS is a piece of shit and they have zero exclusives, 10 months in to a new gen. Fucking pitiful. Next year the PSVR2 launches, and will be the 'best' (because it's new) VR headset on the market and the only one in the console space.

Microsoft need to use that Kinect tech to make a headset, yesterday. Phil Spencer talks shit and is constantly wrong. I know he said nobody wants VR, but he also said that about single player games, months before Spiderman and GoW sold millions.

I'm sure there are plenty of kooky projects knocking about the MS R+D department that they could slap together and make a headset. Fund some smaller devs to make gamepass VR fodder and get in front of it.

I'm upgrading my super disappointment to the entire Xbox division. It's a shame as well because they have the talent to make amazing kit. The X1X is a brilliant console and the Elite Pad V1 is hands-down the best controller ever made. V2 is, well, i don't know what the fuck it is.
 
95% of games since 2010. I'm not being edgy, the Kinect killed Microsoft, who have released two pieces of shit for consoles, two generations on the bounce. Which, as an xbox fan has killed any interest in console gaming. I liked the PS4 and the games that were released, but their pads are retarded.

As for games, I'm finding more enjoyment replaying old titles with updated graphics, fixed bugs and quicker load times than anything modern. Skyrim is still a hoot, especially with the mods. Dragons Dogma is timeless and a good laugh.

Outside of that, almost every game I've played over 10 years has been a huge let down. I avoid any AAA or heavily marketed game because they're mostly shite and full of woke, immersion breaking politics.

Biggest let down for me though is Fallout 4 (don't even mention 76). I've been a fallout Nerd since the mid-90's when i got the first fallout with a PC i bought. What a fucking franchise. F3 was alright to see the world in 3D. New Vegas was a quality fallout game that was let down by hardware and budget, though still very true to lore.

So yeah, every game is a disappoint nowadays. To flip it, the most suprising and probably best game I've played of last gen was Operencia: The stolen sun. Really simple, really fun and charming atmosphere and story with old-school difficuly puzzles.

TL;DR 95% of gaming is corporate consumerism, woke, lootbox shite.
Btw: You known you can get Xbox style controllers for PS4, right?
 
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