Plunkie
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- Dec 19, 2017
Barkley 2 is a sequel to a cult classic free RPG called Barkley, Shut Up and Jam: Gaiden, a wacky as hell game about a cyberpunk dystopia following the events of Space Jam. In 2012, Barkley 2 was announced via Kickstarter, and it was crowdfunded fairly quickly. The game was set to release in 2013.
It quickly fell into development hell with updates being released sporadically, the latest being in 2017. Official excuses from Tales of Games were that they had run out of money and were only working on it in their free time. Today, however, a former developer of the game by the name of Hiratio responded to a Something Awful thread about the game, giving an update to its progress. It's not pretty.
Twitter compilation of responses
Since then, the official Tales of Games Twitter has responded to these claims in a much less energetic tone than their previous tweets.

TL;DR: All the original developers of Barkley called it quits. The "PR guy" is now desperately trying to finish development of the game himself.
End of an era, I suppose. Would much rather see ToG shut it down than this sad development crawl.
It quickly fell into development hell with updates being released sporadically, the latest being in 2017. Official excuses from Tales of Games were that they had run out of money and were only working on it in their free time. Today, however, a former developer of the game by the name of Hiratio responded to a Something Awful thread about the game, giving an update to its progress. It's not pretty.
Twitter compilation of responses
Chef vanished from the project 2 1/2 years ago. I've tried contacting him multiple times and haven't received a response. Bort left around the same time to be a family man.
The Kickstarter was not necessary, especially in hindsight. The majority of work on this game was unpaid. Myself, Bort, and Chef are the original Barkley 1 creators. I did not join the Kickstarter with them because I was aware of the many problems that could (and did) arise.
I was asked to join the project 3 years after the KS when the project had little money and was in shambles. I was committed to trying to finish the game but it was consistently set back by horrible management and I ended up quitting. The person who owns ToG and is running it now had nothing to do with Barkley 1 and has zero game dev experience. He is the ToG PR guy.
When I quit, Lazrool also quit. We were the only two remaining who understood the technical inner workings of this game. Laz worked on this project nearly from the start, pro bono, and was tired of the nonsense as well.
There is no incentive for "ToG" or anyone attached to the KS to talk about this debacle.
Despite him admitting to me directly the game will die without me working on it, when I finally got tired and said I'll quit unless changes happen, he accepted my resignation and as far as I know is trying to keep the project alive by finding new "hires".
An entire book could be written on the problems this game had. To name a choice few:
- There was a revolving door of workers on the game. Many were lured in with "percentages". You can only promise so many points. One of the reasons I quit is because I could not see this circle being squared.
- Divide and conquer. The team was split and there were 50 back channels where everyone had their own way of understanding this game.
- Goldfish attention span. A large amount of work was only done at most half way, then abandoned to work on some other "cool" thing.
- Unwillingness to cut or simplify anything despite not having the manpower and the game dragging for years on end.
- Management dictating how work should be done despite not understanding how it actually works. Leading to needlessly complicated systems, obsolete systems, and totally broken systems.
Since then, the official Tales of Games Twitter has responded to these claims in a much less energetic tone than their previous tweets.

TL;DR: All the original developers of Barkley called it quits. The "PR guy" is now desperately trying to finish development of the game himself.
End of an era, I suppose. Would much rather see ToG shut it down than this sad development crawl.
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