- Joined
- Mar 11, 2020
Those Rocket Launcher armed periphery shit buckets will absolutely fuck you up if they get in range. There's also a Capellan Urbie in-game with 6xRL20 as well. Worst of all is the carrier vehicle with 6x Inferno 20s and 6x Reloading RL40s.I had a BTAU map where some fucking light did that with an infinite number of inferno rockets. I thought the game bugged out cause the animation of rockets going out went for like 2 minutes, and it was the ground all around my mechs not on my mechs. Just an absolute sea of fire afterwards. And yeah, lost one mech to overheating and reloaded the game after I lost a second mech + the pilot to ammo cooking off.
Point is, if the missile animation is going for more than a 5 mississipi, you're going to have a bad time. At least it's not like Roguetech where the mission will randomly span an Urbie armed with a map obliterating tactical nuke.
One thing I like about BTAU is that it really forces you to field scout mechs with pilots using the Sensor Lock skill, so you can shoot them before they shoot you.


