- Joined
- Aug 8, 2017
Capcom has decided to add Enigma DRM that's specifically designed to punish modding going forward.* This kills everything from costume mods to FOV sliders or anything else that fixes the game.* They've been applying it to games that have been released over 10 years ago. They tried it with Resident Evil Revelations and it killed framerate by dropping it by 15-20 fps, constant crashing and apparently they had to temporarily roll back the update. I figured a lot of the conference was just bluster or limiting to copyright striking modders that post youtube vids, like they did with SFV in 2017, but nah. They decided to go full retard and add DRM to single player games that are over ten years old. All to protect their image, which is funny because now they're pretty much hated in every gaming circle I've seen. Even getting a modest amount of negative reviews thus far, but I don't know how many people are still playing the older games.
*Asterisks are archives.
The conference where they call modding cheating and harmful to their reputation:
Copyright striking MH speedrunners because they're faggots using mods to speed up their runs because mods are harmful to the game's image:




Adding Enigma to Megaman Collections:

Nitter Link.
ThirteenAG - apparently a big deal in modding Resident Evil? - revealing the DRM in Resident Evil Revelations:

Link. Archive. The thread itself has some people going over what the mod broke and that apparently it triggers heuristic responses from AVs.
Sample of reviews on Resident Evil Revelations:


And to finish on a lighter note... this thread was deleted by the time I came across this news, but here's some screencaps of Enigma's customer support getting into a spat with Capcom's customers:


I'm not really sure where this is gonna go. I don't know what Capcom expected doing this, but I also know they're stubborn fucks that will keep doing it anyways. Most consumers probably don't even know about this, so it likely won't affect their bottom line. I imagine if the game is popular enough they'll find bypasses and similar things, but that might make it impossible to play online with games like Dragon's Dogma or Monster Hunter. Either way, Capcom decided to destroy whatever good will they did manage to make these past few years and return to their old roots.
*Asterisks are archives.
The conference where they call modding cheating and harmful to their reputation:




Adding Enigma to Megaman Collections:

Nitter Link.
ThirteenAG - apparently a big deal in modding Resident Evil? - revealing the DRM in Resident Evil Revelations:

Link. Archive. The thread itself has some people going over what the mod broke and that apparently it triggers heuristic responses from AVs.
Sample of reviews on Resident Evil Revelations:


And to finish on a lighter note... this thread was deleted by the time I came across this news, but here's some screencaps of Enigma's customer support getting into a spat with Capcom's customers:


I'm not really sure where this is gonna go. I don't know what Capcom expected doing this, but I also know they're stubborn fucks that will keep doing it anyways. Most consumers probably don't even know about this, so it likely won't affect their bottom line. I imagine if the game is popular enough they'll find bypasses and similar things, but that might make it impossible to play online with games like Dragon's Dogma or Monster Hunter. Either way, Capcom decided to destroy whatever good will they did manage to make these past few years and return to their old roots.