- Joined
- Sep 29, 2022
In the last past 15, 20 years there have been a lot of games that claim to reward creativity, but they really don't.
Just to name a few examples:
- you can't build a village in Terraria with everyone because "oh yeah fox girl likes forests and desert merchants likes deserts, they'll both hate you if you build a picturesque snowy village"
- you can't get creative with city building in Workers and Resources because pathfinding is based on distance and not actual logistics
- the amount of new shit in stuff like Factorio means that your spaghetti factory will break as you discover new stuff, and planning ahead means everything will look ugly and incomplete until end game; you'll never create these wonderful and mind-boggling factories like you see in the title sequence
- your Sims house to build it how YOU would like it requires mods and mods tend to break/slow games (and there's no bonus for having something interesting in a house)
Sometimes games will reward you for exploration and creativity, like poking around in Deus Ex's map for secrets, but most games, like arcade games, still reward you on time.
Is it all a lie? If it is, should games even reward creativity?
Just to name a few examples:
- you can't build a village in Terraria with everyone because "oh yeah fox girl likes forests and desert merchants likes deserts, they'll both hate you if you build a picturesque snowy village"
- you can't get creative with city building in Workers and Resources because pathfinding is based on distance and not actual logistics
- the amount of new shit in stuff like Factorio means that your spaghetti factory will break as you discover new stuff, and planning ahead means everything will look ugly and incomplete until end game; you'll never create these wonderful and mind-boggling factories like you see in the title sequence
- your Sims house to build it how YOU would like it requires mods and mods tend to break/slow games (and there's no bonus for having something interesting in a house)
Sometimes games will reward you for exploration and creativity, like poking around in Deus Ex's map for secrets, but most games, like arcade games, still reward you on time.
Is it all a lie? If it is, should games even reward creativity?