Grounded - Obsidian's new game, like Honey, I shrunk the kids meets Rust

Obsidian hasn't been on its A game since Fallout: New Vegas. Pretty much every other Obsidian game releases and neither gets overly hated or overly loved. This looks pretty bland, and from that trailer not enough of an exploration of the concept. You're a small person: Get in the house, have some stuff with RC cars. From what I see its just relegated to the back yard. Why hype up a spider reveal when you could do the same trick with a cat or dog, which is arguably more terrifying at that size.
 
I feel bad for Pillars because Deadfire was a marked improvement over the first, and it was a concept they could have gone even further with.

Also MS not just asking them to make their own Dragon Age or Mass Effect is beyond the pale. The Outer Worlds is fine enough, but it was done on the cheap and on a short deadline.

It's supposedly a small team within Obsidian working on it which makes me think they just created a special day care for their more special employees.
"Obsidian, proud of its blue-hairs, gave them an entire game to develop to prove they don't need no cishet project lead."
 
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Any guesses on how long until this company will meet its end?

I'm really not seeing the problem here. There's things about this that look interesting and it's just an announcement trailer. Could be shit, could improve by release.

"Obsidian, proud of its blue-hairs, gave them an entire game to develop to prove they don't need no cishet project lead."

Is this what I'm missing here? Nothing about this particularly set off my soc-jus alarms.
 
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Rumor, but a dude from Gameranx said he heard this was something Obsidian wanted to do and not Microsoft giving them the Rare treatment.

Timestamped video
 
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Yeah I decided to give it a go. Had gamepass and it was free so why not?

Early game was fun and had no problems. Combat is a bit janky though.

Mid game is the real problem. Upgrade materials are a Finite and enemies just become way to much tanky mid game. Combo with the fact that one of the boss has way too much going on just made me pull a DSP and just rage quit the game.

Too much frustration for little reward.
 
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Yeah, I found the solo experience a real slog and I've played a lot of these survival/crafting games. It's better with friends, but they tend to make playing mediocre games better in general. Subnautica is still the best solo experience since it was made for that, but The Forest, Green Hell, Valheim and Conan Exiles (with a few tweaks) were also more tolerable solo than Grounded was for me. The game is still fairly new, however, so it might change over time.
 
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It is free to play on Steam for a couple days until sometime on the 16th so you could try it out yourself. It looks like this is because the version 1.3 update just released and they want people to check out the game.
One day.

In the micro-genre of micro-worlds, there's two (?) games like that, Grounded and Smallands. Grounded looks like it has a much better sense of what it wants to be, but Smallands lets you ride flying insects. And that can't be understated.
 
Yeah, I found the solo experience a real slog and I've played a lot of these survival/crafting games. It's better with friends, but they tend to make playing mediocre games better in general.
Honestly...it's really not that much better with friends. The pacing of the game is awful and the survival mechanics don't really matter that much.

Which is sad because it's a cool concept.
 
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