Messaging from the CEO implies he of all people is the one listening to feedback and is now tard wrangling- hopefully cracking the whip at the same time. Those original developer reddit posts about HD2 'not being a power fantasy' and similar claims really seem to be true with how the balancing team is all nerf no buff. You can summon orbital lasers and air strikes on command, what do you mean it's not a power fantasy?
Sped developers aside I'm assuming they're banking on renewed interest after dropping a huge content patch containing the Illuminate faction. Especially because their models and music are already in the game. I remember reading some discussions pre-launch
allegedly from testers saying that when they were testing the game the Illuminates were available and functioning, so who knows if that's true and they've been content rationed or if it was lies.
One of the only useful pieces of information Overwatch ever gave us (that I cannot for the life of me find again) was the playercount statistics long term. Each time Overwatch put out an event, player numbers would skyrocket after slow long term attrition. Short term increase with minor long term gains once the initial sales rush settled. Path of Exile developers did a GDC talk about the logistics of running and developing a live service game and they had some
interesting data to show regarding new leagues and how they affected player numbers. I recommend the rest of the presentation for the insights on live service games. The PoE talk can't truly apply to Helldivers since there's no progress resets but there's a clear pattern with live service where each update should spike playercounts. Arrowhead fucked this up massively with the latest warbond but they have heeded PoE's advice of players 'knowing exactly when they're coming back' with the monthly warbond drops.