- Joined
- Aug 3, 2021
Weren't the SMG and Pistol from the ODST Warbond silenced?Warbond is out with new Commando Operations, which start you out with zero reinforcements and one minute to call in any stratagems you brought in before the Super Destroyer leaves, once it leaves you have one more opportunity to call it back in for the rest of the mission. You gain reinforcements by capturing pre-deployed Hellpods on site. Seems interesting, haven't given it a proper try yet. Very disappointed that the new update didn't add suppressors to the old guns considering the whole focus of the update but I guess they want their fucking money since the only suppressed guns are in Warbonds.
They also added a new smoke grenade via the Super Store, think this is the first grenade that needs to be bought outside of a Warbond?
Reading the patch notes, it says the suppressor is buffed so that the detection range is about half. Seeing as I literally couldn't tell the difference beforehand, I'm not even sure if it'll be worthwhile.
I feel like they've been struggling for awhile, had a crash yesterday that nearly froze my PC. No other game I have gives me problems like this.Are the servers being hot ass for anyone else today? Every time I've tried to play today the enemies and squadmates are moving like this is a turn based game and someone just gimped my mech with their coyote while trying to shoot something else.
Also fuck anyone who thinks it's a good idea to bring a mortar to a squid mission. That is an exemplar level of moronic. Even if it doesn't kill you the spawns have been including a lot of double stingrays lately and good luck not dying to those if you've just been knocked on your ass by some jackass's mortar going "LOL VOTELESS SPOTTED"
The only mortar I would understand for Squids would be on the evac 8 rockets mission, but even then, I'd probably pick turrets. For just regular deployments against squids, mortars are straight up retarded.