🐱 How “Git Gud” Is Ruining the Country

CatParty


The latest From Software title, Elden Ring, is out now. The developer is famous for its incredibly punishing difficulty in their games, and every new release comes with a very tired argument about whether there should be an easy mode. On one side are gamers who would like to experience the intricate, magical worlds From Software crafts but who may not have the ability to excel. On the other are Capital G Gamers who respond by screaming “git gud” (“get good” for our non-gaming readers).

It's a fascinating microcosm of American politics that illustrates a prime flaw in our personal attitudes toward failure.

To get it out of the way beforehand, I don’t think From Software should be forced to have an easy mode. That said, anything that makes a game more accessible is a good thing. One of the aspects I loved the most about playing The Last of Us Part IIwas the incredible lengths developer Naughty Dog went to make it playable by a wide range of gamers with various disabilities. Sight impaired, hearing impaired, and people with physical limitations can still participate fully in the story, and that is beautiful. It displays a more inclusive and democratic mindset going forward in the medium. The challenge can always be there for those who want it, but not mandatory for those who do not.

A lot of people hate this, especially if they have wrapped up a lot of personal identity in their toys. Rather than change the game to make it something everyone can enjoy, Gamers will just scream that others should “git gud” or get out. Struggle and fight are seen as intrinsic parts of the experience.


Remember, these people are angry at an optional mode for players who have a tougher time. They don’t actually have to play that mode, but the fact that others might would destroy their own enjoyment of the product.

It is, essentially, what capitalist defenders say all the time. Since the Nineteenth Century up to the present day, there has always been this strain of people who are convinced that scrabbling to survive is an important part of the human condition that drives us to be better. They don’t even see the struggle as a necessary evil. It’s a positive good that should be encouraged.

Any conversation about the minimum wage will inevitably result in the simple adage that instead of changing the nature of low-paying work, the worker should find a new job or industry. They should “git gud” rather than demand a more equitable environment.

The ”git gud” mindset is one that embraces the binary of winners and losers. There will be some people who can beat the game, and the rest are noobs who should get better or die. The fact that there don’t actually have to be losers at all is abhorrent to them. The game is only worth something if someone is failing while they succeed.

This is nonsense in the real world. Someone who flips burgers is not losing a game. Society needs burgers and it always will. Service jobs aren’t a tutorial level until the player is ready to take on more worthy tasks. They are the backbone of the American economy.

A better world cannot be built just by entrepreneurship. Someone may start their own plumbing company, but they will still require labor to make pipes, build houses, maintain water systems, provide gas for their trucks, and a million other aspects. No matter how much someone “got gud”, there will be a huge chunk of society working at labor levels to make that entrepreneur’s “win” possible.

“Git gud” is not a viable social philosophy unless the goal is to create failures that exist only in service to the chosen few who can steal labor's effort to launch themselves into success. I see a lot of Gamers who are enraged that any effort would be made to democratize the medium, and they carry that resentment into arguments over jobs and poverty. As long as we are dedicated to seeing the economy as a game dividing winners from everyone else, it’s going to continue its slow decay. An easy mode does not dilute the glory of a challenge overcome. It gets more people in the game. That's very important when the stakes are homelessness and starvation instead of PlayStation trophy.
 
It's "ruining the country?" My man, the phrase's been around since the first game and hasn't caused any societal upheaval 'til your bitch-ass saw it. This is a whole lot of big, fancy words to tell the world you're a loser.

And of course it cites TLoU2. This reads like parody.
 
I hate the idea that absolutely everything needs to be dumbed down to 30 iq amerimutt standards. There's only a few souls games, perhaps you should play other thousands of games that treat you like a complete garbage you are? You will get some notifications, fanfares and 30 ubisoft points toward your sword skin NFT, and you will be happy.
 
Of course this was expected to happen with the explosion in popularity of Elden Ring. Remember, these are the same journalists who couldn't figure out how to jump-dash the tutorial level in Cuphead. These are the people western video game developers interact with, both on the job and in bed, they are the ones who make these games walking movies that hold your hand, as well as cancel your favourite big titted character for being problematic.

Having a game that is hard (and this one really isn't) and provides a challenge is a good thing. It gives a sense of reward and achievement when completed. Working for payoffs is the exact sort of thing games journalists hate.
Whatever happened to "this game is not made for you"?
No that's impossible, this game must be made for everyone including me and my double digit iq and spastic motor control. Everything must be lowered to my level.

I remember there was a channel that did an "expert" walkthrough of Dark Souls 1 many years ago on a gaming channel similar to Rooster Teeth. One guy who had played it before kinda helping this guy who had never touched the series at all, and recording every second of his journey through it, DSP style. He wasn't good, had slow reactions, would panic spazz out and hit the wrong buttons...had several episodes where they flat out say "yeah he made no progress here". Guess what, he enjoyed it because the payoff of finally getting through that one pos boss was worth it. Enjoyed it enough to do it all again on NG+ and do the DLC.

This is something these journalists are allergic to. They don't want the delayed dopamine hit. They want it now.

Edit: Found it. It's from Gamefront in 2012.
 
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I was waiting for this to start back up, Sekiro was the last time it really exploded and Elden Ring is mega Skyrim normie-tier popular.

Pfft, it's a fucking video game you sperg. I'm sick of people acting like a game being hard is the end of the world. Hard games are fun. Challenges are fun. Fuck off and just watch a streamer if you're too much of a pussy to play it.
 
The author is conflating two mutually exclusive ideas. You don't have to be some kind of Ayn Rand Libertarian ultra-capitalist to understand that the whole point of playing games like Elden Ring is to challenge yourself. Thinking that games should be a test of skill for fun doesn't automatically mean you think society needs to be a test of skill just to live, that's absurd.

Unless the author is demanding that every game be like Animal Crossing and have no set goals or objectives (nothing wrong with that, but not every game can or should be like that) then they're not even making a point. Just imagine how mind-numbingly boring a game like Pac-Man or Donkey Kong would be if they were impossible to lose, or if they were made so easy (the ghosts/barrels moved so slowly you could always outmanoeuvre them) that anyone could beat them. As long as there are games that have win and lose conditions there will be people who won't be able to beat them.

If you want to "experience the intricate, magical worlds From Software crafts" without being challenged by them, then that's what Let's Plays are for.
 
This author needs to git gud at writing articles that don't overflow with their insecurity stemming from getting called bad at Mega Man when they where 8.
Mega Man is fucking hard, though.
I kept getting my ass handed to me by NES Star Wars as a kid, guess I'm just lucky I didn't end up a journo.
 
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